NY Game Awards:
Wolfenstein®: The New OrderTM reignites the series that created the first-person shooter genre. Under development at Machine Games, a studio comprised of a seasoned group of developers recognized for their work creating story-driven games, Wolfenstein offers a deep game narrative packed with action, adventure and first-person combat.
Intense, cinematic and rendered in stunning detail with id® Software’s id Tech® 5 engine, Wolfenstein sends players across Europe on a personal mission to bring down the Nazi war machine. With the help of a small group of resistance fighters, infiltrate their most heavily guarded facilities, battle high-tech Nazi legions, and take control of super-weapons that have conquered the earth – and beyond.
Armed with a mysterious advanced technology, the Nazi’s unrelenting force and intimidation brought even the most powerful nations to their knees. Awakened from a 14-year coma to a world changed forever, war hero B.J. Blazkowicz emerges into this unimaginable alternate version of the 1960s. One in which the monstrous Nazi regime has won World War II, and now rule the globe with an iron fist. You are B.J. Blazkowicz, the American war hero, and the only man capable of rewriting history.
The Action and Adventure
Wolfenstein's breath-taking set pieces feature intense mountain-top car chases, underwater exploration, player-controlled Nazi war machines, and much more – all combined to create an exhilarating action-adventure experience.
The Story and Characters
Hi-octane action and thrilling adventure weaved together into a tightly paced, super immersive game narrative featuring memorable characters.
The History and Setting
Set against a backdrop of an alternate 1960s, discover an unfamiliar world ruled by a familiar enemy—one that has changed and twisted history as you know it.
The Arsenal and Assault
Break into secret research facilities and heavily guarded weapon stashes to upgrade your tools of destruction. Experience intense first-person combat as you go up against oversized Nazi robots, hulking Super Soldiers and elite shock troops.
© 2014 ZeniMax Media Inc. Developed in association with MachineGames. MachineGames, Bethesda, Bethesda Softworks, ZeniMax and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the U.S. and/or other countries. Wolfenstein, the W (stylized) and related logos are registered trademarks or trademarks of id Software LLC in the U.S. and/or other countries. All other trademarks or trade names are the property of their respective owners. All Rights Reserved. Wolfenstein®: The New Order is a fictional story set in an alternate universe in the 1960’s. Names, characters, organisations, locations and events are either imaginary or depicted in a fictionalised manner. The story and contents of this game are not intended and should not be construed to in any way condone, glorify or endorse the beliefs, ideologies, actions or behaviour of the Nazi regime or trivialise its crimes.
This is such a fantastic game, truly one of the best FPS games I've played in a long time. So many ways to play, expertly crafted levels, and breathtaking setpieces. I mean, you get to kill Nazis on the ????ing moon with laser guns. The weapons are amazing and really have a strong punch to them, the music, sound, and voices are all top notch, with incredibly nice texture work all around. The gameplay is fast, exciting, visceral, and brutal, with intense gunplay, stealth, and multiple boss fights. Also, the story in this game is fantastic, seriously good stuff here. Definitely a buy for this game, it's a must play for anybody who likes single player games.
Wolfenstein, prior to The New Order, was essentially dead. It was old, stale, and perhaps most egregiously it hadn't done anything to new since the 80's. Games can get away with the same mechanics for a few releases, but almost 2 decades is pushing it. In comes The New Order, a completely fresh take on the Wolfenstein formula and story. No longer were you killing Nazis, "because they were there," but instead the player, via B.j. Blazkowitz, one of the most badass names of all time that I will never figure out how to properly spell, were settling a deeply personal grudge while trying to adjust to a decades long coma that saw the Nazis effectively take over the entire world. Shit got personal real quick. Combat also saw an massive leap forward becoming brutal in the extreme, and, on higher difficulties, absolutely unforgiving of any mistakes, no matter how small. The narrative was told exceptionally well and only overshadowed by the gunplay, which was almost flawless. Overall, this is one of the most important shooters to come out in the past decade, and anyone who hasn't played it should remedy that tout suite.
I expected to love this game, given all I'd read and heard over the couple of years since it was released. I was surprised that while I thought it was alright, decent, good, I didn't get on with it. Not for thematic reasons or narrative reasons, those parts were flawless for me. It's a great story and a great spin on the Wolfenstein formula. It's just the shooting. I couldn't get into it, the guns were missing something to me and for some reason I just couldn't enjoy the gunplay. It got to the point where I was dreading the combat, not because I'd die, but just because it felt like a chore. At no point did I enjoy killing Nazis, and one should always enjoy hurting a Nazi! So I'm sorry, I tried to love it - I really did. But It's just not for me.
I went into this expecting a fun but mindless, generic shooter. Turn out Wolfenstein: The New Order is one of the most well crafted single player stories in recent memory. The story is incredibly well written and the characters surprisingly well rounded (especially considering the main character basically describes himself as a nazi killing machine). The gun play is fun, fast-paced and completely over the top (you can dual wield machine guns and shotguns...) and the game gives you the option between being stealthy and going all out - both options are valid and allow you to unlock different skills. What impressed me the most though, even though it might seem like a minor thing to most, is the use of the camera during cutscenes. Most games don't really think about framing (especially not AAA games) but this one had actually good cinematography during cutscenes, which give it that extra polish that made it stand out for me
Wolfenstein: The New Order has players stepping back into the boots of B.J. Blazkowicz, an American war hero and Nazi-killing guru, after Germany won World War II and conquered the world. I loved the action and smooth gameplay mechanics in TNO, but I wasn't as impressed with the atmosphere. For example: Berlin, the capital of the world-dominating Third Reich, felt both empty and desperate. This is a far-cry from the impressive, vain, and elegant megacity of a powerful and advanced empire that the developers seemed to be going for. In addition, I didn't much care for the inability of the Nazis to react to resistance threats in their own (seemingly-abandoned) capital. All in all, it's a great game with plenty of satisfying gunplay, enemy variety, and gritty action. The complaints I had with this game seem to miss the point of playing, but they were still enough of an annoyance for me to rate this game 4/5. I definitely recommend picking this up if you haven't played before.
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