World War I is a real-time strategy based on the modified version of the well-known Blitzkrieg engine.
Humanity did not know any military conflicts similar to this one: the interests of dozens of countries got involved. For the first time, tanks, aviation, dreadnaughts and chemical weapons were used in battle. Warfare has become really massive. World War I lasted 4 long years and as a result, 3 Empires disappeared from the world map. The game World War I covers these historical events of 1914-1918 in over 30 missions grouped into 3 campaigns and one additional chapter. As a commander leading the forces of Germany, Russia or Allies, the player must be prepared to prove their military leadership skills on the battlefields of Europe.
A wide range of tactical elements is at your disposal: organize the baseline, set priorities in targets and set up advanced defense lines. Light cavalry will give you speed and maneuverability in offense, artillery provides additional defense and fire support and armored vehicles help with suppressing fire against enemies.
© 2005 1C Company. Developed by Dark Fox. All rights reserved. This products contains software technology licensed from Nival Interactive. © 2006 Nival Interactive. Nival, the Nival logo and the Enigma Engine logo are trademarks of Nival Interactive. All rights reserved. Other products and company names mentioned herein are trademarks of their respective owners.
World War I was a budget priced WWI RTS that released in 2004 and made us of the same engine that Blitzkrieg does. The game allows you to play as the armies of France, Germany, Russia, Britain, and Austria-Hungary in campaign mode or by playing six different mission scenarios. You get a bit of history through text when you start a campaign but there is little difference between them as the armies play the same way and their units behave the same way. The biggest problems with the game is AI issues where your soldiers will sometimes not do what you tell them or go to do something else and the UI being fairly small when they try to fit everything a unit can do on a small screen in the bottom corner. For the time the game looked pretty good for a budget priced game but now there isn't much reason to play it, WWI gives it a more unique setting for the genre but without any interesting campaign variety or unit variety it really only serves as a backdrop.
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