The XCOM 2 Digital Deluxe Edition includes the full base game, XCOM 2 Reinforcement Pack, and the digital soundtrack.
Earth has changed. Twenty years have passed since world leaders offered an unconditional surrender to alien forces and XCOM, the planet’s last line of defense, was left decimated and scattered. Now the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda below and eliminating all who dissent from their new order.
Only those who live at the edges of the world have a margin of freedom. Here, a force gathers once again to stand up for humanity. Always on the run, the remnant XCOM forces must find a way to rise from the ashes, expose the insidious truth behind the occupation, and eliminate the alien threat once and for all.
XCOM ON THE RUN
Take command of the Avenger, an alien supply craft converted to XCOM’s mobile headquarters. Guide your strike force around the world, build popular support and expose the aliens’ sinister plans.
RECRUIT RESISTANCE FIGHTERS
Five soldier classes, each with its own skill tree including new class abilities like Momentum, let you create specific soldiers for your tactical plan.
TACTICAL GUERRILLA COMBAT
New gameplay systems offer more tactical flexibility in combat. The state of the world affects each combat mission’s environment. Use concealment to ambush enemy patrols. Loot enemies for precious gear and artifacts. Rescue VIPs and save fallen comrades by carrying them to the extraction point.
A NEW BREED OF ENEMY
A diverse cast of enemies from powerful new alien species to the ADVENT, enforcers of the alien regime, offer a distinct tactical challenge.
RESEARCH, DEVELOP AND UPGRADE
Configure and build rooms on the Avenger to give XCOM new capabilities on the battlefield. Use your Scientists and Engineers to research, develop and upgrade weapons and armor to fit your preferred tactics.
EACH MISSION IS A UNIQUE CHALLENGE
Go on missions around the world, from wildlands to the heart of the alien-controlled megacities, to the depths of alien installations. There are virtually infinite combinations of maps, missions and goals.
CREATE CUSTOM MODS
Community-focused tools allow you to create your own campaign, tactical gameplay, aliens, classes, strategy game features, and share within the Steam Workshop.
ENGAGE IN HEAD-TO-HEAD MULTIPLAYER
Mix-and-match squads of humans and aliens and battle head-to-head on randomly-generated maps.
XCOM 2 turns the tables on humanity by going 30 years on from Enemy Unknown and creating a world in which we lost the war against the aliens. Now, the XCOM organisation operates from the shadows against seemingly unassailable odds, and that influences everything in this superb sequel. The situation is more desperate, which means we players have more choice – where will you strike? How will you take the fight to the ADVENT organisation and their alien overlords? How much are you prepared to sacrifice?
Boasting more customisation, richer classes, more nuanced strategic options, and a global geoscape where every little decision.
There is not much to write here. It's still old XCOM in a new graphics, new capabilities, even better soundtrack, addictive storyline and character creator, which is a nice addition to this series. The difficulty level has increased, there's more opponents, most missions are time limited, and the enemies shoots more frequently than the previous games. Maps also appear larger than in the previous parts.
Those moments in which if you have worried about personalizing your soldiers, you will suffer with each of them in more extreme situations. It seems that Firaxis knew perfectly which ropes to throw to involve us in the adventure and have achieved it with more, maximizing the moments of tension in both the base and the fighting. If, on the other hand, you are new to this type of strategy, you can launch without much doubt; The ability of the American study to immerse yourself in action is such that you will not even notice the turns. Pleasure to be back, Commander.
I only played this game at one of my friends house, and watched on youtube as others played, and boy I'm frustrated because I can't play it at home :( The story start of telling you that you lost the first game, which is fitting, if a bit insulting, and then all hell breaks loose in classic XCOM fashion. The gameplay is solid, just like in the first one. The enemies show little variation, just enough, to be interesting, combined, with the new status quo. there is a sense of urgency in everything, and every decision counts. The first game was tough, this one...well, it1s tough, even for a veteran. The graphics are really superb. I never wanted them to look better then the first but I have to admit, I really like the new look. Compared to this the first ones cities look like a set in the movie, these stages feel real. I recommend this game, and will buy it really soon! :)
The difficulty curve is enormous, especially if you haven't played an XCOM game before (like me). The game really feels very "if you mess up you have no one to blame but yourself" - almost Dark Souls-y in its difficulty. Once you put the hours in, though, it feels amazing to complete a mission with no one dying. Even though all shots are percentage chances to hit, the RNG doesn't really feel too random. You, as a player, can fairly easily manipulate your enemies to have low percentage chances to hit. The upgrade tree for equipment also feels very satisfying - from basic weapons, to the Gaussian magnetic guns, to the super-futuristic alien weaponry. The difficulty does stay with you throughout - it's not just difficult early on, but even through the mid to late game (especially that hellish last mission).
A nice addition to the modern XCOM series. Does away with many annoying and disruptive features of the previous XCOM, but adds a few of its own, namely in menu navigation and long pauses between actions in combat. Somewhat muddled theme in terms of the 'guerilla resistance force'.
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