“Z”, the classic Real Time Strategy Game by the Bitmap Brothers. Fans of this classic strategy title are in for a real treat. Everything is in here from the terrific comedy cut scenes to the frantic game play making this is the definitive version of Z.Read full description
“Z”, the classic Real Time Strategy Game by the Bitmap Brothers. Fans of this classic strategy title are in for a real treat. Everything is in here from the terrific comedy cut scenes to the frantic game play making this is the definitive version of Z.
Z is a real time war game played in a totally free environment.
A breathtaking race to capture territory and resources. Crush your enemy before they overpower you.
Over thirty minutes of humorous movie sequences provide intros and outros for each level.
Movie and in game voice overs are spoken in English, French, German, Italian or Spanish.
Z has a conditional Music system, which reflects in real time the mood of the battle.
Z has six types of Robot soldiers each with their own individual personalities. Will they carry out your orders and march into the jaws of hell? Or will they chicken and run?
Robots perform up to 40 different actions, armed with rifles, machine guns and antitank missile launchers.
Twenty challenging levels set on five planets each with a unique terrain ranging from Arctic waste to lands of fire and lava.
In game world map and radar which can be displayed at any time.
Lots of hardware for you and your soldiers to control, ranging from three types of tanks, jeeps, repair vehicles and armoured personal carriers to field guns and missile launchers.
Robot leaders provide you with spoken alerts throughout the game.
Capture and control installations including factories manufacturing robots and vehicles, radar and vehicle repair facilities.
You choose what kind of robot or vehicle your factories manufacture.
Z comes with pictorial player guide.
Z is... the fastest, funniest, most frantic, feature-packed action-strategy game you'll play this century!
Z The Game © 2014 The Bitmap Brothers, all rights reserved. Z © 1996 The Bitmap Brothers, all rights reserved. The Bitmap Brothers name and logo is a trademark of the Bitmap Brothers who is whole owned by Michael J Montgomery.
I think I can rate this as 50/50. It's really amazing stuff that old games are rereleased in remake versions BUT... yeah, there are always some buts. I should probably start with positive thing and being able to play once again this good old game on modern machines without (probably) any problems is cool. Old players will have some nostalgia attack and maybe there will be new players who will discover what really was "on top" many years ago. Saying something about the game itself would be rather pointless, since stuff like "TWENTY LEVELS FULL OF ROBOTS MAKING BOOM AND BANG WITH EACH OTHER" wouldn't grab many attention. If you are curious about old stuff just try it and play it - amazing atmosphere on every each of planet, accompanying by funny movie cutscenes and some strategy is what makes Z great. BUT since it's a mobile version, people will have negative attitude toward this game. They changed so many things, made some of them really annoying. They changed main menu for really ugly looking one - to be honest, it would fit for 90% of mobile games. You can't tell it's Z, there are big button everywhere and big annoying "X" in upper corner. And this "X" is also when cutscenes are playing. "Look at me, I'm just some poor mobile port", it's screaming on every move. UI also became something that's really annoying, and there is even stuff you won't probably notice since it's placed in very strange positions, like the number of units. Controlling you units is sometimes also hard. And, which is really important, where is multiplayer option? I guess since it's not in mobile version, because it wouldn't be made on mobile, we won't see it on PC. Really sad. Mobile edition didn't even get an extra missions or ZEditor. I got Z for cheap, so I'm not that much mad. Releasing once again a old version of Z, or some kind of REAL remake, would be amazing but hardly to pull. If you want to have it on Steam, if you want to get some nostalgia, if you really don't mind that's a mobile port - grab it. I had fun but not as much as I would have while playing the original version of Z.
Generally, I like remakes which are trying to save as much from the original game as they can, except some archaic solutions, like uncomfortable control known from Warcraft or Dune II. But unfortunately, I can't say that this version of "Z" could be classified as one of the successfull remakes. Sure, we've got here plenty of things, which were good in ancestor - nice and original graphic style, memorable and characteristic voices of units, and a bit of humor. However, we've got here also issues with control (especially with mouse scrolling) and resolution (units are too small, while I didn't have any problems with playing on newer computers in such titles as Oddworld: Abe's Oddysee/Exoddus, in that case I have really unpleasant impression, despite the interesting graphic style I've mentioned before). But the worsest is lack of some things, which were present in original game - maps from add-on, map editor, and, unfortunately, no multiplayer. Developer already announced, that he will repair some of the existing problems with game, but most of them will be focused on control, so the thing which is bothering me the most (lack of multiplayer) probably will remain in current state. To conclude, I must admit, that it is not the bad game. But it's the merit of these things, which are (generally) intact in comparision to original Z. For now it's not the completely bad idea to buy "Z", but it's quite risky, especially when developers needed to announce the first serious patch so short after the relase.
I remember this game and still have the old CD. The game is very fast paced. There is no resource collecting, only thing that matters is unit production timer. Each unit takes certain amount to produce and once the timer is filled, unit pops out. Graphically, the game has survived surprisingly well. It still looks good. It also has humor in it, when units fly in the air when shot with explosives and the unit portraits are also varied. Gameplay wise, the goal is to capture factories on map and have them produce units, so you can take more factories, all the way until you can get a unit inside the enemy stronghold. Campaign can get slightly boring, since it's the same mission again and again, with a new map each time. Difficult is hard to say. It has issue with snowballing, the one who gets the initial advantage tends to win unless the player makes a fatal mistakes. Issue is that the one with the most factories can just outproduce the opponent. Game is clearly oriented more for multiplayer, than to the single player, but even single players can find great fun in it, just like I did.
I remember playing this years back, I mean it feels like decades. This was a gem of a game back then, simple and fun, but could also be hard and challenging. This has brought back some great memories of one of the first rts I ever played. Its completely the same game made to work on windows 7. The game play is what you would expect from an rts, it has a unique way of defeating your opponent, you each need to take and hold land, and on that land you gain assets such as radars bases or mounted guns. Using those assets, you need to get to the other guys fortress and blow it to smithereens. The game is very dated but if you like old gems pick this one up, its great.
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