O próximo marco da nova era de ouro de RPGs japoneses vem com LOST SPHEAR, que traz uma nova roupagem para o roleplay clássico.
Um jovem que sofreu um fenômeno nunca visto enfrenta uma força terrível que põe em perigo a realidade. Desperte o poder das memórias para recuperar o que foi perdido! Recolhe memórias diferentes e transforme tudo ao seu redor em uma aventura para salvar o mundo.
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Lost Sphear is a callback to the golden age of jRPGs and Square from 90s, mostly Chrono Trigger. From the art-style to overall design, it just screams Chrono Trigger. Problem is, it is not, and it will never will be, because it is one of the best games out there and one that pretty much defines the genre. So you must approach it differently - my best advice is don't compare it to other games, because it has enough of them in-itself. I am Setsuna had the same problems and that's why the game got gamers divided. Turn-based battle system is alway welcomed and fine by me, because it adds some more strategy. Artstyle and OST are also fine. Game itself is fine, but the big question you should ask yourself is - is "fine" enough? If you want genre defining experience or fresh take, or fresh take on old cliches like Breavly Deafult did, you won't find that here. What you will get is solid jRPG that slightly lacks it's own identity. Good game to play, but Secret of Mana remaster is around the corner, so this game will probably be forgotten, which is a shame.
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