The Three Pillars in Sniper Ghost Warrior 3

by Gina Lees

Sniper Ghost Warrior 3 is a first person-tactical shooter and the third in the series. Differing from its predecessors, the game follows a less linear path and is now open world.

The gameplay is based on a three pillar system, which supports the core to the players gaming style when approaching missions. The three pillar system is vital to gamers method and approach to situations, including exploring the large open-ended map, defeating enemy targets and taking on missions.

When approaching a mission, the game will recommend a format of the three pillar system. This system relies heavily on the Sniper, Ghost and Warrior abilities and skills. The game will recommend a variation of approach, depending on the mission.

Target

This is the Sniper gameplay and focuses on finding a vantage point and eliminating your enemy efficiently and quietly.

Execute

The Ghost way of gameplay, this will be a stealthy manoeuvre and focuses on distractions and options, leaving no stone unturned. This is the most interactive gaming style and will mean enemy contact and more tactical thinking.

Survive

Lastly, Warrior. The aggressive and determined way of owning a mission or defeating an enemy target. You will be openly causing chaos in the middle of missions and creating us much noise and damage as you can to get the job done, using assault weapons and high impact explosives.

You choose how you play, which is the fantastic new feature to Sniper Ghost Warrior gameplay. Along with the open world map and compelling storyline , this is set to be the most explosive and satisfying in the series.

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