Everything You Need To Know About LEGO Batman: Legacy of the Dark Knight

Though there has been no shortage of LEGO Batman games over the years, none have been quite as anticipated as LEGO Batman: Legacy of the Dark Knight, and with good reason. With stunning visuals, a massive open world, and Batman Arkham-style combat and stealth mechanics, this is already shaping up to be the best Batman game in years. It might even be the best LEGO game in years, too.

From the release date through to gameplay and story details, PC specifications, pre-order bonuses, and more, here is everything you need to know about LEGO Batman: Legacy of the Dark Knight.

LEGO Batman: Legacy of the Dark Knight Release Date

LEGO Batman: Legacy of the Dark Knight has been officially confirmed to launch on May 22, 2026.

The game will release on PC via Steam and the Epic Games Store, alongside PlayStation 5 and Xbox Series X|S on the same day.

A Nintendo Switch 2 release is also planned for later in 2026, though a specific date has not yet been confirmed at the time of writing.

LEGO Batman: Legacy of the Dark Knight on PC

LEGO Batman: Legacy of the Dark Knight Pre-Order Bonus

If you’re itching to bring justice to Gotham City and cannot wait to jump in, pre-ordering LEGO Batman: Legacy of the Dark Knight will reward you with a limited-edition batsuit inspired by The Dark Knight Returns comic series.

LEGO Batman: Legacy of the Dark Knight PC Digital Deluxe Edition

If you find yourself in the fortunate position to throw a pile of cash at the LEGO Batman: Legacy of the Dark Knight Digital Deluxe Edition, you will scoop up the following goodies:

  • Full Base Game
  • Legacy Collection
    • Over 30 launch day items included across 3 Themed Packs: Arkham Trilogy Pack, Batman Beyond Pack, Party Music Pack
    • Each Themed Pack includes 7 suits (1 for each playable character), 1 Batmobile, and a set of 5 Batcave customisation props
  • Mayhem Collection*
    • Includes a new Story Mission and Mayhem Mode featuring The Joker and Harley Quinn, along with a villain-themed Sinister Pack
    • Break out of Arkham Asylum as playable characters, The Joker and Harley Quinn, in an all-new Story Mission
    • Cause chaos on the streets of Gotham City in the all-new Mayhem Mode
    • Sinister Pack includes 7 suits (1 for each of the original playable characters), 1 Batmobile, and 1 Batcave prop set

*Mayhem Collection is a separate post-launch DLC releasing in September 2026 and will be included in the LEGO Batman: Legacy of the Dark Knight Deluxe Edition (full base game required).

LEGO Batman: Legacy of the Dark Knight Story

Nothing less than a celebration of Batman’s 80-plus-year history, LEGO Batman: Legacy of the Dark Knight takes players through six different eras of the Caped Crusader’s crime-fighting career. Rather than focusing on a single linear storyline, the game shifts between major points in Batman’s legacy.

From his origins and training with the League of Shadows to his later years as a veteran, technologically advanced vigilante, the game jumps between comic and movie-inspired versions of Gotham’s greatest hero with confidence.

LEGO Batman: Legacy of the Dark Knight on PC

In one era, you might be stalking the corridors of the Ace Chemicals plant inspired by Tim Burton’s 1989 film. In another, you could be throwing fists in the depths of the Bowery as seen in Christopher Nolan’s Batman Begins.

It is not just Batman who evolves across these eras, either. The Joker also undergoes a steady metamorphosis. Starting out as ‘Jack’ in Crime Alley, he gradually becomes something far more familiar, taking on traits from Jack Nicholson’s and Heath Ledger’s portrayals. It is a reminder that without the Clown Prince of Crime, there is no Dark Knight.

LEGO Batman: Legacy of the Dark Knight Gameplay

Because it carries the LEGO name, it is easy to assume that LEGO Batman: Legacy of the Dark Knight will play exactly like its predecessors. However, this entry leans far more heavily into the moment-to-moment gameplay style of the Batman Arkham games, while still embracing the brick building and environmental puzzles that define the LEGO formula.

Combat and stealth play a major role here, with TT Games taking clear inspiration from Rocksteady’s Arkham series. Players can pull off Fear Takedowns and Arkham-style counters, which vary depending on which era of Batman you are playing as. That can mean classic comic book “WHAM” and “POW” effects, or far more brutal takedowns inspired by the Nolan films.

On the open world side, LEGO Batman: Legacy of the Dark Knight makes excellent use of its playful roots by allowing players to summon the Batmobile, Batwing, or Batcycle instantly. That makes traversal around its sizeable Gotham City map feel effortless.

LEGO Batman: Legacy of the Dark Knight on PC

You will likely find yourself swapping between all three vehicles regularly. This version of Gotham is packed with secrets, collectables, and Easter eggs. You will need to master each Bat vehicle to uncover everything.

The LEGO gameplay is still here, too. You will be solving building puzzles, smashing environments apart, and collecting precious Instruction Pages. These can be used to unlock upgrades for the Batcave or your vehicles over time.

Throw in drop-in, drop-out local co op play, epic boss encounters, seven playable characters, and a range of Bat gadgets such as the classic grappling hook, and this is shaping up to be essential for Batman and LEGO fans everywhere.

PC Specifications

Like many other games of the moment, LEGO Batman: Legacy of the Dark Knight powers its superhero exploits with Epic’s Unreal Engine 5. With its sprawling open world take on Gotham City, combined with the detailed brick-built look of its heroes and villains, this is technically streets ahead of any LEGO game that has come before it.

Want to see how your rig matches up? Here are the minimum and recommended PC specifications for LEGO Batman: Legacy of the Dark Knight.

MINIMUM:

  • Requires a 64-bit processor and operating system
  • OS: Windows 11
  • Processor: Intel Core i5-10600K or AMD Ryzen 5 1600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 960, 4 GB or AMD Radeon RX 6400, 4 GB or Intel Arc A580, 8 GB
  • Storage: 50 GB available space
  • Additional Notes: Low 1080p @ 30 FPS w/ FSR or XeSS Balanced & Frame Gen enabled, SSD Required & 50 GB of available storage space required

RECOMMENDED:

  • Requires a 64-bit processor and operating system
  • OS: Windows 11
  • Processor: Intel Core i7-12700 or AMD Ryzen 7 5800X
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 2070 SUPER, 8 GB or AMD Radeon RX 6650 XT, 8 GB or Intel Arc B580, 12 GB
  • Storage: 50 GB available space
  • Additional Notes: Medium 1440p @ 60 FPS w/ DLSS, FSR or XeSS Quality & Frame Gen enabled, SSD Required & 50 GB of available storage space required

Where Can I Watch The Latest Trailer?

The official launch trailer for LEGO Batman: Legacy of the Dark Knight is available to watch right now, and you can catch it above. Set to a very fitting dose of Batman nostalgia, the trailer offers a cinematic look at Bruce Wayne’s journey to becoming Gotham’s hero, while also showing off plenty of open-world action, combat, gadgets, classic villains, Bat-family moments, and TT Games’ trademark LEGO humour.

If nothing else, it should give would-be Dark Knights a strong sense of the adventure ahead in LEGO Batman: Legacy of the Dark Knight. In the meantime, if you are looking for some other LEGO games to dive into, why not check out our article and discover the Best LEGO Games you can play right now!

Best Sci-Fi and Horror Games Like Directive 8020

Directive 8020 brings Supermassive Games’ signature brand of cinematic horror into a more action-heavy, survival-horror-flavoured space. The studio has always had a knack for tense choices, grisly consequences, and making you deeply suspicious of every dark corridor, but this time, that familiar formula is heading into sci-fi territory.

So, we’ve rounded up the best games like Directive 8020, from choice-driven horror stories to sci-fi scares, lurking threats, and games where everything can go horribly wrong very, very quickly.


Silent Hill f on PC

1. Silent Hill f

Silent Hill f is an exceptional entry in one of horror’s most beloved series, and a great pick if what you’re after is lurking terror, unsettling imagery, and a story packed with twists and turns. You take control of Hinako as she explores her hometown, now swallowed by a strange fog that has warped everything into something deeply unpleasant. It’s eerie, stylish, and deeply unnerving, which makes it an easy recommendation for anyone after a strong dose of psychological horror.

  • Perfect For: Players who want psychological horror, unsettling storytelling, and the constant feeling that something is very, very wrong.

Alien Isolation on PC

2. Alien Isolation

Alien: Isolation is the perfect game if you want to spend every waking second fearing for your digital life. You play as Amanda Ripley, skulking through dark corridors and trying to survive while a relentless Xenomorph stalks you from the shadows. The game uses plenty of clever tricks to make sure you never feel safe for long, and while you’re desperately trying to stay alive, you’re also uncovering the truth about what happened to your mother. Lovely stuff, really, if your idea of lovely is constant terror.

  • Perfect For: Anyone who wants sci-fi horror, ruthless enemies, and the horrible knowledge that hiding under a desk might not actually save you.

The Quarry on PC

3. The Quarry

The Quarry is all about trying to keep yourself and a group of teenage counsellors alive in the very classic horror setup of a summer camp gone horribly wrong. It’s packed with choices, grisly outcomes, and the kind of “please don’t go into the dark woods alone” moments that make Supermassive’s games so much fun. It’s also playable with others, which adds a nice bit of chaos to the whole thing. Really, this is our stand-in for Supermassive’s wider catalogue, because if you want something like Directive 8020, it makes sense to start with another game from the same developer.

  • Perfect For: Fans of cinematic horror, branching choices, and trying very hard not to get a full cast of characters killed.

Resident Evil Requiem on PC

4. Resident Evil Requiem

Resident Evil Requiem is another strong choice from a long-running survival horror series, and it delivers that familiar mix of tension, action, and deeply unpleasant monsters. This one puts you in control of Grace Ashcroft and Leon S. Kennedy as they try to survive the horrors connected to the Umbrella Corporation. It’s a great pick if you like your horror with a bit more firepower, a lot of stress, and the occasional moment where you realise you probably should have saved those bullets.

  • Perfect For: Survival horror fans who want action, tension, iconic characters, and plenty of reasons to regret wasting ammo.

Prey on PC

5. Prey

Prey fits the bill nicely because it’s creepy, clever, and set in space, which is a pretty good starting point when looking for something in the same general orbit as Directive 8020. It’s also just a stunning game all-around, with a fantastic concept and loads of ways to approach its many problems using your growing set of strange tools and abilities. Also, sometimes mugs come to life and try to eat you, and frankly, there just aren’t enough games willing to commit to that bit. Then again, almost anything in Prey could be an alien, so you’re better off trusting absolutely nothing.

  • Perfect For: Players who like sci-fi horror, immersive problem-solving, and being suspicious of every single coffee cup in a room.

Detroit: Become Human on PC

6. Detroit Become Human

Quantic Dream games can be a little divisive, and Detroit: Become Human has moments where it lays things on a bit thick, but it’s still an excellent game if you want choice-driven storytelling with a sci-fi edge. It explores advanced androids, personhood, and what it means to be alive, all while giving you plenty of decisions that can send the story in different directions. It’s also a beautiful game to explore, and if you want to feel like every choice you make matters, this is still one of the better options out there.

  • Perfect For: Players who want cinematic sci-fi, branching narratives, and the pressure of knowing one bad decision can change everything.

Sherlock Holmes The Awakened on PC

7. Sherlock Holmes The Awakened

We’re finishing up with probably the biggest curveball on the list. Sherlock Holmes The Awakened comes from Frogwares, which means there’s plenty of investigating to do, a story that pulls you along, and, in this case, a thick layer of horror and tension. You take control of Mr Holmes himself as he dives into a mystery far stranger than his usual cases, with the Cthulhu Mythos creeping in and making everyone involved question absolutely everything they know. It might not seem like an obvious match at first, but if you’re here for mystery, dread, and a story that keeps getting weirder, it absolutely earns its place.

  • Perfect For: Players who want investigation, cosmic horror, and a mystery that becomes much stranger than anyone reasonably asked for.

Build Your Dream RPG with PVGames Presents The Ultimate 2D RPG Kit

Every great RPG begins with a world. It might be a snow-covered village on the edge of civilisation, a neon megacity hiding danger in every alley, or a ruined wasteland where every survivor has a story to tell. But before players can explore your world, you need the tools to build it.

That’s where PVGames Presents The Ultimate 2D RPG Kit comes in. This massive software bundle brings together a huge collection of high-quality 2D assets for RPG developers, including tiles, character creator kits, monsters, icons, and themed environments across fantasy, sci-fi, and post-apocalyptic settings. With 37 items in the full Pro bundle, it’s designed to help creators bring rich, varied game worlds to life for a fraction of the usual cost.

Whether you’re prototyping your first project or expanding a game already in development, the Ultimate 2D RPG Kit gives you a flexible foundation for building memorable locations, characters, encounters, and stories.

Choose the Tier That Fits Your Project

The bundle is split into three tiers, so you can pick the level that best suits your current game development needs.

Basic Tier

Perfect for developers who want to test the waters or add a compact selection of useful assets to their library, the Basic tier includes 2 items (Other Worlds Core Tiles and Cyber City Core Tiles) and provides an easy entry point for creators who want to begin experimenting with PVGames’ 2D RPG style.

Intermediate Tier

For those ready to expand their toolset, the Intermediate tier includes 23 items and offers a much broader collection of environments, character assets, monsters, and icons, making it ideal for creators who want to build out a larger prototype or start shaping a full RPG world.

Pro Tier

The Pro tier is the ultimate version of the bundle, unlocking all 37 items. This is where the full range of PVGames’ fantasy, sci-fi, and post-apocalyptic assets comes together, giving you the freedom to mix genres, create multiple regions, or build a game world with dramatic shifts in tone and setting.

Create Worlds. Change Lives.

By picking up PVGames Presents The Ultimate 2D RPG Kit, you’re not just expanding your development library. You’re also helping support Extra Life, a fundraising program of Children’s Miracle Network Hospitals. The Extra Life community raises funds year-round to support children’s health, giving every purchase of this bundle an impact far beyond your next project.

Start Building Your RPG Today

From vibrant fantasy realms to neon-lit city streets and harsh post-apocalyptic ruins, PVGames Presents The Ultimate 2D RPG Kit gives you a powerful collection of assets for creating immersive 2D RPG experiences.

Whether you’re making your first game, building a prototype, or expanding your asset library for future projects, this bundle gives you the tools to start shaping worlds, designing characters, and filling your game with atmosphere.

Forza Horizon 6: 5 Confirmed Features We’re Excited to See

If you’ve been following the Forza Horizon series for years, you already know the feeling. That moment when a new Horizon game gets announced, and suddenly you’re counting down the days until you’re tearing through a whole new locale.

Well, Forza Horizon 6 is shaping up to be exactly that kind of game. It’s bigger, bolder, and packed with features that feel like they were designed specifically for long-time fans.

From its setting to its soundtrack, here are five confirmed features in Forza Horizon 6 that have us seriously excited.

FORZA HORIZON 6 ON PC

1. Japan Is the Perfect Horizon Location

Let’s be honest. If there’s one place that feels like it was built for Forza Horizon 6, it’s Japan.

This is the home of drifting culture, legendary street racing history, and some of the most iconic cars ever made. From neon city streets to winding mountain roads, Japan has the perfect mix of environments for both casual cruising and full send racing.

Whether you’re blasting through Tokyo at night or carving corners on rural passes, this setting feels like the ultimate Horizon playground.

If you’ve been dreaming of a modern Horizon game set in Japan, you’re not alone. And now it’s finally happening.

FORZA HORIZON 6 ON PC

2. A Soundtrack That’s Going to Hit Different

A great Horizon game brings great music. It’s not just background noise. It’s part of the identity.

Forza Horizon 6 is bringing nine radio stations packed with tracks across multiple genres. That means there will be something for every kind of player, whether you’re into electronic beats, rock anthems, hip hop, or something more lo-fi for those long highway drives.

The soundtrack is a huge part of what makes Horizon feel like a festival. If they nail it, the vibes are going to be immaculate.

And yes, you already know we’ll be switching stations mid-drift just to find the perfect track.

FORZA HORIZON 6 ON PC

3. Over 550 Cars at Launch

This is the one we all care about.

Forza Horizon 6 is launching with over 550 vehicles, and that number alone is enough to make any racing fan grin. That means classics, modern performance monsters, rare collector cars, and plenty of machines built for pure chaos.

With Japan as the setting, we’re also expecting the JDM lineup to be absolutely stacked. If you’ve ever wanted to build your dream garage full of iconic Japanese legends, this is going to be the game.

And let’s face it. Half the fun is scrolling through the car list and immediately planning what you’re unlocking first.

FORZA HORIZON 6 ON PC

4. Estate Building and Custom Garages

This might be the sleeper feature that ends up becoming a fan favourite.

Forza Horizon 6 introduces estate building, letting players create a personal home base in rural Japan. It’s not just a menu screen. It’s a proper space where you can build up your garages, display your favourite cars, and make your Horizon experience feel more personal.

If you love collecting cars, this is going to hit different. Having an estate that actually represents your collection adds a whole new layer of immersion.

It’s these kind of features that makes you want to keep playing, even after you’ve already won everything.

5. New Progression and Event Variety

Horizon games always shine when the map is packed with things to do. Forza Horizon 6 is continuing that tradition, bringing back the festival-style progression system while expanding it with more event types and challenges.

There are new race categories, Horizon Rush obstacle events, drag meets, and time attack circuits spread throughout the world. That means you won’t just be doing the same races over and over again.

Instead, you’ll constantly be stumbling into something new. And that’s when Horizon is at its best.

The festival vibe is back, and it sounds like it’s going to be bigger than ever.

FORZA HORIZON 6 ON PC

Final Thoughts

Between Japan as the setting, a huge car roster, proper festival music, estate building, and expanded event variety, Forza Horizon 6 is already looking like a dream game for racing fans.

If Playground Games delivers on what they’ve confirmed so far, this could easily be the best Horizon yet.

And yes, we are absolutely ready to lose hundreds of hours to it.

Everything You Need to Know About Dead as Disco

Dead as Disco is a stylish action rhythm beat ’em up that blends martial arts combat with music-synchronised attacks, set in a neon-soaked world where rhythm and fighting go hand in hand. Developed by Brain Jar Games, Inc., the game has quickly caught attention thanks to its energetic combat, music-heavy presentation, and a well-received demo on Steam.

Whether you’re curious about the demo, Early Access plans, or what makes Dead as Disco unique, here is everything you need to know.

Dead as Disco on PC


What Dead as Disco Is

Dead as Disco is best described as a rhythm-linked action beat ’em up, where every punch, kick, and combo syncs with the soundtrack. The game puts players in the shoes of Charlie Disco, a fallen music icon trying to reclaim the spotlight by battling the villainous Idols, his former bandmates and musical legends, through stylish, music-driven combat.

The combat system combines rhythm timing with martial arts, encouraging players to string attacks together in sync with the beat. Early footage and hands-on impressions highlight both fluid movement and satisfying rhythmic pacing.

Dead as Disco on PC


Gameplay Basics

In Dead as Disco, your attacks are woven into the beat of the game’s soundtrack, making combat feel like a musical performance as much as a fight. The demo features:

  • Responsive melee combat that feels rhythmic and rewarding
  • Combo-centric brawling synced to music
  • Stylish visual effects and fast-paced encounters
  • A playground that blends music video energy with classic beat ’em up design

Players have also taken to community spaces to discuss techniques like combo moves and special attacks, further emphasising how movement and timing play into every encounter.

Dead as Disco on PC


Demo and Early Access Info

A playable demo for Dead as Disco has been available on Steam since May 29, 2025. It offers a taste of its rhythm action and combat mechanics. The demo has been well received by players, with strong engagement suggesting growing interest in the game’s full release.

As of early 2026, Dead as Disco is set to launch in Early Access on PC on May 5, 2026, giving players a chance to jump in early and help shape the game through feedback and ongoing updates.

Developers have also run periodic playtests, including localisation builds, to gather feedback from the community and refine the experience ahead of launch.

Dead as Disco on PC


Key Features

Here is what sets Dead as Disco apart:

  • Rhythm synchronised combat, where every hit feels connected to the soundtrack
  • A bold neon visual style that leans into music video flair
  • A free Steam demo available right now
  • Early Access launching May 5, 2026
  • A unique hybrid of classic beat ’em up combat and rhythm based gameplay

Fans of rhythm action titles should find Dead as Disco especially compelling, particularly if you enjoy fast combos, satisfying movement, and arcade style progression.

Dead as Disco on PC


Why It’s Worth Watching

Even in demo form, Dead as Disco has attracted plenty of positive attention thanks to its fusion of rhythm and beat ’em up combat. With regular updates from the developer and an Early Access release planned for May 2026, anticipation is building quickly.

It is already shaping up to be one of the more exciting indie releases on the horizon. Especially for players who want something stylish, energetic, and a little different from the usual action game formula.

Dead as Disco on PC


Where to Play

Dead as Disco is coming to PC via Steam May 5th , and you can try the demo right now. If it looks like your kind of game, it is well worth wishlisting. You can also grab Dead as Disco via Green Man Gaming.

Indie Video Games Round-Up – May 2026

We hope you’ve had your fill of treats and chocolate over the last month! Hopefully, you’re also soaking up the sunshine now that it’s finally decided to grace us with its presence. Of course, we aren’t actually suggesting you go outside – we’re doing our part by staying firmly indoors and glued to our screens.

If you’re looking for something fascinating to play, we’ve curated an excellent list of indie games to feast your eyes on this month. Let’s dive in.


Gambonanza - Indie Games Round-Up May 2026

Gambonanza – 1st May

Our first pick this month is Gambonanza, a chess-inspired roguelike that lets you mess with the fundamental rules of the board. Thanks to “Gambits,” you can swap out your pieces and redefine your tactical options on the fly. Chess is the ultimate classic, so any title that manages to put a fresh, chaotic twist on the formula is well worth your attention.


Dead as Disco - Indie Games Round-Up May 2026

Dead as Disco – 5th May

If you want something with a bit more rhythm and a lot more attitude, Dead as Disco is your next obsession. Described as a “literal beat ’em up,” you play as Charlie Disco, a fallen icon out for revenge against his former bandmates. Every punch, kick, and combo syncs perfectly to the music, turning every fight into a neon-drenched music video. You can even import your own music library to craft your own custom challenges. It’s fast, stylish, and incredibly cool.


Duck Side of the Moon - Indie Games Round-Up May 2026

Duck Side of the Moon – 7th May

Duck Side of the Moon might just be the perfect name for a video game. You take control of a duck in the vacuum of space, floating around as a chill little dude while solving puzzles and building new gadgets. You can even upgrade your spaceship as you go! It looks incredibly cute, and if you can’t wait for the full launch, there’s a demo available right now to give you a head start.


Everything is Crab - Indie Games Round-Up May 2026

Everything is Crab – 8th May

It’s a bit of a mouthful, but Everything is Crab has already made a splash thanks to a wildly successful demo. The premise is simple: scuttle around, beat up other creatures, and eat them to evolve. You’ll transform from a humble crab into a terrifying monstrosity, sporting the chaotic body parts of a platypus or something more mythical. It’s a massive amount of fun.


Deep Rock Galactic: Rogue Core - Indie Games Round-Up May 2026

Deep Rock Galactic: Rogue Core – 20th May

Deep Rock Galactic: Rogue Core has the potential to be one of the greatest roguelikes ever made. That might sound like hyperbole, but the original Deep Rock is beloved for its humour and the sheer thrill of overcoming subterranean monsters. Bringing that polish into a roguelike format—provided the execution is as sharp as a pickaxe—could result in something truly special. We’re excited to check it out.


Thick As Thieves - Indie Games Round-Up May 2026

Thick As Thieves – 20th May

From the legendary Warren Spector, this is a fresh take on the stealth-heist genre. Set in a 1910s city where magic and industry collide, you’ll tackle daring heists solo or with a partner in co-op. It looks like a brilliant mix of classic immersive-sim vibes and modern thievery.


Coffee Talk Tokyo - Indie Games Round-Up May 2026

Coffee Talk Tokyo – 21st May

Coffee Talk Tokyo brings the beloved chat-sim formula to the world of Yokai. As long as it maintains the series’ signature cozy quality, it’s bound to be a fantastic new entry. You’ll brew a variety of drinks for a cast of characters ranging from the mundane to the supernatural, and you’re sure to find a few new personalities to fall in love with along the way.


007 First Light - Indie Games Round-Up May 2026

007 First Light – 27th May

007 First Light comes from the brilliant minds behind the Hitman series, and frankly, it can’t arrive soon enough. While it sits on the larger side of an “indie” budget, we are counting it, and that’s good news, as it looks absolutely fantastic. Merging the world’s most famous secret agent with IO Interactive’s signature emergent gameplay is a guaranteed win. It’s the perfect high-stakes way to wrap up the month.

Bring Your Worlds to Life with the Ovani Presents The Legendary Launch Bundle

Close your eyes and think of your favourite game. Beyond the graphics and the gameplay, what do you hear? It’s the haunting swell of an orchestra as you enter a new land, the satisfying clink of a menu selection, or the distant, rhythmic hum of a sci-fi engine. Sound isn’t just an addition to a game – it’s the soul of the experience.

To help you find that perfect frequency, we are thrilled to introduce Ovani Presents: The Legendary Launch Bundle. As our first-ever dedicated audio collection, we’ve partnered with the sound maestros at Ovani to bring you a massive library of professional-grade, royalty-free assets. With a total value of over $1,000, this bundle gives you the tools to create professional soundscapes for a fraction of the usual cost.

Best of all, your purchase makes a real-world impact. This bundle supports Dysautonomia International, a non-profit organisation dedicated to improving the lives of millions living with autonomic nervous system disorders. Through research, physician education, and patient advocacy, they are shining a light on complex conditions—and your contribution helps keep that mission moving forward.

High-Fidelity Audio for Every Workflow

Every item in this bundle is 100% royalty-free, giving you total peace of mind for your commercial releases. To make implementation even easier, the Master Creator tier includes specialised Environmental Ambience and Music Plugins for Unity, Unreal, and Godot, allowing you to bridge the gap between “good audio” and a truly “dynamic atmosphere.”

The bundle is organised into three tiers, so you can choose the level of sonic depth that’s right for your project.

The Foundation Tier

Perfect for those just starting their journey or looking for high-quality basics to round out their library.

  • Music Packs: Ambient, Fantasy, Japanese, and Casual styles.
  • Sound FX: Ranged Weaponry and Retro Gaming packs.

The Worldbuilder Tier

Take your players deeper into your world with everything from the Foundation tier, plus more specific genres and vital user-feedback sounds.

  • Music Packs: Japanese Vol. 2, Electronic, and Keys.
  • Sound FX: UI & Menus, Medieval Fantasy, and Comedy packs.

The Master Creator Tier

The ultimate audio toolkit. This tier unlocks the full potential of your project with the addition of cinematic effects and engine-specific plugins.

  • Music Packs: Ambient Vol. 2, Fantasy Vol. 2, and Electronic Vol. 2.
  • Sound FX: Hollywood Action, Science Fiction, Casual & Mobile, Guns Vol. 2, and Footsteps.
  • Plugins: Music and Environmental Ambience Plugins for Unity, Unreal, and Godot.

Support a Vital Mission

By choosing the Ovani Legendary Launch Bundle, you are directly supporting Dysautonomia International. Their work is essential for those living with “invisible” illnesses that affect the autonomic nervous system. Your support helps fund large-scale research studies and provides educational resources for both patients and the doctors who treat them.

Start Your Soundtrack Today

When you pick up a Green Man Gaming bundle, you get instant access to your files, letting you drop these professional tracks and effects into your project the very same day. Don’t let your game stay silent – grab Ovani Presents: The Legendary Launch Bundle and give your players an experience they can truly hear.

Invincible VS – Launch Roster Character Guide

Invincible VS could well be the next big fighting game, and it feels like it has been a long time since we had the chance to say that. That is especially true for tie-in games, where only the likes of Dragon Ball really seem to get consistent love.

Still, Invincible VS looks like a proper contender. It is a 3v3 fighting game with an impressively large cast, meaning both new players and genre veterans will have plenty of characters to experiment with.

But what can you expect from each fighter, and what kind of playstyle do they bring to the table? Let’s dig into it.


Invincible (Mark Grayson)

Invincible, also known as Mark Grayson, is the titular hero of the series, and the son of a normal mum and a very abnormal dad. He was happily living his life before his powers started showing up, and things have been a little chaotic ever since.

Chaos is not really what you will be getting in gameplay, though. In Invincible Vs., Mark fits the balanced archetype, meaning he is solid at everything but not overwhelmingly strong in any one area.

His style focuses on fast hits and strong aerial abilities, making him a great pick for newer players who want a reliable character to build combos with. That said, he may struggle against tougher fighters who can simply tank his rapid attacks.

Invincible VS on PC


Atom Eve (Samantha Eve Wilkins)

Atom Eve is a government experiment with the ability to manipulate matter on a subatomic level, which would be hilariously overpowered if she did not constantly hold herself back. She is incredibly strong, but also not exactly someone who enjoys excessive violence.

In Invincible Vs., she is all about mid-range control. Your goal is to dictate when and where the opponent can move, keeping them at arm’s length while you punish their mistakes.

She also has excellent mobility thanks to her ability to hover, meaning she can reposition quickly and stay frustratingly difficult to pin down.

Invincible VS on PC


Bulletproof (Zandale Randolph)

Zandale Randolph is another character who has been experimented on a fair bit and now has flight and a body that is extremely difficult to damage. It is not flawless, but it makes him ridiculously resilient, and it is enough to land him a role as one of the Guardians of the Globe.

As a fighter, Bulletproof thrives in close-range combat, relying on combo strings that mix low and high attacks. He is hard to predict, and that makes him especially useful for catching opponents off guard once they have started learning your other characters.


Thula

Thula is one of the oldest Viltrumites, the alien species Omni-Man belongs to, and the reason Mark is only half-human. She is a brutal warrior who takes her time toying with opponents using her Blade Braid, and she nearly always comes out on top.

In-game, her playstyle is built around a mix of medium and long-range pressure, using reach to keep opponents where she wants them. Once she is in control, she can rush enemies down with powerful combo attacks that are hard to counter.

Invincible VS on PC


Rex Splode

Rex Splode is probably the most annoying character in the series, at least if you ask literally anyone else in the cast. Still, he is undeniably effective. He can make anything he touches explode, including himself, which is a fairly wild power to have.

Rex’s kit is built around traps and explosive setups, letting you control space and keep your opponent constantly guessing. You can vary when and where explosions trigger, and when combined with solid mobility and decent hand-to-hand skills, he becomes a fighter with a lot of options.


Battle Beast (Thokk)

Thokk is a cat-man who exists for one reason: violence. He wants carnage, and he wants it now. If there is a fight happening somewhere in the galaxy, he is probably already on his way.

Unsurprisingly, Battle Beast is a heavy-hitter. He has strong range, massive damage output, and Super Armour that lets him absorb attacks without flinching. He is a little slower to keep him balanced, but if he gets his hands on you, you are going to feel it.

Invincible VS on PC


Omni-Man (Nolan Grayson)

Omni-Man lives a normal life as Nolan Grayson, at least on the surface. In reality, he was sent to Earth to conquer it for the Viltrum Empire, and while his story evolves over time, his raw strength never fades.

In Invincible Vs., Omni-Man is built around relentless offence. He sacrifices defence for overwhelming pressure, meaning he is often the first to hit and one of the hardest characters to stop once he starts rolling.

He is a powerhouse, just as he should be.

Invincible VS on PC


Cecil Stedman

Cecil is not a superhero. He is a combat veteran and intelligence officer with access to a ridiculous number of gadgets, and an even more ridiculous amount of preparation.

In gameplay terms, Cecil is a ranged harassment character, relying on tech-based attacks to stay far away from the universe’s absurdly powerful beings. He is not here to trade punches. He is here to avoid getting hit altogether.

If he gets caught, he is in trouble, but his grenades, tools, and ability to call in support can make him a nightmare to deal with.


Monster Girl (Amanda)

Monster Girl is actually Amanda, a sarcastic woman who is technically 26. Her transformation power is extremely strong, but comes with an odd cost: every time she uses it, she becomes younger.

As a fighter, Monster Girl keeps things simple. She is a straightforward brawler, relying on raw strength to land heavy hits. She also has grapples and throws, letting her control opponents and slam them into the ground before they even realise what is happening.

Invincible VS on PC


Robot (Rudolph Conners)

Robot is a drone controlled by Rudolph Conners, a brilliant scientist whose physical deformities kept him from living a normal life. Becoming Robot was his way of stepping into the world as a hero, at least at first.

Despite being made of metal, Robot is all about technical ranged pressure. He uses a superior arsenal to overwhelm enemies with attacks from multiple angles, keeping them at bay with an unending barrage of high-tech firepower.

Invincible VS on PC


Ella Mental

Ella Mental, yes, apparently that is her real name, is her grandfather’s favourite, which comes with a lot of money attached. She is also hardworking, conscientious, and eventually gained a magical totem that lets her control the four elements.

She did not even bother changing her name.

In Invincible Vs., Ella is another ranged fighter, but she stands out thanks to the variety of her elemental attacks. Depending on what she throws out, the speed, power, and movement of her projectiles can change drastically, letting her constantly mix things up and keep opponents guessing.


Anissa

Anissa is another powerful Viltrumite warrior, but she prides herself on being even faster than Omni-Man. That is quite a claim, and she backs it up by being a constant problem for the heroes in the series.

In-game, Anissa plays like a more complex version of Invincible. She is built around aggressive close-range pressure, using long combos that are difficult to escape and even harder to survive.

If you like fast characters, she will probably be your favourite.

Invincible VS on PC


Lucan

Lucan is another Viltrumite soldier who uses his larger frame to wrestle enemies into the dirt. He is also bald. It is not a big deal, but it is surprisingly uncommon in the game at least. This has gotten silly.

Anyway.

Lucan is all about grabs, throws, and crushing pressure, with nasty low attacks that punish opponents who get too close. Faster characters that try to overwhelm him may find themselves knocked flat and bullied into submission.


Powerplex (Scott Duvall)

Once a scientist, Scott Duvall snapped after one of Invincible’s battles led to the death of his sister. He used his knowledge to gain power of his own, becoming an electricity-themed villain who has sworn to make Mark pay.

Powerplex controls space using powerful electrical shocks both on the ground and in the air. He is also surprisingly mobile, making him a terrifying character in the hands of an expert. Once he finds an opening, he can string together brutal combos with ease.

Invincible VS on PC


Dupli-Kate (Kate Cha)

Kate Cha is cursed, and the government turned her into a one-woman army. Her power is the ability to create multiple copies of herself and then reabsorb them, allowing her to function as a single fighter or an overwhelming coordinated swarm.

In gameplay, Dupli-Kate uses duplicates to create absurdly long combo chains. She is already fast, but once her copies get involved, she gains impressive reach and pressure. She does not even always need to move to hit opponents, giving her better range than most melee fighters.

Invincible VS on PC


Allen the Alien

Allen is a Unopan born in a breeding facility, basically hand-crafted as a being capable of taking on Viltrumites and winning. That is no small feat, and it is what makes him one-of-a-kind.

He is also weirdly chill about the whole existential nightmare of it all.

In Invincible Vs., Allen sits in a strong middle ground. He uses grapples and counters to take advantage of his size and durability, giving him a playstyle that bridges the gap between heavy sluggers and faster combo characters.

Invincible VS on PC


Titan

Titan is one of the few characters whose real name we do not know. His power is the ability to encase himself in solid rock, making him extremely hard to hurt and giving his fighting style an appropriately heavy feel.

Titan is loaded with Super Armour, meaning he can walk through attacks that would normally interrupt other fighters. Opponents who overcommit will quickly find themselves smashed into the ground, then bullied out of the fight through sheer brute force.

Invincible VS on PC


Conquest

Conquest is possibly the most brutal being in existence. He adores violence, and his strength is so overwhelming that even other Viltrumites look tame by comparison. This Viltrumite is not interested in conquest for politics or empire-building. He is here for destruction, and nothing else.

In-game, Conquest is a terrifying pressure character. He has huge reach, enough power to push through attacks, and the ability to close the gap almost instantly. Once he gets started, he is excellent at launching opponents and keeping them trapped in a cycle of punishment.

It will take some practice to master his rhythm. Once you do, he is the kind of character who can maintain control almost nonstop.

Invincible VS on PC


Final Thoughts

With a stacked roster and a mix of playstyles ranging from ranged control to pure Viltrumite brutality, Invincible VS is shaping up to be a fighting game worth watching closely.

Whether you want to explode people, outsmart them with gadgets, overwhelm them with clones, or simply punch them into next week, there is a fighter here for you.

How Raccoin Channels Balatro to Reinvent the Coin Pusher Roguelike

When Balatro was released back in February 2024, it threw down a figurative gauntlet to other developers. Here was a game that took the seemingly pedestrian pastime of poker and augmented it with clever design and roguelike elements, fashioning a resolutely compelling experience that was far greater than the sum of its parts.

Now, I do hesitate to use the word “addictive” because of the odious associations it carries. And yet in Balatro’s case, few other adjectives come close to describing the all-consuming grip it can have over your time, freely given or not. Well, another effort has picked up that gauntlet.

Raccoin, from indie developer Doraccoon, looks to channel the spirit (if not the exact execution) of Balatro. It takes familiar roguelike touchstones and grafts them onto a pastime that is, on paper, even more mundane: the humble coin pusher machine. The result is another fiendishly compelling offering that threatens to lay waste to your free time and social calendar in equal measure.

RACCOIN ON PC

Adapting a Game That Everybody Knows

Much like Balatro before it, Raccoin succeeds on a fundamental level because it takes a game that’s been around for yonks and uses it as a skeletal foundation for the dense, meaty roguelike mechanics layered on top.

With Balatro, it was poker. With Raccoin, it’s the sort of coin pushing machines you might stumble across in an old-fashioned penny arcade, seaside amusement hall, or travelling circus. In both cases, you have a pastime known the world over, revived and revitalised through the careful application of roguelike design.

That familiarity makes Raccoin incredibly approachable. Just about anybody can pick it up, regardless of their exposure to more traditional video games. Meanwhile, players who’ve never touched a coin pusher in their life will still find themselves pulled in by how clearly the game mirrors a real-world analogue.

All of this is wrapped in a vibrant, colourful retro presentation that isn’t just easy on the eyes, it also makes it wonderfully clear what’s going on at any one time, even when the screen is erupting into absolute coin-based pandemonium.

RACCOIN ON PC

Roguelike Design That Oozes Out of Every Pixel

Much like Balatro, Raccoin has roguelike design sensibilities threaded through its DNA. Where Balatro tasks wannabe card sharks with playing hands to meet a score requirement set by each “Blind”, Raccoin instead asks players to drop as much shiny currency as possible to hit a payout target that rises with every round.

The fail state is similarly uncompromising. If you don’t reach the payout target in Raccoin, your run ends, simple as that, and it’s straight back to the title screen.

But, of course, the beauty of roguelike design is that even failure feels like forward momentum.

Raccoin handles progression in two key ways: in-run upgrades and permanent unlocks, and both will feel familiar to anyone who has spent a few too many evenings in Balatro’s clutches.

After each payout goal is reached, Raccoin presents a shop where players can purchase power-ups, buffs, and coin-altering abilities that can dramatically reshape how a run plays out. These upgrades are often run-defining, but they also vanish once your run ends.

Then there are the longer-term unlocks. Raccoin allows players to purchase up to four different types of permanent upgrades, each of which adds meaningful strategic depth to future runs. These include:

  • Playable characters (well, raccoons), each with their own strengths and coin preferences
  • Item and coin pool unlocks, expanding what can appear in the in-run shop
  • Additional “ticket” types, offering tougher challenges and modifiers
  • Endless Mode, letting players test their builds against infinitely scaling payout requirements

Put simply, Raccoin is flush with progression systems, and it’s exceptionally good at making you feel more capable after each run—whether you succeeded or got unceremoniously booted back to the menu.

All in all, Raccoin absolutely weaponises the “one more go” sentiment in much the same way Balatro managed to do just two short years ago.

RACCOIN ON PC

Measured Chaos Instead of Careful Strategy

It’s worth noting that while Raccoin and Balatro share a roguelike skeleton, they’re still fundamentally different games to play, and that comes down entirely to the real-world pastimes they’re built upon.

If Balatro is a careful, almost ploddingly deliberate affair, one that has you poring over your next move for minutes before committing, Raccoin is the polar opposite. It trades high-scoring hands for chaotic coin cascades, and swaps calculated pacing for an ever-escalating carnival of clinking currency.

Instead of slowly building toward perfection, Raccoin delights in explosive momentum. Special coins can dramatically shift the board, and TNT coins can quite literally blow the screen apart in a shower of flying treasure.

That said, Raccoin isn’t pure chaos. To be successful, you still need a decent amount of guile.

The key is understanding how to synergise different coin types for maximum effect. Whether you’re combining a Water Coin and a Seed Coin to grow a money tree within the coin shelf itself, or unleashing a Cat Coin to hunt down a Rat Coin for a massive score boost, Raccoin demands constant decision-making and quick reactions.

The strategy isn’t slow and contemplative, it’s fast, reactive, and executed in the middle of the madness.

RACCOIN ON PC

Raccoin Wants You to Break It

After enough runs, one of Balatro’s most compelling qualities is how it encourages expert players to engineer diabolical deck builds that peel away at the edges of what the game was ever meant to allow.

Raccoin embraces that same playful endgame energy.

Thanks to the unlockable Endless Mode and the sheer number of item, raccoon, and coin synergy combinations available, Raccoin actively invites players to create game-breaking coin drop setups that look like utter madness to any onlooker uninitiated in its chaotic shenanigans.

In fact, that’s arguably the point. Raccoin doesn’t just tolerate broken builds; it celebrates them.

Mouse: P.I. For Hire – The Retro Rubber Hose FPS You’ve Always Wanted

It’s difficult to look at Mouse: P.I. For Hire without your jaw hitting the floor. The game feels like the fever-dream result of Walt Disney ditching family-friendly classics like Snow White to produce ultra-violent mob shooters immediately after 1928’s Steamboat Willie. If you have a thirst for high-octane FPS action wrapped in a legendary aesthetic, here is why Mouse: P.I. For Hire is the rubber hose, guns-blazing shooter you’ve been waiting for.

A Cartoon Veneer Over A Whole Lotta Ultraviolence

It bears repeating: no other game on the market looks quite like this. By adopting the “rubber hose” animation style pioneered in the early 20th century, the game oozes the bouncy, whimsically cheerful energy of early Disney or Fleischer Studios.

It’s more than just a skin; the classic animation style is woven into the very fabric of the game. The enemy death animations are particularly impressive – kick a goon in the face, and he turns rigid as a board before keeling over. In another instance, a stick of dynamite might vaporise a foe, leaving nothing but a pair of comically blinking eyes atop a pile of ash.

Mouse: PI For Hire on PC

Because developer Fumi Games leveraged this specific art style, they can get away with far more carnage than a realistic game ever could. Mouse: P.I. For Hire depicts decapitations, flamethrower immolations, and enemies being frozen then shattered into pools of (black) ink, all while maintaining a stylised charm that avoids a “Hard R” or BBFC 18 rating.

The silver-screen influence extends to every moving part. Not only do the firearms of protagonist Jack Pepper jive to the foot-tapping jazz soundtrack, but every character model overflows with the exaggerated, fluid movements of the 1930s. The result is a lively, effervescent aesthetic that few modern shooters can claim.

Noir Detective Beats Blend With First-Person Blasting

When it comes to the gunplay, there is a surprising amount of depth. As an agile, gun-toting rodent, Jack Pepper utilises a kinetic repertoire including speed-dashing, wall-running, and double-jumping. Since our hero isn’t built to soak up heavy damage, the focus is on evasion and precision—he is a mouse, after all, not a hippo.

Mouse: PI For Hire on PC

The arsenal is equally impressive. Instead of traditional pickups, players find “Fantastic-O-Matic” vending machines scattered throughout Mouseburg. These dispense a bounty of pistols, shotguns, and Tommy guns, each featuring alternative fire modes. The most intriguing tool, however, is the Devarnisher. Taking cues from the “turpentine gun” in Who Framed Roger Rabbit, it literally melts the ink off enemies—a sight that would be stomach-turning if the game weren’t so delightfully cartoony. If you tire of lead, the environment offers plenty of lethal opportunities. Whether you’re kicking goons into electrical grids or “Spartan-kicking” them off ledges, there is no shortage of ways to use the world to your advantage.

True to its noir roots, the game offers more than just “murderising” fools. You’ll also indulge in genuine detective work: gathering clues, finding journals, and picking locks to implicate corrupt politicians. It helps that Jack Pepper is voiced by the legendary Troy Baker, whose brilliantly hammy performance perfectly captures the gritty, hard-boiled dialogue of the mid-century era.

Levels Designed For Acrobatic Challenge

Jack’s acrobatic prowess is just as vital for traversal as it is for combat. Players must navigate the crumbling city of Mouseburg, dodging exploding walls and collapsing ledges. Jack can even use his tail as a makeshift grappling hook – perfect for crossing chasms or pulling foes in for a melee thwacking – while a helicopter-blade gadget allows him to glide gracefully between rooftops.

Mouse: PI For Hire on PC

This verticality is a necessity, as the level design often trades narrow corridors for expansive, multi-layered “killbox” arenas. From the grimy industrial sewers to the high-society glitz of the opera house, these stages are built to keep you in perpetual motion. Movement is your best defence; the game encourages you to constantly keep moving to avoid being pinned down.

There is a subtle “Metroidvania” rhythm to the exploration as well. Mouseburg comprises over 20 levels that reward those who stray from the beaten path, often hiding shortcuts and secret caches behind destructible environments. By mastering Jack’s momentum, you can turn the city itself into a weapon – positioning yourself to drop oversized anvils on unsuspecting goons or leading a chase toward a conveniently placed grand piano dangling by a fraying rope.

A New Breed of Noir Action

Mouse: P.I. For Hire stands as a testament to how far a bold aesthetic and a sharp mechanical hook can carry a modern shooter. It isn’t just playing on nostalgia; it’s weaponising it, inviting players into a world that feels like a long-lost piece of animation history—albeit one with a much higher body count. By merging the rain-slicked atmosphere of a hard-boiled detective story with the frantic, high-skill movement of an arcade actioner, the game carves out a niche that is entirely its own. For anyone looking to trade standard military realism for a bit of high-velocity, ink-stained chaos, the streets of Mouseburg are clearly calling.

Master Game Design with the Make Your Own Games GameDev.tv Bundle

Have you ever played a game and thought, “I wish I knew how they did that”? Or perhaps you have an idea for the next indie hit but don’t know where to start? Our inaugural software bundle, Make Your Own Games with GameDev.tv, is designed to take you from player to creator.

Featuring over 100 hours of professional training, this bundle provides everything you need to start building your own projects from scratch. Whether you’re interested in 2D platformers, 3D RPGs, or mastering the art of stylised character modelling, this collection offers a combined value of over $400 for a fraction of the cost.

Even better, every purchase helps support Safe In Our World, a charity dedicated to creating and fostering mental health awareness within the video game industry and for players around the world. By investing in your future as a developer, you’re helping make the gaming world a safer, more supportive place.

Master the Industry’s Most Powerful Tools

Created by the experts at GameDev.tv—a team trusted by over 2 million students worldwide—each course features clear instruction and access to real teaching assistants. With lifetime access included, you can learn at your own pace and revisit the material whenever you need a refresher.

The bundle is split into two tiers, allowing you to choose the level of mastery that fits your journey:

Tier 1: The Game Dev Fundamentals

Kickstart your journey with three courses dedicated to the essential building blocks of game design:

  • Unity 2D RPG Course: Complete Combat System
  • Complete Drawing Course: Create Your Own Drawings & Game Concept Art
  • Math For Video Games Course: Build Better Games Faster With Advanced Game Math

Tier 2: The Complete Developer Toolkit

Unlock the full collection of courses and gain access to high-level engine training, 3D art and more:

  • Complete Unity 3D Developer Course: Design & Develop Games in Unity 6 using C#
  • Unreal Blueprints Course: Create Games with Visual Scripting in Unreal 5.6
  • Complete Godot 3D Course: Code Your Own 3D Games In Godot 4!
  • Blender Low Poly Landscapes Course: Model Your Own Stylized Landscapes!
  • Godot 2D Action-Adventure Game Course
  • Unreal Engine 5 C++ Multiplayer Course: Make Your Own Co-Op Game
  • Level Design Fundamentals Course: Get Good At Making Game Levels That Work

Support a Great Cause

Every bundle purchase directly benefits Safe In Our World. Their mission is to provide resources and support for mental health within the gaming community, ensuring that everyone – from developers to players – feels supported and heard. By picking up this bundle, you’re not just learning a new skill; you’re contributing to a vital movement for well-being in the industry.

Start Your Journey Today

As with all Green Man Gaming bundles, you’ll receive instant access to your courses so you can begin learning immediately. Whether you want to start a new career or simply find a new creative outlet, the Make Your Own Games with GameDev.tv bundle is the ultimate starting point. Be quick, though, this bundle is available for a limited time only!

Everything You Need To Know About Pragmata

The first new IP from Capcom since 2024’s underrated Kunitsu-Gami: Path of the Goddess, Pragmata looks poised to hand the prolific Japanese developer/publisher a genuine game of the year contender. Boasting breathtaking visual design, stylish sci-fi trappings, and pixel-perfect third-person shooting and hacking gameplay, Pragmata has all the right ingredients to stand as one of the finest offerings from the house that Street Fighter built in quite some time.

So, without further ado, from release date through to gameplay and story details, PC specifications, and more, here is everything you need to know about Pragmata.

Pragmata Release Date

Pragmata has been officially confirmed for a full release on PC via Steam and the Epic Games Store on April 17, 2026. It will also launch on PlayStation 5, Xbox Series S/X, and Nintendo Switch 2 on the same day.

Pragmata Pre-Order Bonus

If you’re keen to jump on the bandwagon ahead of release (and we wouldn’t blame you), doing so will net you the following preorder bonuses when you purchase any Edition of Pragmata:

  • Hugh Outfit – Neo Bushido (Sengoku Era costume)
  • Diana Outfit – Neo Kunoichi (Sengoku Era costume)

Pragmata on PC

Pragmata Special Edition

In addition to the Standard Edition, Capcom is offering those with deeper pockets a Digital Deluxe Edition of the game that includes the following content to enhance the experience.

Digital Deluxe Edition

  • Pragmata base game
  • Hugh Outfit – Heavy Lifter
  • Hugh Outfit – Lunar Cat
  • Diana Outfit – Mecha Builder
  • Diana Outfit – Fluffy
  • Weapon Skin – Grip Gun DS
  • Shelter BGM – Memories Are You (Lo-fi Ver.)
  • Shelter BGM – Dawn (EDM Ver.)
  • Shelter BGM – Shelter (Jazz Ver.)
  • Diana Gesture – Drowsy
  • Diana Gesture – Pumped Up
  • Diana Gesture – Stepping
  • Data Library – Artwork

Pragmata Story

Unfurling its narrative tapestry in a distinctly near-future, science fiction setting, Pragmata centres on Diana and Hugo – one a cheerful young girl with an extraordinary talent for hacking computer systems, and the other a highly trained, heavily suited spacefarer who also acts as her protector. Brought together by circumstance, the pair find themselves within the confines of a seemingly desolate lunar research station, a facility that has mysteriously fallen silent and now appears to harbour secrets tied to the fate of Earth itself.

Pragmata on PC

Desperate to return home, Diana and Hugo must rely on one another as they navigate the station’s hostile environments and piece together what exactly went wrong. Standing firmly in their way is IDUS, a powerful and increasingly hostile artificial intelligence that governs the facility and commands its robotic denizens, turning the entire installation into a deadly gauntlet designed to keep them from escaping.

At its core, however, Pragmata is as much about the bond between Diana and Hugo as it is about the wider sci-fi mystery surrounding them. As the duo push deeper into the station and uncover its secrets, their relationship evolves in tandem—shifting from one of necessity to something far more meaningful as they strive to survive and find a way back to Earth together.

Pragmata Gameplay

Played from a third-person perspective, Pragmata is a shooter that sets itself apart from its peers. Billing itself as a ‘dual action’ third-person shooter, its core gameplay hinges on the distinct abilities of Diana and Hugo – and, crucially, how those abilities complement each other.

Hugo, for instance, can unleash devastating firepower with an arsenal that includes pistols, long-range cannons, and ‘trap’ guns. He can also use his jet pack to double jump and boost across the lunar facility, enabling swift evasive manoeuvres in combat and access to otherwise unreachable areas. The twist, however, is that many of the robotic enemies Hugo faces are heavily armoured – this is where Diana comes into play.

Pragmata on PC

While not combat-focused like Hugo, Diana uses her impressive hacking skills to infiltrate enemy systems, lower defences, and expose weak points for Hugo to exploit. Where things get particularly interesting is that this hacking (presented as a ‘Snake’-like minigame of varying difficulty) happens in real time alongside the action. Players must guide Hugo through enemy fire while simultaneously navigating Diana’s hacking interface. Neat, right?

Beyond combat, Diana’s hacking also opens up hidden areas and new pathways throughout the station, uncovering secrets that would otherwise remain out of reach for the duo.

PC Specifications

Powered once again by Capcom’s proven RE Engine, Pragmata is shaping up to be a visual feast. From richly detailed sci-fi environments to striking character designs—complete with advanced hair rendering—and extensive ray tracing effects, it’s fair to say the game is already positioning itself as one of the most visually impressive releases of the year. Fortunately, the maturity of the RE Engine also means strong scalability, allowing less powerful rigs to still deliver a solid experience. Unsure where your setup stands? Check out the minimum and recommended PC specifications below.

MINIMUM:

  • Requires a 64-bit processor and operating system
  • OS: Windows® 11
  • Processor: AMD Ryzen™ 5 3500 / Intel® Core™ i5-8500
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon™ RX 550 XT 8GB / NVIDIA® GeForce® GTX 1660 6GB
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 40GB available space
  • Additional Notes: Estimated performance when set to “Performance” preset: 1080p/45 fps. Framerate might drop in graphics-intensive scenes. SSD recommended.

RECOMMENDED:

  • Requires a 64-bit processor and operating system
  • OS: Windows® 111
  • Processor: AMD Ryzen™ 5 5500 / Intel® Core™ i7-8700
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon™ RX 6600 8GB / NVIDIA® GeForce® RTX 2060 Super 8GB
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 40GB available space
  • Additional Notes: Estimated performance when set to “Balanced” preset: 1080p/60 fps. Frame rate might drop in graphics-intensive scenes. AMD Radeon RX 6700 XT 12GB or NVIDIA GeForce RTX 3060 12GB is required to support ray tracing. SSD recommended.

Where Can I Watch The Latest Trailer?

The latest trailer for Pragmata is available to watch right now, and you can check it out above. A generously packed blend of story and gameplay moments, it offers a strong sense of what players can expect—highlighting the central relationship between Diana and Hugo, alongside the game’s striking visuals, fast-paced combat, and inventive hacking mechanics. Put simply, if you’re trying to convince a friend to get on board with Pragmata, you could do far worse than showing them this slickly assembled trailer.

Hone Your Skills and Master the Challenge with the Nacon Collection

Hone your skills, dominate the leaderboard, and survive the impossible with the Nacon Collection. Whether you’re chasing the perfect line, mastering brutal soulslike combat, or micromanaging your way to the top, this bundle is built for players who love a challenge.

With the Nacon Collection, you can pick up a selection of high-stakes titles starting from just $1. Boost your library with Nacon classics while supporting SpecialEffect, a charity dedicated to helping people with physical disabilities experience the joy of video games through customised technology. By conquering these digital challenges, you’re helping make gaming more inclusive for players everywhere.

Nine Games. Endless Challenges.

The Nacon Collection brings together a powerhouse lineup of titles, each offering its own unique test of skill and perseverance:

  • Session: Skate Sim: Experience the most realistic skateboarding sim ever made. With dual-stick controls mimicking your feet, every trick is a hard-earned victory on the concrete.
  • The Last Spell: Defend the last bastions of humanity in this tactical RPG with roguelite elements. Build your defences by day and survive relentless hordes of monsters by night.
  • Taxi Life: A City Driving Simulator: Navigate the bustling streets of Barcelona. Balance the demands of impatient passengers with the rules of the road in a realistic urban grind.
  • Steelrising: Spark a mechanical revolution in an alternate-history Paris. Engage in punishing, precise soulslike combat as you navigate the urban grind of a revolution.
  • Chef Life: A Restaurant Simulator: Earn your stars by managing everything from ingredient sourcing to plating. It’s a high-pressure culinary journey where every detail counts toward your reputation.
  • WRC Generations: Push for the podium in the most comprehensive rally simulation yet. Master the hybrid era of WRC and tackle the most demanding stages on the planet.
  • Clash: Artifacts of Chaos: Dive into a surreal world of martial arts and ancient mystery. Master various combat styles and let the roll of the dice determine the rules of engagement.
  • Mordheim: City of the Damned: Lead your warband through the decimated streets of a dark fantasy city. In this turn-based tactical game, every decision is permanent, and the stakes are life or death.
  • Of Orcs and Men: Take on the role of an elite Orc warrior and his Goblin companion in a deep RPG tale of rebellion against an empire.

Support a Great Cause

Every bundle purchase directly benefits SpecialEffect. This incredible organisation focuses on transforming the lives of people with physical disabilities by providing the tools and technology they need to play the games they love. By picking up this collection, you’re not just growing your library – you’re supporting a cause that ensures no one is left behind in the world of gaming.

Grab the Bundle Before It’s Gone

As with all Green Man Gaming bundles, your keys are delivered instantly so you can jump straight into the action. You’ll also receive bonus discount vouchers for two great Nacon games, Hell Is Us and Ravenwatch, as well as an extra 3% off voucher for your next PC game purchase, keeping the adventure going.

Be quick, though – the Nacon Collection is only available for a limited time. Don’t miss your chance to master these incredible challenges from as little as $1 while supporting a fantastic cause.

There Are No Orcs Mini Review: It Might Be Lying, But It’s Also A Joy To Play

At its core, There Are No Orcs is a strategy auto-battler where your main job is to buy buildings and build up synergies between them. You’ll spend most of your time managing gold, expanding your empire, and figuring out whether it’s smarter to invest in your economy, improve your unit output, or upgrade your overall setup.

It sounds simple, and it starts off that way, but the depth ramps up quickly.

Each faction comes with its own mechanics, and each one also offers multiple commander options. These commanders don’t just change the flavour of your run—they actively push you toward different strategies, which means no two matches feel quite the same.

There Are No Orcs on PC


Factions, Commanders, and Endless Build Variety

The variety here is where the game really shines. Commanders have their own abilities and building pools, which adds a huge number of variables to every match. That means you’re constantly adapting, experimenting, and trying to pull together a build that actually works before everything spirals out of control.

As you win battles, you also earn loot, letting you upgrade specific units, gain extra gold, and unlock other powerful bonuses. It gives the game a strong roguelike edge, and the number of possible builds feels genuinely off the charts.

Early difficulties are fairly forgiving, but once you push deeper, the harder levels introduce unique modifiers that keep things fresh and properly challenging.

There Are No Orcs on PC


Fast Matches That Make It Perfect for Short Play Sessions

There’s a lot to do in There Are No Orcs, and it’s all consistently fun to engage with. Thankfully, it’s not the kind of strategy game where every match drags on forever.

Battles can be dramatically sped up, which makes it an ideal pick if you’re looking for something to play during a break from work or studying. It’s quick, satisfying, and dangerously easy to say “just one more run.”


Final Thoughts

If you enjoy auto-battlers, roguelike strategy games, or anything that rewards clever synergies and experimentation, There Are No Orcs is absolutely worth keeping an eye on. It’s one of those Steam discoveries that feels like striking gold—and the fact that it plays so well makes it even better.

Homura Hime Mini Review: A Stylish Action Game With Some Fantastic Designs

Homura Hime is an intense action game where style and timing are king, and you get to show off in pretty much every single encounter. You play as a powerful exorcist tasked with wiping out demons born from negative emotions, creatures that can take on the form of anything from a little blob that shoots lasers (and would absolutely make for a great plushie) to an enormous two-headed skeleton that looks like it crawled straight out of a nightmare.

The enemy designs are genuinely wonderful, which is important when some of these fights can last long enough that you really start to appreciate how creative the game is willing to get.

Homura Hime on PC


Fast, Combo-Heavy Combat That Rewards Skill

If you’ve played a character action game like Devil May Cry or Bayonetta, you’ll feel right at home here. The combat is all about mixing and matching attacks and combos while weaving in dodges and parries to stay alive.

You’ll need to stay sharp, too, because the game demands a constant rhythm of aggression and defence. It’s not the kind of action game where you can button-mash your way through and hope for the best.

As you progress and grow stronger, you can upgrade and augment more of your abilities, but you’ll also unlock new skills and combos that let you experiment with your playstyle. And, of course, you’ll need to learn how to master timing—especially when dealing with bosses and other major enemies who won’t give you a second to breathe.

Homura Hime on PC


A Shorter Action Game That Doesn’t Overstay Its Welcome

Despite how intense the action can get, Homura Hime isn’t a massive time commitment. Most players will finish the story mode in under 15 hours, which means you can enjoy the full experience without feeling like you’ve signed up for a hundred-hour endurance test.

Sure, your hands might be tired after some of the tougher encounters, but at least the game knows when to wrap things up. And if you feel like coming back later, challenge runs and repeat playthroughs are always an option.

Homura Hime on PC


Platforming Sections Add Variety Between Fights

It all comes together nicely, especially because the combat is broken up with entertaining platforming sections. You’ll be dashing, grappling, and launching yourself through broken cities, floating islands, and other visually striking locations.

These sections help keep the pacing fresh, and they make the world feel more dynamic than just a string of arenas.

Homura Hime on PC


Final Thoughts

At the end of the day, Homura Hime is simply a deeply entertaining action game. It’s stylish, demanding, and packed with creative enemies and satisfying combat. It probably isn’t going to change your life, but if you’re a fan of character action games, you’re almost guaranteed to have a great time with this one.

Battle, Explore, and Survive with the Team17 Collection Bundle

Fight, explore and survive across a world of unforgettable adventures with the Team17 Collection Bundle. This collection of eight standout games challenges you to battle through dark fantasy realms, master co-op missions, uncover strange new worlds and more. From intense strategy to creative exploration, every title offers something distinct – making this a bundle packed with variety and discovery.

Even better, every purchase helps support Save the Children, contributing to the vital work they do for young people around the world. By diving into these incredible experiences, you’re also helping make a real-world difference.

Eight Standout Adventures. One Great Cause.

The Team17 Collection brings together a diverse lineup of experiences, each offering its own unique challenge:

  • Sworn: Brave a corrupted Camelot in this dark fantasy action experience where danger lurks around every corner.
  • Heroes of Hammerwatch II: Descend into perilous dungeons, battle fearsome enemies, and grow stronger with every run.
  • Amber Isle: Restore a charming community as you rebuild shops, befriend locals, and bring life back to a vibrant world.
  • Operation: Tango: Team up in a two-player co-op spy adventure where communication and coordination are key to success.
  • Heavenly Bodies: Take on zero-gravity challenges in a physics-based experience that’s as rewarding as it is unpredictable.
  • CONSCRIPT – Director’s Cut: Endure the brutal realities of war in this atmospheric survival horror set during World War I.
  • Warcana: Command armies and outthink your opponents using strategic, card-driven gameplay.
  • Scarlet Tower: Survive relentless gothic hordes in a dark, fast-paced action experience filled with upgrades and chaos.

Gaming That Gives Back

Every purchase of the Team17 Collection supports Save the Children, helping fund essential work across more than 100 countries. The organisation focuses on ensuring children stay safe, healthy, and able to learn—whether that’s through emergency aid in crisis zones, access to education, or protecting children from harm and exploitation. By picking up this bundle, you’re not just expanding your library – you’re helping give children the chance of a better future.

Instant Access. Endless Adventure.

As with all Green Man Gaming bundles, your keys are delivered instantly so you can jump straight into the action. You’ll also receive an extra 3% off voucher for your next PC game purchase, keeping the adventure going. Be quick, though, the Team17 Collection is only available for a limited time. Don’t miss your chance to experience this diverse collection of standout indie games while supporting a great cause.

Indie Video Games Round-Up – April 2026

April might be the month of fools, but it’s also bringing a fresh wave of indie game releases worth keeping an eye on. From quirky puzzle adventures to stylish action games and cosy cooking experiences, there’s a lot to look forward to this month.

If you’re searching for the best indie games releasing in April 2026, we’ve rounded up some of the most exciting titles to add to your Wishlist. Whether you’re after something relaxing, challenging, or just a little bit different from the usual AAA line-up, there’s something here for you.


Darwin’s Paradox - Indie Games Round-Up April 2026

Darwin’s Paradox – 2nd April

Being an octopus sounds pretty good, right? Darwin’s Paradox leans fully into that idea, putting you in control of a clever cephalopod trying to escape a strange industrial complex. It’s giving strong Oddworld energy, which is never a bad thing, and there’s even a Metal Gear Solid Easter egg in there, thanks to Konami publishing. It might be stretching the “indie” label a little, but we’re letting it through.


KuloNiku: Bowl Up! - Indie Games Round-Up April 2026

KuloNiku: Bowl Up! – 7th April

KuloNiku: Bowl Up! is a first-person cooking game all about keeping customers happy while working your way up to culinary greatness. It’s bright, charming and refreshingly low-stakes. If you’re after something focused on food rather than fighting, this should hit the spot nicely.


People of Note - Indie Games Round-Up April 2026

People of Note – 7th April

Every now and then, something a little unusual comes along – and People of Note fits the bill. This turn-based RPG is also a musical, following Cadence as she recruits performers and takes on monsters in pursuit of stardom. It’s an odd mix, but a compelling one.


Gunboat God - Indie Games Round-Up April 2026

Gunboat God – 13th April

Gunboat God makes a strong first impression with its bold, silhouette-heavy style. At its core, it’s an over-the-top shoot ‘em up where you pilot a heavily armed boat and cause absolute chaos. Sometimes, that’s all you really need.


Cthulhu: The Cosmic Abyss - Indie Games Round-Up April 2026

Cthulhu: The Cosmic Abyss – 16th April

Cthulhu: The Cosmic Abyss drops you into an abandoned mining station deep beneath the ocean – and things are unlikely to go well. It’s a first-person horror adventure steeped in Lovecraftian dread, where keeping your sanity intact might be the biggest challenge of all.


Masters of Albion - Indie Games Round-Up April 2026

Masters of Albion – 22nd April

Masters of Albion is looking to bring the God Game back in a big way. You’ll shape the fate of your people however you see fit – whether that means guiding them carefully or causing a bit of chaos along the way. Either way, the power is yours.


Kingdom’s Return: Time-Eating Fruit and the Ancient Monster - Indie Games Round-Up April 2026

Kingdom’s Return: Time-Eating Fruit and the Ancient Monster – 23rd April

The name might sound like an anime, but this is very much an action RPG. You’ll rebuild your kingdom by fighting for resources, switching between characters with different combat styles, and managing everything as it grows. There’s a hint of Dark Cloud here, and that’s always a good sign.


Echoes of Mora - Indie Games Round-Up April 2026

Echoes of Mora – 29th April

Echoes of Mora is a first-person puzzle adventure set in a surreal underwater world. As Mora searches for her lost brother, you’ll explore vibrant environments and uncover a story where the past feels close enough to touch. You can even experience it in VR if you want to fully immerse yourself.

Solasta II: How the Sequel Improves on Crown of the Magister

In a post–Baldur’s Gate 3 landscape, it’s fair to say that expectations for the CRPG genre have been firmly elevated. Developer Tactical Adventures is clearly aware of this shift. The studio, best known for the well-received (if somewhat underappreciated) Solasta: Crown of the Magister, has returned with a sequel that builds confidently on its foundations. With Solasta II, the Paris-based team delivers a follow-up that improves upon its predecessor in nearly every way that matters.

Oh Hello, Unreal Engine 5

While Solasta: Crown of the Magister pushed Unity impressively far, achieving a true leap in visual fidelity required a more significant technological shift. Enter Unreal Engine 5. Like many modern titles, Solasta II embraces Epic’s powerhouse engine – and the results speak for themselves.

Thanks to Unreal Engine 5’s advanced feature set, the sequel introduces real-time in-game cutscenes, significantly enhanced character models, and far richer environments. Improvements to lighting, shadows, and reflections further elevate the presentation. Where the original had a certain charm in its rough edges and rigid animations, Solasta II feels far more polished and cinematic – much closer to what players now expect from a modern CRPG experience.

Familial Bonds Underscore Deeper Characterisation

One of the most notable departures from the original game lies in its approach to party composition. Rather than controlling a group of largely interchangeable, randomly generated mercenaries, Solasta II centres its narrative around the Colwall siblings.

Solasta 2 on PC

This shift introduces a stronger emotional core, weaving themes of family, loss, and revenge into the story. Players journey across the continent of Neokos in pursuit of the mysterious Shadwyn, the entity responsible for their mother’s death.

Character creation still offers plenty of flexibility, allowing players to customise appearance, class, and abilities. However, the addition of shared history and interpersonal dynamics gives each party member a distinct identity, making them far more engaging than the comparatively generic adventurers of the first game.

A Voice Cast That Raises the Bar

Stronger characters demand equally strong performances, and Solasta II delivers. Where the original title had more modest voice work, the sequel features a far more accomplished and recognisable cast.

Talent from across the CRPG and RPG space brings the world to life, including Ben Starr (Final Fantasy XVI), Amelia Tyler (Baldur’s Gate 3), and Devora Wilde (Baldur’s Gate 3). Their performances add weight and personality to the game’s heroes, villains, and supporting characters, helping to elevate the overall narrative experience.

Solasta 2 on PC

The Vast Continent of Neokos Beckons

Exploration is another area where Solasta II meaningfully expands on its predecessor. Moving away from a largely linear structure, the sequel embraces a more open-ended approach across the sprawling continent of Neokos.

The shift to a three-dimensional, hex-based world map replaces the flatter presentation of the original and adds greater depth to traversal. This isn’t just a visual upgrade – gameplay benefits too. Players can venture off the beaten path, with certain encounters triggered only under specific conditions, such as time of day.

Dynamic world events, faction-based encounters, and powerful elite enemies further enrich exploration. The result is a world that actively encourages curiosity, rewarding players who take the time to explore beyond the obvious routes.

Full 2024 SRD 5.2 Ruleset Integration

Underpinning these changes is a significant evolution in gameplay systems. Solasta II incorporates the latest Dungeons & Dragons SRD 5.2 ruleset, bringing meaningful updates to how classes function and interact.

Solasta 2 on PC

This goes beyond minor tweaks. New mechanics such as weapon masteries introduce additional layers of strategy for combat-focused classes, while revisions to existing abilities – like adjustments to the Paladin’s Smite – reshape familiar playstyles. Together, these changes help the sequel feel both fresh and more aligned with modern tabletop rules.

New Subclasses Keep Things Interesting

Complementing the core class roster is a range of new subclasses (or archetypes), each offering unique playstyles and tactical options. While the initial selection may be more focused than in the original game, it is designed to expand over time.

From the destructive capabilities of the Wizard’s School of Ruin, to the opportunistic tactics of the Scavenger Rogue, and the resilience of the Aether Warden Fighter, these subclasses provide players with the tools to tailor their party to their preferred strategies.

How 1348 Ex Voto Leans Into Authenticity To Create A Grounded, Revenge-filled Tale

Aside from enjoying a well-earned status as one of the best open-world RPGs money can buy, the Kingdom Come: Deliverance games bring something else to the table: they feel authentic. Not just historically inspired, but genuinely palpably real, a grounded depiction of medieval life from a period that sits many hundreds of years in the rear-view mirror.

From the design of the weapons and armour, to the gorgeously realised landscape of medieval Bohemia, it often felt as though developer Warhorse Studios had a veritable finger on the pulse of what it might have been like to walk those roads and take part in conflicts that unfolded more than six hundred years ago.

And though I still maintain there aren’t nearly enough games that take a grounded view of medieval history in general, it’s nonetheless a relief to see another developer take a crack at it.

Enter 1348 Ex Voto, an upcoming medieval action title from Italian indie studio Sedleo.

Using the chivalric tales of old as the foundation for its setting, 1348 Ex Voto takes the classic revenge romp and drops it firmly into the 14th-century Italian countryside. Players step into the boots of an impetuous knight errant, hellbent on rescuing their friend from a band of exceedingly violent, amoral brigands.

However, where 1348 Ex Voto really stands out, much like Kingdom Come: Deliverance, is in how heavily it leans into authenticity, grounding its blood-soaked quest in a sense of historical realism that makes the whole affair feel far more tangible than it otherwise might.

1348 Ex Voto on PC


A Stirring Depiction of 14th-Century Rural Italy

Easily one of the most striking aspects of 1348 Ex Voto is the world in which its tale of vengeance unfurls. Setting a game in Italy is rare enough in itself (the closest any recent title has managed is Hangar 13’s evocative depiction of early 20th-century Sicily in Mafia: The Old Country), let alone thrusting that setting a good six hundred years back into the later portion of the Middle Ages.

Powered by an impressive use of Epic’s Unreal Engine 5, 1348 Ex Voto’s 14th-century Italian playground feels properly rooted in the era it depicts. Rather than leaning on the overly forested expanses seen in so many medieval settings, the game instead embraces the distinct character of Italy as it might have been at the time.

That means sprawling Apennine mountain ranges, plague-ridden rural towns, lush vineyards, and even crumbling Roman ruins—remnants of a fallen empire that still haunt the landscape.

1348 Ex Voto on PC


Moody Lighting That Elevates the Entire Experience

Another standout element of 1348 Ex Voto’s visual presentation is its lighting, which does a remarkable job of shaping the tone. Much like Kingdom Come: Deliverance and the A Plague Tale games, 1348 Ex Voto is lit with extraordinary moodiness and care.

Sunlight blooms through trees, crests over distant mountains, and glints off metal and stone with palpable aplomb. The result is a world that feels tactile and physical. Where every ruin, vineyard, and mud-stained village looks like it has weight, history, and consequence behind it.

Put simply, 1348 Ex Voto offers a sumptuous visual take on medieval rural Italy, and it’s the kind of setting you want to endlessly drink in.


Religious Iconography and Desperate Souls in a Time of Plague

As much as its environments might take the lion’s share of attention, they would mean little without era-appropriate characters to fill them. Here, 1348 Ex Voto leans heavily into plague-era influences, delivering a cast of grim, desperate individuals that feel plucked directly from a world drowning in famine, fear, and superstition.

It’s perhaps no surprise that comparisons to A Plague Tale come to mind, because Sedleo does a sterling job of populating this world with iconography and faces that reinforce its historical setting.

Take Aeta, the main protagonist, as a prime example of this dedication to authenticity. Not only does she sport the same time-appropriate bowl haircut that was common across Europe during the Middle Ages (a “hairstyle” deemed highly efficient to maintain), but she’s also adorned with the titular Ex Voto, a mish-mash of religious iconography that reflects a desperate devotion to faith in an age where survival often felt like a matter of divine intervention.

Beyond Aeta herself, the many lost souls she encounters also feel true to the setting. From ragged, disgruntled farmers to self-flagellating heretics bearing cross-crossing scars demanded by cult-like devotion, 1348 Ex Voto’s inhabitants look exactly like the grimly disaffected individuals you’d expect to meet in such an evocative time and place.

This is a world broken by plague, famine, and sin. The opulence of Rome is nothing but a distant memory, with statues of that old empire crumbling away as nature steadily reclaims what remains.

1348 Ex Voto on PC


Real Historical Sword Fighting Backed by Expert Motion Capture

When 1348 Ex Voto was first revealed, one of the most striking elements on display was the authenticity of its sword-based combat. Underpinned by precision motion capture routines provided by Historical European Martial Arts (HEMA) experts, every one of Aeta’s movements looks convincing and carries the kind of physical heft you’d expect from someone swinging around a ruddy great big sword.

The upshot is that her footwork, parries, blocks, thrusts, slashes, and swings don’t merely look the part, they appear rooted in techniques drawn from genuine historical martial texts.

And it isn’t just about visuals, either. There’s a tangible sense of weight in the combat, supported by a physics system that governs strikes depending on the stance Aeta is using.

With her trusty longsword, Aeta can switch between single-handed and double-handed stances on the fly. Each stance provides the expected trade-offs in speed and power, but more importantly, each attack carries the appropriate degree of heft, making combat feel grounded, deliberate, and convincingly medieval.

1348 Ex Voto on PC

Slay the Spire 2 Mini-Review: Familiar Foundations, Fresh Co-Op Brilliance

At first glance, Slay the Spire 2 in Early Access feels like a slightly expanded version of the original. You start with Ironclad again, and most of the launch roster features familiar faces, with only two of the five characters being new. Those new additions bring dramatically different playstyles, which helps a lot, but the overall experience can still feel a little too familiar early on. It can even seem somewhat basic when you compare it to the many games that have built upon the formula since the first game was released.

Slay the Spire 2 in Early Access on PC

That feeling starts to shift as you spend more time with it. You gradually unlock features that add more depth and variety to each run. New paths open up, relics introduce fresh ideas, and builds become far more interesting. The game also mixes in different level types alongside the standard progression, which helps keep things feeling varied. These additions make runs feel much fresher overall, though there are still features many players would like to see added. It’s still Early Access, though, so there’s plenty of room for that to happen.

The co-op mode is what really makes the game shine. It changes how you approach every run and adds a new layer of strategy. You and your teammates need to think carefully about how your characters and builds interact, which leads to some fantastic moments. You’re not just playing side by side – you’re actively supporting each other throughout. At rest sites, you can choose to heal a teammate instead of yourself, and some builds focus heavily on supporting others.

You can also share your block with another player, letting them go all-in on offence instead. This adds an entirely new dimension to the game, and each additional player deepens that complexity even further. It opens the door to creative strategies and leads to some memorable wins and losses along the way. If this is the game at its earliest stage, then Slay the Spire 2 has the potential to become something truly remarkable by the time it’s finished.