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Echoes Of The End Mini-Review: A Deeply-Nostalgic Magical Adventure

I’m always drawn to games that feel like spiritual successors to the late PS2 era. They don’t need to share the same setting – just the same vibe. Echoes of the End, the debut from Icelandic studio Mykur Games, gives me strong Psi-Ops: The Mindgate Conspiracy energy. At least, it feels like the developers played it and thought, “We really like the idea of lifting people with our minds.”

Echoes of the End

In Echoes of the End, you play as Ryn, a vestige – a wielder of incredibly powerful magic. As you progress, you’ll grow her abilities, using them not only to defeat monsters (both literal and metaphorical) but also to solve a variety of puzzles. Magic comes at a cost, though, forcing Ryn to be strategic and deliberate with her powers.

You’ll also partner with Abram, a scholar who aids you in exploration and combat. As you level up, you can allocate skill points to enhance both Ryn and Abram, unlocking satisfying combos and skills to unleash on anyone—or anything—that stands in your way.

All of this unfolds in a linear story that slowly reveals the stunning but perilous world of Aema, as well as Ryn herself, despite her initial guardedness. The game can be a little rough around the edges at times, but overall, Echoes of the End is an immensely enjoyable action experience. It’s a reminder of a time when games were just fun, pure and simple, and it leaves you smiling while playing. I’m genuinely excited to see what Mykur Games comes up with next.


Jason Coles

Jason likes to focus on roguelikes and co-op games; in a dream world he'd make a living writing about Dark Souls. As well as being a writer he also does personal training and accounting and can occasionally be seen on other people's streams. Being a big fan of fluffy things means he has two cats, both of whom refuse to let him sleep, but at least they are cute.