Hull Rupture is a roguelike that puts you in control of a ship hurtling through space while under constant attack. That’s probably because it’s actually a missile. It’s a bad time, especially with so many monsters trying to tear it apart. The good news is that you’re there to help, though… sort of. Your job is to protect the ship, not necessarily the people aboard it. In fact, they’re incredibly expendable. You’ll need to grow replacements in tubes and put them to work from the moment they spawn.

At its core, Hull Rupture is all about resource management, and people are just another resource here. It’s essentially a blend of tower defence and base management, with a dark sense of humour and a striking visual style. If you’ve played Despot’s Game, you’ll feel right at home. Hull Rupture comes from the same developer, after all.
Much of the fun comes from deciding when to spend your resources, when to save them and when to tank a massive attack. That’s usually because you’ve placed your turrets in entirely the wrong spot. There’s plenty of replayability thanks to the roguelike structure, too. With several ships to choose from, multiple modes and different difficulty levels, there’s a lot to keep you coming back. If Hull Rupture gets its hooks into you, it’ll be more than happy to keep you there.

This is a seriously tricky game, but the ability to adjust the speed makes things a lot more manageable. You can speed through runs where you’re masterfully placing every room and trap. Alternatively, you can slow everything down when something goes horribly wrong, and you need more time to think.
Hull Rupture is challenging, funny and incredibly moreish. Its combination of careful planning, ruthless decision-making and constant chaos makes every run entertaining. That’s true even when your best-laid plans fall apart, and half your crew ends up as monster food.