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Year of the Dogmeat: Fallout 4’s Canine Companion

February 20th, 2018 Nicky Van Der Watt Features

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Year of the Dogmeat: Fallout 4’s Canine Companion

As it’s now the Year of the Dog. we thought we’d honour our favourite Fallout 4 companion with a comprehensive guide to all things Dogmeat.

 

Where does he come from?

Towards the end of the Sole Survivor’s frozen sojourn in Vault 111, Dogmeat served as an assistant to Nick Valentine, helping him on a number of detective cases. Later, he was a member of Preston Garvey’s party of settlers journeying towards Concord. After the group was ambushed, Dogmeat was sent to seek help in Sanctuary hills.

How do we know his name is Dogmeat?

Just ask the clairvoyant Mama Murphy – as a member of Preston Garvey’s group, she picked up Dogmeat’s name when he travelled with them.


​ Where can you find him?

At the Red Rocket truck stop, southeast of Sanctuary. If you don’t seek him out early on, Nick Valentine will summon him to assist you for the quest ‘Getting a Clue’ in Diamond City.

What can he do?

So many things.
  • If you talk to him, he will talk (bark) back at you.
  • He can do some pretty adorable tricks.
  • He has some darn effective puppy dog eyes.
  • He can hunt for enemies, and fetch you items.
  • He can carry a 150lb load.
  • He’s immortal – if he gets wounded, a stimpak will have him ready for action in no time.
  • His affection for you will never die, unlike all those other (rude & judgemental) companions who require you to put in effort.

Anything perk related?

Two different perks!
– The ‘lone wanderer’ perk (Charisma 3) is not affected by keeping Dogmeat as your companion, allowing you to rack up the benefits without getting lonely.
– The ‘attack dog’ perk (Charisma 4) allows Dogmeat to become even tougher in a fight.

Anything quest related?

Two different quests! Dogmeat is instrumental in both ‘Getting a Clue’ (given by Nick Valentine at his Detective Agency in Diamond City), and ‘Reunions’ (which picks up just after ‘Getting a Clue’ ends).

Any special items?

With Dogmeat by your side, you can own the Cryolator from Vault 111 without reaching the ‘Master’ level of Lockpicking at Level 18. Instead, just return to Vault 111, stand near the case, and tell Dogmeat to ‘Fetch {an} item’. He will have the Cryolator, and its ammo, in his tradeable items.

How do I keep him safe?

Despite the fact he can’t die, Dogmeat can be wounded – you can protect your pupper with Dog Armour, Dog Helmet, and a Spiked Collar. Also, he can wear welding goggles – just because. Or any of the less effective, but very stylish, variety of bandanas you can find throughout the game. A complete set of dog-armour items can be found in the Rocky Narrows Park, northwest of College Square, in a narrow gorge. The three blue dog bowls near the items belong to three rogue canines – so watch out! Once you pick up the items, just trade them into Dogmeat’s arsenal, and equip them.
Who’s a good boy? Dogmeat’s a good boy.
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Nicky Van Der Watt

Nicky Van Der Watt

Nicky van der Watt is a Content Exec at GMG, who loves to explore different time periods/worlds via gaming. She's currently trying to battle her way through AC:Odyssey, you can follow her on Twitter at @nickyvdwatt.

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