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Built by a mad baron to bring notoriety to his town, only the brave or foolish would dare to enter Deathtrap Dungeon. Fabulous riches await the victor. Many adventurers have tried - none have come out alive…

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Game description

Von einem verrückten Baron gebaut, um seiner Stadt einen schlechten Ruf zu bringen, wagen es nur die Mutigen oder Dummen, Deathtrap Dungeon zu betreten.

Du musst dich entweder als Roter Lotus, eine verlockende Meuchelmörderin, oder als Kettenhund, ein wilder Krieger, bis in das Herz des Dungeons vorkämpfen und den großen Drachen Melkor erschlagen, das mächtigste Ungetüm der Unterwelt. Wenn du erfolgreich bist, winken dir Ruhm und Reichtum. Wenn du scheiterst, ist deine einzige Belohnung der Tod.

Eine höllische Horde erwartet dich in den unterirdischen Gruben und Gängen. Eine Menge an Waffen, Zaubersprüchen und Flüchen ist erhältlich - du wirst sie brauchen, da du dabei bist, zu einer packende Reise voller brutaler Kämpfe, tödlicher Fallen und dunkelster Magie aufzubrechen.

Features:
• 38 riesige Level
• 53 verschiedene, KI-kontrollierte Monster
• 32 verschiedene Waffen, Sprüche und Flüche, die es zu finden und zu nutzen gilt!

Game info

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Publisher:
Square Enix
Developer:
Asylum Studios
Genres:
Adventure
Source:
Square Enix
Released:
Donnerstag, 3. Oktober 2013
Modes:
Languages:
English
Format:
Digital PC Download
Headset:
{{vrNames}}
Customer notes
Minimum Requirements
  • OS: Windows XP / Vista / 7 / 8
  • Processor: 1.8 GHz Processor
  • Memory: 512 MB RAM
  • Graphics: 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
  • DirectX: Version 7.0
  • Hard Drive: 2 GB available space
Recommended Requirements
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Reviews for Deathtrap Dungeon

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60
I remembered is as a better game.

The game resembles the first adventures of Miss Croft of Tomb Raider, though in a much heavier atmosphere of grim fantasy. While controlling our hero, our task will be to get through the nine levels of the dungeon, each with a different theme. On our way to the exit we will more than 50 types of opponents, but also try to avoid complex traps and environmental puzzles. Sadly I remembered is as a better game.

70
Fighting Fantasy on PC

Do you remember the late 80's Game Books? One of the finest writers of that genre, a mix between a story and a single player rpg, was Ian Livingstone. His book series 'Fighting Fantasy' included the seed of this game: Deathtrap Dungeon, the game book. Ian Livingstone worked on the design team of this game, looking for the feeling you can find on his book: a hideous foe on every corner, a deadly trap every step. Deathtrap Dungeon was a sort of Tomb Raider with a fantasy theme, but it is quite different in the matter of controls and mechanics: keeping the action button down, then pressing a direction triggers different attacks and defensive moves. Weapons worn down so you must keep looking for another sword or maul. Graphics are real good with a wide variety of enemies, but locations could be a little repetitive, all the game takes place on a dungeon. As usual on the early 3D games there are some camera problems, sometimes a bit annoying, specially near deadly traps. There's a 3DFX patch for this game, i managed to make it work on a modern system (no real Voodoo card but a Glide Wrapper) with nGlide. The original release had a problem with Windows XP: There were no sound effects nor music, hopefully this problem should be adressed on this new relaunch.

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