Several religious and political factions see an opportunity to re-shape a worldwide government to their agendas. In this techno-nightmare, take part in the dark struggle to raise the world from its own ashes.Read full description
Pentium IV 1.3 GHz (or AMD Athlon XP equivalent)
256 MB RAM
32 MB DirectX 9.x compatible 3D graphics cards
100% DirectX 9.x compatible sound card
2 GB free disk space
100% Windows 98 SE/2000/XP compatible mouse and keyboard
Note: Laptops & Integrated graphic cards may function but are not supported.
Deus Ex: Invisible War is a sequel of cyberpunk FPS with elements of RPG game made by Ion Storm. In this game we play Alex Denton, who is trying to find himself in the world of corporate scandals, terrorist attacks and government conspiracy. The action takes place in the future, where biocybernetic implants are on the agenda. Innovative interface, great but a bit dated graphics and addictive story make it a must-have item for every fan of the genre.
Invisible War was a step backwards in many ways from the original Deus Ex but its still worth playing at least once. The voice acting is well done and the story is decent. I enjoyed the combat at times but unfortunately the AI isn't very good and I absolutely hated the fact that ammo is shared between all of your weapons so if you use all your sniper rifle ammo then you'll have used all your pistol ammo too. There is a lot of loading screens in this game and by default it'll look like the game crashes to desktop whenever you go into a loading screen but if you disable the desktop composition on the games executable files then you'll no longer have that issue. I wasn't a fan of the UI that appears around the sides and top of the screen. The inventory system in Invisible War is a huge step backwards from the first game and you're very limited in inventory space because you can't carry as many things. I think if this game wasn't named "Deus EX" then people would appreciate it more because its not a bad game.
Original Deus Ex is one of the best written games ever made and there are no doubts about it at all. Making a follow-up to game this good is hard, let alone make the sequel as good or even better, and in this regard developers failed. There was no way to top original and they didn't even try it. Story is much simpler and not as good, so are the RPG elements of it, however there is some good in it. Graphics are solid and better than the first game and when the game came out it didn't feel as outdated as original, music is also not that bad, design while worse gets the job done and the world/lore is still pretty good, but gameplay got major overhaul and while simpler, at least it's not as awkward to control as previous one. Overall, it's pretty good game. You only must come to it with open mind.
This is a strange game to think about reviewing. What comes to mind first is that I wasn't completely enthusiastic about playing it when I did play it back in the day, but I still held on and finished it - which is already quite an exception. The reason I held on was that there were some fantastic bits in the game that I enjoyed a lot! Images from those missions still resonate in my mind. True, there were also some not so interesting bits that you had to get through to get there. It reminds me of Watch Dogs in a way, or of Tom Clancy's Rainbow Six. Much of the game is pretty uneventful, but the special moments are really very good! All in all, while this may be a contender for the weakest Deus Ex, it still beat most other games on the market. And it is a true Deus Ex title. That alone should count for a lot!
First off I'm a Deus Ex fan, I've played all the titles around release, including this which was a pre-order (at the time). The original Deus Ex was an instant classic, with even the first level raising the bar for games even today by so many levels. In reality how can any game live up to that standard today, let alone back then? So let's break it down piece by piece: The combat it Deus Ex was workable but not all that great, the combat in Deus Ex IW is improved to a decent standard back then (although now it's a little dated); the stealth in Deus Ex was diverse it'd allow you to discover locations you'd otherwise not, the stealth in Deus Ex IW is improved by adding more security features in certain areas of the games you'll have to overcome; the RPG elements in Deus Ex are everywhere, from skills to augments you could make your character (JC Denton/Bionicman) your own, these elements are lacking in Deus Ex IW as now you've only got your augments, a feature lacking even in the modern Deus Ex games; now lastly the story which in Deus Ex is near damn perfect with you able to change it in several regards either by in game choices with dialogue or by your actions in ways you may not expect (SPOILER you can kill major plot characters which may have had a vital role in the story /SPOILER), in Deus Ex IW the story is lacking with you not able to change as much, a feature which is also lacking in the modern games. Both games allow you to chose your own path, and play how you want, with things lacking in either literation; you have to decide on what's more important, graphics or features. Everything that's lacking here is also lacking in the newer games; so if you're the kind of person who doesn't like this then you shouldn't like the newer ones either. The same should also be true in the opposite, if you like the newer games then you'll like this. What the first game did is near damn impossible to live up to, and hasn't been reached since. Don't hate on this game as in reality it was and is a great undervalued Deus Ex title.
Simply rate this game out of 5 stars and submit
All of our reviews are moderated and may not appear on the site straight away.
Thank you for your patience whilst we complete this process.