Best thing about it is the easily accessible crafting system. Gather stuff that you find all over the islands and combine them to powerful items. Manage your character and limited inventory space, find water and food so you don't starve, find shelter to sleep when you are exhausted and protect yourself from the creatures on the island. Kill hordes of Zombies with your ever improving crafted weaponary and armor and find a way off the island. This game is not hardorce survival horror. More a top-down shooter.
I bought this game on sale, thought, what the hell. What a pleasant surprise. It's like Diablo 2 gameplay, with zombies/mutants as your enemies, and one of four survivors as your hero. The gameplay is very fun, although it does get a bit stale with a lack of diversity among the zombies/mutants. Couple the lack of diversity with a completely OP weapon (cough, triple boomerang) and you've got a recipe for boredom. If you want the story mode to remain challenging, I highly recommend avoiding any boomerang, as they are fast, powerful, ammo-less, and there's no such thing as durability in this game. Killing zombies with a shotgun made out of a tube and duct tape is much more rewarding anyway, right? Would've loved some Dead Island-esque execution talents or some character specific special moves though.
The islands are rather small and the scenario imposes a lot of back and forth between them. Lassitude guaranteed to frequent the same places. The system of craft is very simple and pleasant but unfortunately wasted by a horrible inventory: little storage on oneself, so obligation to let its items on the ground with little indication to find. You can do better level ergonomics. The aim is also perfectible. Sometimes you have to see higher or lower to correctly locate an enemy. Facing a group it is mission impossible to select a mob in particular. But How to Survive remains, despite abysmal flaws, a good hack'n slash on which one can take pleasure to play if one wants to incarnate Daryl Dixon, armed with a crossbow in gold and spending his time to duck zombies with tiles Explosives.
A game entertaining and addictive enough to purchase at sale at a fairly low price. Zombie theme, this game will not leave a bad taste in mouth. First the good creation system equipment itself from components you'll find in the islands, secondly because although short history, is good, and thirdly because there appears repetitive. As bad points we have just noted that since the beginning of the game its name is reeling, as the essence of survival can experiment with this release is limited and that at no time should you know to manage your resources you will be in danger, and also the zombies will be quite easy to remove, despite everything, a good game. sound 8/10 Graphics 8/10 (with top view, in terms of graphics has nothing to envy, but neither has worked incredibly textures) 7/10 plot Gameplay 7.5 / 10 Final note 7'625
Title of the game - How to Survive - says it all. You're stranded on an island(which soon turns out to be many islands, between which you can and will travel). There are hordes of zombies about. You have absolutely nothing to defend yourself. And here's where the game shows it's greatness. Sure, combat is cool. You can shoot, thow, club, slice, even burn and mow through zombies with a chainsaw. BUT! You need to craft all of these first. There are many crafting recipes, and they aren't limited to weapons. You craft armour, healing stuff, food, drinks, explosives, fishing rods... Crafting recipes have to be found or unlocked through character's perk system. Some characters have access to unique crafting recipes. As I said in the title - game shows its potential in coop play. But mind - there is friendly fire. You can't go on about swinging your hatchet, or throwing molotovs anywhere. Oh, and nights. You better find a shelter with fire or any light for a night. Night's are deadly in this game. TL;DR - zombie survival action RPG best suited for coop play. Oh, and crafting. You have to craft everything.
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