Erweitere das Spielerlebnis deines Ghosts mit dem Season Pass, der neben zwei großen Erweiterungen auch exklusive digitale Inhalte beinhaltet, darunter Ausrüstungspakete, ein exklusives Fahrzeug, großartige Waffen und mehr. Stelle mit bis zu Freunden ein Team zusammen und genieße in der massiven, gefährlichen und responsiven Welt von Tom Clancy’s Ghost Recon® Wildlands das ultimative Militär-Shooter-Erlebnis. Kaufst du den Season Pass, sparst du Geld gegenüber Einzelkäufen der Inhalte.
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GRW claimed beforehand in two areas: a vast, fairly wide and beautiful world, and the other part, Co-op, which was supposed to be the best interactive experience for four player. But in this case also, the game is extremely crude and has many problems. Technically speaking, the frame rate in Co-op mode is lower than single-player mode. If we leave technical thinking behind the possible updates and go into design, coordinating the missions of the four people is exactly like a nightmare, and in many times, you can not match your missions to register details of it. It's just that all with 3 friends of you and if you go to other unknown players, then after a few minutes you would rather play as a single player. In the game with strangers, it's unlikely that all four people will come together and go through the steps correctly, and everyone will probably go their own way. This shows completely crude game language, for example, in Farcry 4, which is very similar to Wildlands , when we went to the Co-op section without chat and everything else because of the right and good design of the steps, we knew what to do without even having a chat with others. But GRW does not actually have the language and identity that it wants to match the players within. If we only call it Wildlands , it is more likely to bear and less does not ruin our preferences for ghost recon series. Wildlands is very wide, and this ruins over the game, the fun of the game ends in the very first hours, and if the developers were less likely to play the game, cartels and stages, and narrate the story in a more precise way, instead of a game At least, we could have had a fun game at this time of year.
I had faith in Ubisoft and GRWL, but after NR, I only hoped they wont make this mistake again, but now that i read this info from FA DLC and I am all out of hope and dont think GRWL will survive the next DLC and I even think the (Free) PVP DLC will also not be a GR worthy DLC. I am sad that I bought the Gold Edition, main game was fun but no end game content and all the DLC`s arent close to a GR expierence that we got out of the main game and besides we cant play our main character and play on the full part of the map, with all our unlocked items and weapons, think all future DLC`s will be Standalone campaigns. So I will not be recommending the Season Pass at all, but I do recommend the main game .
I've dropped 95 hours into the base game. It's a lot of fun and highly enjoyable. The first DLC you get with the Season's Pass is Narco Road and it is pretty terrible. You have to restart a character, you have a far, far smaller gun selection, the map is just a tiny fraction of the base game map, the missions are not fun and the story is utterly stupid (not like the base game's story was an Oscar contender but Narco Road makes it seem incredible in comparison). Save your money, maybe the next bit of DLC for Wildlands will be good and if it is just buy that. As it stands Narco Road is utterly awful and you're better off just playing the regular game over again.
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