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    Endless Snake

    $2.99
    $2.99
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    Endless Snake

    • 0
    • NOTER CE JEU
    • NOTER CE JEU
    • DATE DE SORTIE: MAI 15 2026

    Endless Snake

    • 0
    • NOTER CE JEU
    • NOTER CE JEU
    • DATE DE SORTIE: MAI 15 2026

    COUPON DE REMISE SUP. de 0 %

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    Offres XP
    Appliqué
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    DRM

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    ÉDITION

    • Standard Edition

    Support VR

    Vous pouvez gagner jusqu'à XP
    $2.99

    Lisez les notes du client avant d'acheter Vue Vue

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    VOUS AIMEREZ AUSSI…

    CE BUNDLE COMPREND

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    Ce produit est actuellement en pré-achat. En savoir plus

    Ce jeu est actuellement en Accès anticipé. En savoir plus

    DESCRIPTION DU JEU

    Relax in Endless. Master Strategist and Two-Body if You Can.

    Endless Snake starts with the snake you already know: eat apples, grow longer, and do not crash into yourself. Endless lets you keep it calm, settle into the rhythm, and play a clean one-handed run.

    But if you think you have snake figured out, the harder modes are waiting.

    In Strategist, you plan your route before you move. A good plan feels brilliant. A greedy plan can trap you before the snake even starts. It turns snake into a tactical puzzle where every committed turn matters.

    In Two-Body, you control two snakes at once. One board, two bodies, one rising multiplier, and twice as many ways to ruin a perfect run. It is still snake, but now your focus has to survive on both sides of the board.

    Pick Your Kind of Pressure

    • Endless is the chill mode. No strict timer, no build pressure - just you, the board, and one more apple.

    • Classic keeps the rules clean for pure high-score runs.

    • Strategist turns routing into planning, timing, and commitment.

    • Two-Body challenges your coordination by making you manage two snakes at the same time.

    • Journey Roguelite adds upgrades, boss fights, build choices, and long-term progression.

    • Challenges bring sharper goals through Time Attack, Daily, Weekly, Pure Score, and Boss Rush.

    Score With Skill

    Apples are more than points. Chain them for combo multipliers, cut close to danger for risk rewards, and use 15 apple types like magnet, slow, ghost, mystery, bombs, shrink effects, and score bursts to change how a run plays.

    A casual run can stay smooth and simple. A serious run becomes a test of timing, routing, planning, and nerve.

    Runs That Keep Changing

    Journey Roguelite lets your snake grow in more ways than length. Pick upgrades, build around what you find, and adapt when a boss breaks your usual route.

    The stricter modes are there when you want to prove something. Pure Score removes upgrades. Time Attack gives you 60 seconds. Daily and Weekly runs put everyone on the same seed. Boss Rush skips the warm-up and goes straight to the fights.

    There are 10 bosses, unlockable skins and themes, replays, leaderboards, and 100 achievements, from easy first steps to goals that ask for real mastery.

    One Hand. One More Run.

    Steer with arrow keys or D-pad. Boost with one button.

    Relax in Endless. Master Strategist. Survive Two-Body. Then try one more run.

     
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    • PC

    • {{requirements.PlatformName}}

      {{requirements.PlatformName}}

    Conditions minimales:

    OS:

    Windows 10 64-bit

    Processeur:

    Dual-core 2.0 GHz (Intel i3-6100 / AMD FX-6300 or equivalent)

    Mémoire:

    2 GB RAM

    Graphique:

    Integrated graphics (Intel HD 4000+ or equivalent)

    Espace disque:

    500 MB espace disponible

    DirectX:

    Version 11

    Sound Card:

    Any DirectSound-compatible device

    Additional Notes:

    60 fps locked. 240 fps unlocked option in settings. Canvas2D rendering — no GPU shaders required.

    Conditions requises:

    OS:

    Windows 11 64-bit

    Processeur:

    Quad-core 2.5 GHz

    Mémoire:

    4 GB RAM

    Graphique:

    Any GPU released after 2018 (game caps at 240 fps; integrated graphics fine)

    Espace disque:

    500 MB espace disponible

    DirectX:

    Version 12

    Sound Card:

    Any

    Additional Notes:

    144 Hz display recommended for high-refresh boost feel.

    LIRE LA SUITE

    Conditions minimales:

    {{property}}:

    {{value}}

    Conditions requises:

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    {{value}}

    LIRE LA SUITE

    INFORMATION SUR LE JEU

    Éditeur
    Azura Interactive
    Développeur
    Pinch Games
    Classification d'âge
    Source
    Azura Interactive
    Genres
    Adventure, Casual, Indie
    Platform
    PC
    Date de sortie
    vendredi 15 mai 2026
    Langues prises en charge
    Arabic, Bulgarian, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Indonesian, Italian, Japanese, Korean, Norwegian, Polish, Portuguese, Portuguese-Brazil, Romanian, Russian, Simplified Chinese, Spanish-Latin America, Spanish-Spain, Swedish, Thai, Traditional Chinese, Turkish, Ukrainian, Vietnamese
    Support VR
    {{vrNames}}
    NOTES CLIENT

    AI Generated Content Disclosure

    The developers describe how their game uses AI Generated Content like this:

    I have used Claude Code to create the game itself code and assets.

    LIRE LA SUITE

    COUPON DE REMISE SUP. de 0 %

    {{ product.voucherCode | uppercase }}
    Offres XP
    Appliqué
    {{ product.drmPlatformDropdownName }} |

    DRM

    • {{d.drmPlatformDropdownName}} |

    ÉDITION

    • Standard Edition

    Support VR

    Vous pouvez gagner jusqu'à XP
    $2.99

    Lisez les notes du client avant d'acheter Vue Vue

    S'active dans votre région

    Voir les régions Masquer les régions

    Ce produit peut uniquement être activé ou offert dans les régions suivantes

    Ce produit pourra être activé dans la région d'achat.

    • {{ country }}

    INFORMATION SUR LE JEU

    Éditeur
    Azura Interactive
    Développeur
    Pinch Games
    Classification d'âge
    Source
    Azura Interactive
    Genres
    Adventure, Casual, Indie
    Platform
    PC
    Date de sortie
    vendredi 15 mai 2026
    Langues prises en charge
    Arabic, Bulgarian, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Indonesian, Italian, Japanese, Korean, Norwegian, Polish, Portuguese, Portuguese-Brazil, Romanian, Russian, Simplified Chinese, Spanish-Latin America, Spanish-Spain, Swedish, Thai, Traditional Chinese, Turkish, Ukrainian, Vietnamese
    Support VR
    {{vrNames}}
    NOTES CLIENT

    AI Generated Content Disclosure

    The developers describe how their game uses AI Generated Content like this:

    I have used Claude Code to create the game itself code and assets.

    LIRE LA SUITE
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