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Guild Wars 2 Mounts – How To Get A Mount
When figuring out the best way to approach any potential battle there are lots of things to consider. Which angle of attack is best? Who should I focus on first? Can I do a superhero landing? What animal should I ride in on? While all of these questions are valid, the only we want to answer here is which of the Guild Wars 2 mounts you should arrive on.
The Raptor is a dinosaur mount. It can leap across large distances and is very fast. While mounted on the Raptor you gain an extra one-hundred percent movement speed. You can unlock this scaley boi by doing the story mission Sparking the Flame. It attacks with a Tail Spin that has it jump towards a location and damage all nearby enemies.
The Springer is a giant bunny rabbit and the cutest of the Guild Wars 2 mounts. It makes jokes and constantly annoys a duck. Wait, wrong rabbit? Oh. This rabbit can jump incredibly high and can jump over cliffs, big old walls, or just for the hell of it. You can unlock this bouncy friend by completing the Highjump Ranch heart region in the Desert Highlands. It attacks using Cannonball which is a bit like what you would do in a swimming pool, but onto an enemy.
The Skimmer is a giant sand manta ray. It hovers above the ground which allows traversal over hazardous areas or even water. You can unlock this useful fellow by completing the Skimmer Ranch task region in the west of Elon Riverlands. It attacks by DOING A BARREL ROLL.
The Jackal is a large magical wolf that can teleport. It can also use special sand portals in the desert. You can get it at the Djinn Enclave in Sand Jackal Run, which is in the southwestern part of The Desolation. The Jackal can pounce at an enemy, damaging them and their nearby friends.
The Griffon is an owl bird-dog thing. It is the only one of the Guild Wars 2 mounts that can fly, but no higher than where it started. So you just need to find somewhere high to start and you are golden. You can unlock this after finishing the Path of Fire storyline. You’ll find some weird items with the word Strange in front of them which tell you where to go. If you follow this path through to its conclusion then you’ll gain access to this bird brain. It attacks by swooping at enemies as you would expect.
Don’t bug out but this is a giant beetle. You can gain access to some special barriers using it and even perform tricks in the air. Once you have finished Long Live the Lich, Forearmed is Forewarned speak to Spearmarshal Zaeim and then Gorrik in the Allied Encampment. You then need to collect Beetle Juice, a Beetle Saddle, and some Beetle Feed. It attacks by rolling into enemies.