"...a small, simple, but incredibly affecting story that showcases the power of the ability to encourage empathy through the most basic expressions of humanity and imagination" [- Gamespot ]
"Genuinely funny and heartfelt moments take place throughout, all working seamlessly together to create a commentary on the importance of friendships and the pain inherent in letting go" [- IGN ]
“I guess the music's nice-ish, but it sounds kinda ripped off from To the Moon...” - Developer's Aunt
From the creator of To the Moon: A simple, wordless 1-hour short about a boy who found an injured bird, told through a blur between reality and imagination.
A Bird Story is an interactive pixel animation with the sole purpose of telling a simple story. It is a standalone narrative, with its own beginning and ending.
*Note: This is not To the Moon 2, and is meant to be a much lighter, whimsical short.
A word of caution from the devs: This is a rather polarizing game, particularly for fans of To the Moon. As a guarantee with all games from Freebird, there is a 100% personal (confidential) refund policy with no questions asked; if it just isn't your cup of tea. Details here.
A story-driven experience with no dialogues
A mix between adventure game elements and classic RPG aesthetics
An original soundtrack tailored to the narrative
An espresso execution with no time drains
Liabilities for ingesting product not covered.
I'm one of those hyped players really expecting something worth it. Yes, A Bird Story works good as a "teaser" of what is yet to come, and it is a good message from the developer saying "hey, we are still alive and kicking", but it is so disappointing I can't say I recommend this "experience". I'm not going to write about how this is not actually a game, as that is something we've already talked about thousands of times. 99 % of the people playing this, have played To the Moon before, so, you won't be surprised at the lack of gaming mechanics this title has. A Bird Story is just a story and nothing else, and you are more like an espectator than a player. Nothing remarkable happens in this game. I wouldn't care much if that was it, but what's really bad is the fact the the game desperately tries to get your emotions as far as To the Moon. The music is brilliant, yes, but the whole game gives you the feeling that they are praying for you to be touched by it. There is nothing spontaneous in A Bird Story. Nothing Plain and simple: A Bird Story has everything that To the Moon didn't when it comes to how not to force someone to feel something.
I actually enjoyed To The Moon, so I expected this game to be at least of the same level of quality, but it doesn't even come close. Despite not having any text, it's still very easy to follow what's happening in this "game". Whereas To The Moon told a wonderful story, A Bird Story is just boring and predictable. It tells a story that didn't need to be told, and thankfully, it's short (as in under an hour long). If you want to support this developer or are interested in visual novels or interactive stories, buy To The Moon. A Bird Story isn't worth your time or money.
By now most people know the about the emotional triumph that is To The Moon. This is not that. Of course the dev states that several times in the game description but if you just read the majority of reviews you may be led to believe that these games stand on the same level. A Bird Story is very short, much too short for it's price tag, less interactive, and doesn't pack near the highs or lows of To The Moon. That being said, its not bad. The portrayal of a young boys day dreams melding with the reality of life was pretty enjoyable and most of the little emotional moments worked as intended but were dulled since it felt like the whole game was just a thin web stringing us along to each of these obvious points. My biggest problem is that there is a ton of potential for a much better, bigger game here that goes wasted. A look into that daydream/reality crossover in children that was not so singly focused and exploring the relationship between the boy and his mother as well as his classmates. Basically this plays like a demo for a much better game. Bottom line, this is overpriced for what it is at it's base price. If you can find it on sale this won't be a waste of your time but at full price only the biggest Freebird fans are going to get their money's worth. It does give some hope that Freebird will be able to recapture some of their To The Moon magic in a future, full-scale release though and that alone may justify it's existence.
Yes, this is made by the same people who created the masterpiece that is To The Moon. No, this is not anywhere near the same level of accomplishment. Throughout the whole hour it took me to complete this game, I felt like the creators still thought they were creating To The Moon because there were stylistic choices that didn't make much sense in the context of this game. In addition to this, they made this game PAINFULLY linear. Yes, even more linear than To the Moon. There was little to no thought within this game. You just walk along the set path that was created for you. Finally, what really upset me about this game is that nothing felt very emotional. While playing To The Moon, there were many points at which I was on the verge of tears. In this game, everything felt predictable, and I was so bored that the hour of gameplay couldn't go by fast enough. To The Moon was meant to be a videogame, and it was a true masterpiece. A Bird Story was meant to be a picture book that nobody ever took off the shelves.
I'm happy with Freebird's new release. This game is the emotional successor to "To The Moon" though it is not in anyway a sequel or a related game in plot. Freebird managed to take all the things that made To the Moon a success and repeated them in this game. Unfortunately the game isn't quite as good as To the Moon, possibly because we were wondering " how will they wow us this time?! " and had high hopes and when we didn't really see any innovation were a little let down. But still the game, has fitting sound track, and a solid story line and that is all that is really needed to make an adventure what it should be; the game is satisfying and lives up to most of our expectations from a developer that has now given itself a permanent spot on our gaming shelf. Love the character development and the original way in which the story proceeds, if you're looking for a simple but engaging story driven game, you've found it right here.
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