Anomaly 2 is a sequel to the critically acclaimed Anomaly Warzone Earth. Maintaining the core elements of the original, Anomaly 2 adds new features to the single-player campaign and finally puts your skills to a test in a completely unique experience: the dynamic tower defense vs. tower offense multiplayer mode!Read full description
All About Tower Offense vs. Tower Defense
Anomaly 2 is a sequel to the critically acclaimed Anomaly Warzone Earth. Maintaining the core elements of the original, Anomaly 2 adds new features to the single-player campaign and finally puts your skills to a test in a completely unique experience: the dynamic tower defense vs. tower offense multiplayer mode!
In the years following the invasion of Earth in 2018, the planet is overrun by alien machines. Humankind is on the verge of extinction. Banded together in huge convoys, they search the frozen tundra for food and supplies. Since the war, the roles have been reversed: now our species seems to be the Anomaly on a machine-controlled planet. Your convoy, Commander, is called Yukon.
Anomaly 2 takes the RTS tower-offense concept from Anomaly Warzone Earth to a new level. The core elements of the original – tactical planning and the on-field Commander to support troops in combat – are spiced up by a number of important new features.
Morph your troops into war mechs to discover the new face of strategy: each unit has a different mech form with various abilities to help you overcome specific combat situations.
Engage in a multiplayer experience unique to Anomaly 2: tower defense vs. tower offense. Play as the towers and destroy the humans or lead the humans to annihilate the alien towers.
Fight across a post-apocalyptic world in a new single-player campaign that offers a more intense strategy experience than the acclaimed original.
Carve your own path to victory and create your ultimate battle squad. With over million tactical combinations to build your squad, your options in combat are nearly endless.
Dive into a beautifully rendered world, thanks to the team’s upgraded and improved visual engine.
Experience alternative endings dependent upon your approach to enemy machines in the campaign.
11 bit studios S.A. 2013 - All rights reserved
An improvement on the first one. The ability to swap your units into different forms is good, although I always have to bring up the menu to do it. Since a basic click moves your commander, trying to double-click to transform your guys in the heat of battle never seemed to work well. More units and tower types are welcome additions. I like that they added in some specific counters for certain types of builds, but it does still wind up being a little shallow. Main campaign is good, but I don't have much desire to go back and replay it on the higher difficulties. The multiplayer sounds cool, but I don't know for sure, since I've never been able to play an actual game. There never seems to be a single person on. I have my doubts about the balance, since it seems like they gave the towers player some abilities that would make it near-impossible to lose. Nonetheless a fun experience.
Anomaly was quite a surprise, and Anomaly 2 improves upon it even more. You once again control a line of attackers and try to take out the enemy towers. One big difference here is that your units can transform into different ones whenever you want, and this is a key element in this sequel. Some attackers are more effective against certain towers in one form than the other. It just improves from the already solid foundation that the first Anomaly set up. I really hope we'll get Anomaly 3 one day.
It's tower defence in reverse, where you play the waves of attackers who try to get past the towers. Which is great idea, except that instead of getting to pick what troops you're going to send against the defenders each wave, you instead just watch a small convoy of vehicles that NEVER STOPS sloooowly crawling forward (presumably the initial alien attack destroyed the gear shift factories so all vehicles are stuck going 10 km/h) and occasionally drop buffs on them. Wait, no, that was the first game. This game copies an element that was in the console versions of the first game, where you run around (about three times faster than the vehicles!) as a commander and draw the towers' fire and stuff, just to really drive home the feeling of frustration and powerlessness. You know, just to make it absolutely clear that you aren't a badass warlord choosing which troops deserve the honor of attacking the pitiful defenders, cowering in their towers.
Having played this on both my tablet and the pc, the visuals are striking beautiful. I enjoyed the snow maps, an environment I've liked ever since Lost Planet. The improvements made over Anomaly 1 are apparent as well. your "towers" aren't just mobile now, they can morph into other units which is amazing and lets you adapt to the enemy's towers. If anything, I would say this game is a tower assault rather than a tower defense game. Being allowed to choose your routes and units on the fly has really made this game worthwhile. Sadly though, the multiplayer base is very very low as I couldn't find anyone to play with. Still, anomaly 2 is at it's best as a single player game. I recommend this to anyone looking for a new take on tower defense games.
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