From the people who brought you Sins of a Solar Empire comes a new massive-scale real time strategy game. The human race is under assault by a race of machines who seek nothing short of total annihilation.
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The human race has expanded into the galaxy thanks to the wonders of the technological singularity. You have become so powerful that you can manage vast armies across an entire world that provide you with an ever greater galactic empire.
Now, humanity is under assault by a new enemy. Calling themselves the Substrate, they seek to annihilate the human race from existence. You, as an up and coming member of the Post-Human Coalition, must deal with both this new menace as well as renegade humans trying to lay claim to their own worlds.
Ashes of the Singularity: Escalation takes everything that was in the award-winning hit strategy game, Ashes of the Singularity and expands on it in every way. Bigger worlds. More players. More units. More story. More everything.
Play as the Post Human Coalition or their eternal foes the Substrate and battle for control of the galaxy. Experience maps of unprecedented size and detail with the unparalleled power of the world’s first native 64-bit RTS engine, Nitrous.
Enjoy the game online with friends in ranked or unranked multiplayer mode or play it by yourself against a powerful non-cheating AI in skirmish or campaign mode. No matter what mode you play, strategy is the key: deciding what technologies to research, where to send your armies, how to manage your economy, and what units to construct are crucial to victory.
The new features of Escalation add to the base game and pave the way for even bigger battles, more diverse strategies, and exciting wars across unique worlds and complex maps. The conflict has escalated, and it’s time to choose a side.
Copyright © 2016 Stardock Entertainment and Oxide Games. Ashes of the Singularity and Ashes of the Singularity: Escalation are trademarks of Stardock Entertainment. All rights reserved.
The previous release felt like there were not enough unit types. Clearly, this has been fixed. I have yet to run into another skirmish (1v1 vs. AI) where the computer AI just sat there at the other end with his engineer idle the whole time, as I slogged my way through the defending neutral units to get to him. So hopefully that has been fixed -- I think the AI unit-scripting went off the rails at times with the previous release. As a Supreme Commander owner/player, I can finally say that 'Ashes' has significant potential -- the game engine is fairly well-developed. And the expansion possibilities are up there. You don't have quite the same feel as with SC/SC2 where you're walking around in a unit yourself. Not sure why they ditched that element -- which certainly upped the suspense, and added quite a bit to the game. A third playable race would have been better, I think. SC has 3 -- each very different. With a bit of further engine development, and support from the community through purchases, maybe a third race could be added... If you buy this game make sure you check your machine specs, it is a graphics high intensive game. You need a fairly powerful rig for this game. You need a solid state drive to run it and a hefty graphics card to run it smooth. The reason is you can zoom in and out of the map just like you could in Supreme Commander. So, yes my play time is low, but I can say this is an amazing game as I am a veteran RTS gamer. It will make you rethink your strategy. The first real mission past the tutorial missions I had no clue as to how to win it with normal setting, I got wiped out a couple of times. Then I tried very easy and got my butt handed to me. I had to rethink my strategy and I finally beat the AI. I give it thumbs up because it is a very fun game that gets your mind going. I am usually a single player type, so this review is from the single player point of view. If you have a powerful rig and love RTS?s then this is the game for you.
What little is lacking is only in content, and it seems they are continually adding to it. There is very little combat micro, the only think to have anxiety over is how quickly and safely you can expand. From there, you have multiple strategic options to achieve victory, all of which focus on exploiting macro - both in and out of combat. Think Planetary Annihilation, with just one planet, and no Dox. What micro there is... involves timing/coordinating distinct armies, in combat, and positioning & timing of base defenses & economic expansion, out of combat. Pretty standard, exciting RTS-stuff, just none of that Warcraft III unit-micro. Game mechanics are easy to learn, difficult to master. Massive maps and gorgeous graphics make the game feel as if it is moving slowly (or evolving strategically) but rest assured... once things get going, there will be clicks!
A fun strategic game that will probably keep you playing this game forever. Amazing effects, graphics, animations and game features. If you have played League of Legends before, it looks something like that. Also, if you compare, it is better and smoother than Supreme Commander. In the game, you are controlling units to fight your opponent. The UI allows you to see all the unit you have and some other things. It?s very informative, but also a little hard and complex to read at the same time. It is definitely worth buying if you love strategic games. This game deserves more attention!
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