In the explosive finale to the Arkham series, Batman faces the ultimate threat against the city he is sworn to protect. The Scarecrow returns to unite an impressive roster of super villains, including Penguin, Two-Face and Harley Quinn, to destroy The Dark Knight forever.Read full description
”IN AN ERA OF HAND-HOLDING, ARKHAM KNIGHT IS REVOLUTIONARY” - [Polygon]
”Batman: Arkham Knight is an impressive game on almost every level, with non-stop variety and great action. RT” - [IGN]
In the explosive finale to the Arkham series, Batman faces the ultimate threat against the city he is sworn to protect. The Scarecrow returns to unite an impressive roster of super villains, including Penguin, Two-Face and Harley Quinn, to destroy The Dark Knight forever. Batman: Arkham Knight introduces Rocksteady's uniquely designed version of the Batmobile, which is drivable for the first time in the franchise. The addition of this legendary vehicle, combined with the acclaimed gameplay of the Batman Arkham series, offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City. Be The Batman.
The Bat is back! Batman: Arkham Knight arrives as one of the top PC games of the summer! The journey that started with Batman: Arkham Asylum and continued through Batman: Arkham City approaches an epic finale as the Caped Crusader faces off against The Scarecrow, Penguin, Harley Quinn, and the eponymous, mysterious Arkham Knight himself. But this time, Batman won't be fighting alone.
We're excited to team up with the likes of Azrael, Oracle, and Nightwing but perhaps most thrillingly of all, now we get to take the Batmobile for a spin! We can't wait to get behind the wheel and start chasing down thugs on Gotham's streets, before transforming into a bat-tastic tank and unleashing some serious explosive justice. Arkham Knight is shaping up to be the most ambitious game Rocksteady have attempted, and it has all of the tools to live up to the hype.
BATMAN: ARKHAM KNIGHT software © 2014 Warner Bros. Entertainment Inc. Developed by Rocksteady Studios.
BATMAN and all characters, their distinctive likenesses, and related elements are trademarks of DC Comics © 2014. All Rights Reserved. WB GAMES LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc. (s14)
This game is easily the worst of Rocksteady's trilogy. Even Arkham Origins was better than this game. There is a ton of content in this game. It took me over 20 hours and I still have at least another 5-10 hours of content remaining, not including all the Riddler trophies I missed. So this game can easily take about 40 hours to 100%. The Batmobile, while fun to use, is way overused in this game. You constantly need it for puzzles and battles as there are tanks all over Gotham and you can't take them on without the Batmobile as you will just die if you try. The story is weak and predictable. The Arkham Knight's identity is obvious from the start, so the fact that you have to wait for nearly the entire game for them to tell you what you already know is ridiculous. Even the boss fight against him is pathetic as it's just a sneaking game to get underneath him a few times. The Scarecrow is also a disappointment. He cannot carry this game on his own and he never really does anything to make an impact. There's a neat segment far in where he unleashes his fear gas on Gotham, but that's about it. The shouldn't have killed the Joker in the 2nd game or they at least should have used someone else for the finale. The boss fights across the board are terrible, like all others in this franchise. Rocksteady never got them right aside from Mr. Freeze and Firefly in previous games. The graphics are great. There's a lot of replay value as there's a new game plus mode which makes the game harder since it removes the signals that appear over an enemy that would otherwise tell you what move to use or when to dodge. Overall I would say buy this game. Even though it was disappointing, it's still an excellent game and well worth playing. It's just the worst of the Arkham games.
I have played every batman game and this one is probably one of my favorites. Granted I got the game way after it was fixed, and I love red hood. The Batmobile combat is very smooth, and the combat system is as fluid as ever. It's more of the same, but that's not a bad thing. So, if you like the other games then you will definitely want to get this one.
Arkham Knight is the final game in the Arkham series and has Batman and his allies going up against Scarecrow and the Arkham Knight as well as a new militia faction that has taken over Gotham City after an evacuation. At different points the game allows you to play as five playable characters (Batman, Nightwing, Red Robin, Catwoman, and Arael), usually for a short time in the story mode or in the games challenge mode maps (eight if you buy three of the DLC packs or the season pass which adds in Batgirl, Harley Quinn, and Red Hood), giving you the most character options the series has had since having four in Arkham City. The new game further expands on combat options with triple counters, characters grabbing you from behind you you hitting them to break free, making use of all the character types the series has seen so far and new ones, countering at the right time while moving towards enemies now throws them, and there are now sections where you fight with an ally and switch between characters or do co-op takedowns. Fear takedowns, that can have you chaining three to five knock outs, look cool, and while they can be overpowered there are some new enemies that can detect you in different way or that can heal knocked out allies to make things a bit more difficult. The Batmobile is a new addition that unfortunately becomes more of an annoyance, fighting with it is just really easy and you are frequently forced to use it in puzzles or story areas which just slows the game down, some of the race activities for the car are well made though. You have some new movement options and upgrades that allow you to get around the city quickly, such as launching out of the Batmobile, being able to throw gadgets while gliding, or being able to launch yourself much further than before with your grapple hook. The Joker is played by Mark Hamill again and has some great moments, but the main antagonists aren't interesting and it is easy to guess who the Arkham Knight is. The Scarecrow actually ends up being really boring which is a shame after his great moments from some of the other titles. The Riddler's trophies have become more annoying to collect and he is doing odd things like setting up race tracks but you can do almost all of his activities just by progressing through the game without finding set amounts of his trophies. Other more major antagonists either are captured quickly in a short mission or are low tier villains that just aren't that interesting. The game's weird obsession with the Batmobile continues when it comes to boss fights with you fighting the Arkham Knight in three different vehicles and then once on foot where all you have to do is avoid his line of sight when he sits in place, Deathstroke even makes an appearance if you finish enough missions but even that fight is him in a tank that you will likely destroy just by firing your secondary weapons at it. There are no good on foot encounters with any of the named characters, even Two Face was easily taken down with a new Fear takedown the moment he appeared where in the previous games named characters would recover and continue fighting. Some more story based missions and more popular villains from previous games were added in different DLC packs. Henchmen dialogue seems more amusing this time around and it is nice to see some of the regular enemies actually run from you on the street. The game puts you in Gotham instead of just a small confined area or the asylum but it empties the city giving you a large and dull environment that feels like a wasted opportunity, it would have been nice to at least run into some people who stayed or that were unable to leave. There are a lot of side activities but most aren't that interesting, saving firefighters is just you beating up the people guarding them, destroying road blocks is just beating up the guards in a little blocked off section, following a serial killer is just finding and scanning hanging bodies, disarming bombs is just fighting waves of drones with the Batmobile. Many of the other activities will have you searching around the city for them which tends to get old fast. It's a shame that fear has never been made more of a mechanic in the predator sections, this would have been the entry to do it with the focus being around the Scarecrow. It's an enjoyable entry in the series with the usual good gameplay, even though not everything new that has been added is good, it doesn't do much to improve upon the stealth formula or city design, the original predator maps weren't made for all the characters in mind, it is held back by the Batmobile always needing to be included, and you are only able to travel around the city in single player as Batman this time around. I prefer Asylum and City for story and Asylum for it's world design but if you want another good Batman game or were a fan of the challenge maps and playing as different characters you should enjoy this.
After a a long time waiting I decided to give it another shot as it distanced from the initial problem that it had and for as much as I played it,the more interesting it got.All I can say it's that the story it's a really good one,captivating and the villans unleashing hell on the streets of Gotham,a hell far worse than the previous games from the series. Gotham it truly looks astonishing,never-ending rain reflecting all the distruction from the streets.I can for sure say that they really worked on creating this awesome Gotham with all the missions and investigations that you have to do,adding the story you get an awesome game with a lot of content and a high value of replay. You also get to drive around the batmobile,and here I get to say that this thing might feel a bit repetitive mainly because you need to use the batmobile where is not the case or when you might not want to use it but you need to use it and there is no way to get past an objective where you need to use batmobile without it and by this I mean,destroying a wall,pulling down something,EMP something and of course the chases which in my opinion are the only thing you need to use batmobile at.Villans have reasons to do what they do especially Scarecrow and these reasons and their actions can drastically change your opinion about them.Takedowns also got improved and you can now assits some unique combat moment,some brutal than the others. As I can see a lot of reviews has changed overtime and a lot of people now praises the game because of the optimisation it got since the release and I agree with them but also the game it's not in 100% condtion of optimisation but it is in a great one compared to the initial release.I highly recommend this game to anyone that wants to buy it and are not sure if it's worth it although I have to say that this game it's not a dificult one so if you are seeking a bit challange you might want to stay away from it.Also I recommend it to people that had it before to retry it and enjoy it this time.
Yes, Arkham Knight is one of the worst ports ever made and I won't justify that, but if you only talk about the game itself it is so good you will even forget about that. The Arkham trilogy (+Origins) is one of the best sagas ever made. I loved Arkham City -and I still think it is a better game than Knight- and Asylum, and it represents everything I expect from a videogame these days: a good story, new mechanics and gameplay elements at its best. Arkham trilogy set the standard for a new genre based in the classic beat 'em up games. Arkham Knight has enough new features to make it worth it. The structure is the same that we played in City, an open world experience full of secondary objectives, riddle collectibles -way better than the average collectibles since almost each one of them is a tiny challenge- and places to visit. What's new comes mostly from the Batmobile, an incredible machine able to transform from a car to a tank just by holding a button. There is much more into the Batmobile than that, as it is actually just another new gadget to be used by Batman in different puzzles and situations. Being a car is the less important thing when it comes to the Batmobile, as it is not even needed for that since Batman can glide all over the city in a pretty fast way. Storyline is good, but I got a little disappointed at some point as something that I was expecting happened. No big surprises but still a good story. You are going to love this as much as the previous titles from the Arkham series, just have in mind that you will need a powerful PC to run this.
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