Explore an open sandbox environment which, depending on your intention, could have or could not have a foreseeable end. But as you investigate further, you may notice some suspicious activity including animals that would not normally be found in an area like this and some inconsistencies that lead to more questions. It is up to you to discover the answers.
Craft items, quench your thirst, satisfy your hunger, fend off animals… What will you really need to escape the island? The answers are waiting.
The community will help us plan what will come next! Would you like to see more items, animals or even locations to explore?
Uncover a story that unfolds with new updates
Craft items using a combination of objects and methods like tying and cutting
Lose blood, break bones, become poisoned and stave off hunger and thirst
Varying weather conditions that affect gameplay
Procedurally generated items that the player must find to leave the island
Dangerous animals including wolves, snakes and sharks
Permadeath – Will you be able to escape the island or will you succumb to its menace?
Excalibur Publishing - All Rights reserved @2015 Merge Games - All rights reserved @2015
Stay away. This is an Early Access-title that the developer decided to release as it was because they either ran out of patience, money or motivation (or all), and not a polished game. It has a story you can complete, but come on; this is not a title you should sell as a full release, nor should anyone be fooled into buying it. This is just money-grabbing at its worst and an example of what causes players to distrust EA-developers these days.
Better Late than DEAD is every survival game ever. You gather resources to craft stuff, which you use to survive and gather more resources to craft more stuff to survive. Repeat until you win, die, or get bored. And you will get bored. Better Late than DEAD does not do anything to mix up the formula. It has the stamina, hunger, and thirst that come with every survival game these days, and you need to keep these up in order to survive, as well as your standard health bar. The resource gathering/crafting system system you use is every resource gathering/crafting system ever: punch a rock to collect rocks and punch a tree to collect wood, then combine to create an axe, use to collect more rocks and wood, rinse and repeat ad infinitum. This applies to every item you collect/craft in the game and gets very boring very quickly. However, that’s not all that’s wrong with Better Late than DEAD. The game controls very poorly and the graphics/art style is very unappealing. In fact, the game can look downright painful at times. The only thing Better Late than DEAD does differently is that it gives you a third person perspective. And a beard. That’s it. Do not buy Better Late than DEAD. Buy Minecraft. Buy ARK: Survival Evolved. But do not buy Better Late than DEAD; it is the epitome of uncreativeness in video games short of buying/stealing Unity assets, putting them into your game without any thought, and calling that a game.
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