"It's a game in which story, setting, and gameplay are expertly blended to create an experience that's as thought-provoking as it is entertaining." - IGN
"_The weapons are better. The plasmids are better. The enemies are better. At some points, even the storytelling is better. _" - GamesRadar
Set approximately 10 years after the events of the original BioShock, the halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster has been snatching little girls and bringing them back to the undersea city of Rapture. Players step into the boots of the most iconic denizen of Rapture, the Big Daddy, as they travel through the decrepit and beautiful fallen city, chasing an unseen foe in search of answers and their own survival.
Multiplayer in BioShock 2 will provide a rich prequel experience that expands the origins of the BioShock fiction. Set during the fall of Rapture, players assume the role of a Plasmid test subject for Sinclair Solutions, a premier provider of Plasmids and Tonics in the underwater city of Rapture that was first explored in the original BioShock. Players will need to use all the elements of the BioShock toolset to survive, as the full depth of the BioShock experience is refined and transformed into a unique multiplayer experience that can only be found in Rapture.
Evolution of the Genetically Enhanced Shooter: Innovative advances bring new depth and dimension to each encounter. New elements, such as the ability to dual-wield weapons and Plasmids, allow players to create exciting combination's of punishment
Return to Rapture: Set approximately 10 years after the events of the original BioShock, the story continues with an epic, more intense journey through one of the most captivating and terrifying fictional worlds ever created
You are the Big Daddy: Take control of BioShock’s signature and iconic symbol by playing as the Big Daddy, and experience the power and raw strength of Rapture’s most feared denizens as you battle powerful new enemies
Continuation of the Award-Winning Narrative: New and unique storytelling devices serve as the vehicle for the continuation of one of gaming’s most acclaimed storylines
Genetically Enhanced Multiplayer: Earn experience points during gameplay to earn access to new Weapons, Plasmids and Tonics that can be used to create hundreds of different combinations, allowing players to develop a unique character that caters to their playing style.
Experience Rapture’s Civil War: Players will step into the shoes of Rapture citizens and take direct part in the civil war that tore Rapture apart.
See Rapture Before the Fall: Experience Rapture before it was reclaimed by the ocean and engage in combat over iconic environments in locations such as Kashmir Restaurant and Mercury Suites, all of which have been reworked from the ground up for multiplayer.
FPS Veterans Add Their Touch to the Multiplayer Experience: Digital Extremes brings more than 10 years of first person shooter experience including development of award-winning entries in the Unreal® and Unreal Tournament® franchise.
© 2002-2013 Take-Two Interactive Software and its subsidiaries. BioShock, 2K Games, the 2K Games logo, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc. All Rights Reserved
This is another great game, though it doesn't exactly live up to its predecessor. The mechanics are much the same as the previous installment, though some minor improvements have been made to the combat and genetic skill trees to make it slightly more fluid. All this taken into account however, the story feels like much more of an afterthought than did that of the first game (probably because, to a point, it was). Although it is still a great shooter, you don't lose much of the bioshock experience by leaving this particular installment out. Great mechanics, great atmosphere, great graphics, but the story is definitely lacking. This game was truly amazing, great graphics, great gameplay, and it required you to think about how you were going to go about things. While it can be hard to die sometimes, that did not prevent me from failing the big brass balls achievement quite a few times. Being a big daddy feels powerful and great, it's an immersive experience in which you feel like you can take on the world.
I suppose the obvious thing to say would be that if you liked the first game, then you'll like this one as well since they're quite similar. However, there are a few things about Bioshock 2 that both help and hurt it. One different way one could look at this game is as an extension of the world-building from the first game, expanding the setting and atmosphere. Unfortunately, while the multiplayer aspect is fun and interesting, it's not as in use as it once was, and effort will be needed in order to participate. In conclusion, while it may not be as well-received as the first one, it's still a fun game that belongs in the Bioshock series timeline.
This game is totally bonkers. Kooky, wacky, and super fun. I went into this one not knowing anything about the Bioshock universe and what a great surprise this turned out to be. Bioshock 2 is unlike anything I was expecting. I dig it. A Howard Huges type industrialist decides it would be a great idea to build New York City deep in the ocean, post World War II. The seafloor city he creates is called Rapture. Over the years everyone who moves in ends up going nuts. The citizens find out a sea slug can be turned into underwater super-meth so they end up addicted as 1950s era zombie drug fiends wearing tuxedos and cocktail dresses. And they join a cult. It's kinda rad. Nobody is keeping up with any building repairs so the whole city is falling apart- and flooding. Rapture's underwater city scape is a nice mix of run down collapsing atomic age buildings and colorful exterior seafloor areas. It's got a nice atmosphere complete with a big band soundtrack and lots of corny fifties kitch that works really well in-game. It reminded me somewhat of Fallout 3 with regard to the black humor and goofy vintage advertisements all over the place. On a side note I'd recommend playing both Bioshock 2 and Fallout 3 back to back. They compliment each other well. In Bioshock 2 you are a weirdo deep sea construction worker with bad breath roaming around in a metal diving suit called 'Big Daddy'. You've got a decade old headache... the underwater bad guys punked you and ripped off your kid. So it's understandable why you are a hater and extra pi$$ed off. You also happen to have some serious telekinetic powers plus a gnarley drill you can gut people with. That's just for starters. Later on you'll pick up a rivet gun, an antique shotgun, a spear gun, and some other odd weapon doo-dads that will put the hurt on hipster brainwashed junkies. Your job is to wreck these jerks and reunite with your little sister. Easy beans, right? The game has a setup whereby you can choose what weapons you want to upgrade incrementally, but there are a limited amount of upgrades available on each level. So choose wisely. Another interesting dynamic is you can literally make the game more difficult on the fly by triggering more boss fights. Attack other Big Daddies as you encounter them to adopt their kid (little sister), or not. If you do whack 'em and snag their little sister you have another choice available to either rescue them or pimp 'em out and harvest the loot. Rescue them enough times and you trigger yet another boss fight. That's pretty cool because you can make the game more painful with more boss fights and get rewarded accordingly or make it easier and not have to brawl as much. It's entirely up to you how you want to play it. The benefit to taking the long hard road and making it tough is you get loot to upgrade your telekinetic powers. One of my favorites turned out to be Hypnotize. Roll into a room with a handful of junkies wandering around loose and Hypnotize them to start an entertaining prison brawl. You can kick back and snag the loot when it's all over. Due to a fair amount of complaints about the Bioshock 2 Remastered version not working well or at all because of a ton of bugs and glitches I decided to play the regular version on my system. The regular version of Bioshock 2 was super stable with no issues to report.
Many people don't see Bioshock 2 with good eyes... for some reason. The most probable reason for that is the fact that the game had so many changes from the previous one - being made by a different developer (a different branch of 2K Games from the one that created Bioshock) -, though without a doubt it fits well into the Bioshock universe. Still, that didn't prove to be a bad choice in this case - at least, not in my eyes. Some of the weapons and gameplay elements return, partially in different forms, while some are completely new. That is to be expected, seeing as the protagonist isn't an 'amnesiac puppet' like in the first game, but an 'amnesiac father' this time. A big daddy to be more precise (remember these guys from the first game?), that is on a quest of saving his (big) daughter. The plot isn't as straight-forward as you might expect and while perhaps it's not as good and intriguing as it's predecessor, it certainly gets the job done, raising plenty of hard questions and greatly expanding the rapture universe and it's history. Again, there are multiple endings, this time determined by some deeper and harder choices than last time - I'd say even relating to what kind of person the player is - and generally providing more closure than in the previous game's case. I won't talk as much about the gameplay because there is much more to cover than before, and I think it's better if you experience it fresh on your own. Needless to say, it is probably the game's strongest point this time around. You'll probably agree with me, especially after trying the multiplayer that comes with the game, proof that more effort has been put into this aspect for the sequel. The graphics and sound are generally of the same quality, with some changes of nuance to fit the game's newer theme. While the sequel may not be as profound and thought-provoking as the first game, it is definitely a welcome addition to the list of great games, and it should be the same for the list of games you've played too!
Bloody amazing! The original game went beyond those cliched first person shooters and in creating a sequel, the developers have fleshed out the city of Rapture even more but more importantly, have streamlined the gameplay, making it a thoroughly enjoyable experience. Of course, without the detailed characters and story of BioShock 2, it would not have reached these levels and of course, the luscious graphics. Add in dozens of secrets, multiple endings and of course a very sturdy multiplayer engine and the developers have covered all facets in this extraordinary game. From the very first moments, BioShock 2 holds an iron grip over you throughout the entire experience as you're given a violent tour of the legacy of Andrew Ryan's Rapture and the repercussions of his troubled dream. Some may say, it's the same as the previous game but I digress, it's a whole new chapter to this amazing underwater universe and if you don't believe me, rent it first. Highly recommended!
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