"It's a game in which story, setting, and gameplay are expertly blended to create an experience that's as thought-provoking as it is entertaining." - IGN
"_The weapons are better. The plasmids are better. The enemies are better. At some points, even the storytelling is better. _" - GamesRadar
Buying BioShock 2™ Remastered gets you BioShock 2™!
BioShock 2 provides players with the perfect blend of explosive first-person shooter combat and compelling award-winning storytelling. The halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster has been snatching little girls and bringing them back to the undersea city of Rapture. Players step into the boots of the most iconic denizen of Rapture, the Big Daddy, as they travel through the decrepit and beautiful fallen city, chasing an unseen foe in search of answers and their own survival.
You receive the call: Tenenbaum desperately needs you to steal as much ADAM as possible, to help thwart Sofia Lamb's insane plan. Enter the Protector Trials: frantic combat challenges designed to push your mastery of weapons and Plasmids to the limit. The goal in each Trial is simple: get your Little Sister to an ADAM-rich corpse and keep her safe while she gathers precious ADAM. Opposition mounts as your Little Sister nears her goal – will you survive the onslaught?
Each Trial features three unique weapon and Plasmid load-outs, keeping the challenge fresh, as well as a fourth bonus load-out the player receives when all previous load-outs are completed.
© 2002-2013 Take-Two Interactive Software and its subsidiaries. BioShock, 2K Games, the 2K Games logo, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc. All Rights Reserved
If you liked the first BioShock, the second part will not fail your expectations. Gameplay remains almost identical to the first one, but has undergone only minor improvements (such as the ability to use weapons and plasmids at once, or redesigned hacking). The story is very good. Not as good as the one though, but still will provoke you to think. We again have the brilliant, dark and overwhelming Rapture climate known from the first part. Worth playing.
Bioshock 2 is set in Rapture, a 1950's underwater version of New York. Filled with psychotic, genetically altered mutant humans, Splicers, your character must attempt to survive and escape the city by saving, or harvesting, the Little Sisters, in order to obtain Adam, a genetic material that enhances your abilities. Its one of the best franchises that I've played, mixed with action, horror and an intriguing story. I highly recommend this game, whether you play FPS, horror or simply story driven games.
This is another great game, though it doesn't exactly live up to its predecessor. The mechanics are much the same as the previous installment, though some minor improvements have been made to the combat and genetic skill trees to make it slightly more fluid. All this taken into account however, the story feels like much more of an afterthought than did that of the first game (probably because, to a point, it was). Although it is still a great shooter, you don't lose much of the bioshock experience by leaving this particular installment out. Great mechanics, great atmosphere, great graphics, but the story is definitely lacking. This game was truly amazing, great graphics, great gameplay, and it required you to think about how you were going to go about things. While it can be hard to die sometimes, that did not prevent me from failing the big brass balls achievement quite a few times. Being a big daddy feels powerful and great, it's an immersive experience in which you feel like you can take on the world.
I suppose the obvious thing to say would be that if you liked the first game, then you'll like this one as well since they're quite similar. However, there are a few things about Bioshock 2 that both help and hurt it. One different way one could look at this game is as an extension of the world-building from the first game, expanding the setting and atmosphere. Unfortunately, while the multiplayer aspect is fun and interesting, it's not as in use as it once was, and effort will be needed in order to participate. In conclusion, while it may not be as well-received as the first one, it's still a fun game that belongs in the Bioshock series timeline.
This game is totally bonkers. Kooky, wacky, and super fun. I went into this one not knowing anything about the Bioshock universe and what a great surprise this turned out to be. Bioshock 2 is unlike anything I was expecting. I dig it. A Howard Huges type industrialist decides it would be a great idea to build New York City deep in the ocean, post World War II. The seafloor city he creates is called Rapture. Over the years everyone who moves in ends up going nuts. The citizens find out a sea slug can be turned into underwater super-meth so they end up addicted as 1950s era zombie drug fiends wearing tuxedos and cocktail dresses. And they join a cult. It's kinda rad. Nobody is keeping up with any building repairs so the whole city is falling apart- and flooding. Rapture's underwater city scape is a nice mix of run down collapsing atomic age buildings and colorful exterior seafloor areas. It's got a nice atmosphere complete with a big band soundtrack and lots of corny fifties kitch that works really well in-game. It reminded me somewhat of Fallout 3 with regard to the black humor and goofy vintage advertisements all over the place. On a side note I'd recommend playing both Bioshock 2 and Fallout 3 back to back. They compliment each other well. In Bioshock 2 you are a weirdo deep sea construction worker with bad breath roaming around in a metal diving suit called 'Big Daddy'. You've got a decade old headache... the underwater bad guys punked you and ripped off your kid. So it's understandable why you are a hater and extra pi$$ed off. You also happen to have some serious telekinetic powers plus a gnarley drill you can gut people with. That's just for starters. Later on you'll pick up a rivet gun, an antique shotgun, a spear gun, and some other odd weapon doo-dads that will put the hurt on hipster brainwashed junkies. Your job is to wreck these jerks and reunite with your little sister. Easy beans, right? The game has a setup whereby you can choose what weapons you want to upgrade incrementally, but there are a limited amount of upgrades available on each level. So choose wisely. Another interesting dynamic is you can literally make the game more difficult on the fly by triggering more boss fights. Attack other Big Daddies as you encounter them to adopt their kid (little sister), or not. If you do whack 'em and snag their little sister you have another choice available to either rescue them or pimp 'em out and harvest the loot. Rescue them enough times and you trigger yet another boss fight. That's pretty cool because you can make the game more painful with more boss fights and get rewarded accordingly or make it easier and not have to brawl as much. It's entirely up to you how you want to play it. The benefit to taking the long hard road and making it tough is you get loot to upgrade your telekinetic powers. One of my favorites turned out to be Hypnotize. Roll into a room with a handful of junkies wandering around loose and Hypnotize them to start an entertaining prison brawl. You can kick back and snag the loot when it's all over. Due to a fair amount of complaints about the Bioshock 2 Remastered version not working well or at all because of a ton of bugs and glitches I decided to play the regular version on my system. The regular version of Bioshock 2 was super stable with no issues to report.
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