Explore the worlds of Californium, a first person exploration game where you are a writer trapped into shifting realities. Will you find what’s behind the simulacra ?
Berkeley, 1967. You are Elvin Green, a writer whose career is not better than his sentimental life. Besides, the day starts badly : your wife Thea left you a break up letter. As for Eddy, your editor, he summons you : ""you are a writer who does not write"" - you should find yourself another editor.
Your world is falling apart. Too much acid and cheap booze ? Too many sleepless nights stuck to your typewriter, powerless to tackle your first novel ? Your poor mental health is collapsing. Luckily this nightmarish world is unstable, you can extract yourself from it and thus access another reality! You have nothing to lose!
World 1 - Berkeley in 1967, hippies and the widespread use of various substances. You're facing a desperately blank page.
World 2 - Berkeley is now the ultra patriotic capital under a global surveillance society. Despite the recognition, are you subject to an existential instability?
World 3 - A nuclear disaster has left Earth in ruins. On Mars, the only surviving humans are working for the Consortium. Your ascension is rapid but still does not satisfy your ambition.
World 4 - No more mark, everything that was your reality, which structured your existence is only a gigantic chaos. How to find your bearings in this world that eludes you?
Recent Updates March 2016:
Last update : 2016-03-02
v1.04 - save
fix elevators that did not move (lazy guys)
fix an error in chapter 6 preventing from ending the game
fix keystroke sounds were not correctly loaded depending on the loaded world
fix memory foorprint has been consequently improved
fix improved colliders (chapter 1, 2 and 3)
added save system: continue now catches how many alternate reality bubbles you discovered and how far you went through the narration
added warning message when launchin new game or selecting chapters as it will override your current save
v1.03 - cleaning
fix chapter 4 collider on exit of the museum's elevator
fix chapter 3 collider in office space on anomalie reveal
fix loading language properly when switching in option menu after launching the game once
fix assigning custom input keys after restarting the game
v1.02 - day two
fix typos in english
fix various collisions across the game
fix credits visual glitch
fix calling pause menu during credits
fix an error when going in front of the TV in chapter 6
fix german voice of Shine in chapter 2 was not playing
added OST zip within game source folder for everybody to enjoy
added warning message about current game save capabilities when leaving a chapter
v1.01 - day one
fix lots of collisions in chapter 2, 3 and 4
fix STEAM should now exit properly
fix camera can now rotate during migraine
fix circle crosshair showing during typewriter sequence
fix 'by default' option now update values based on system language
added language detection based on system language (on first startup)
added default keys to ZQSD or WASD based on system language (on first startup)
added support for custom resolution through command lines : -width=[number] & -height=[number]
© Copyright Darjeeling / Nova Productions / Arte France
This game is a literal acid trip. 420/10 recommend. It's a bit difficult to navigate on a track pad for the puzzles. This is one of those games, that tells a great visual experience and gives a message, at the cost of a sorta flakey ending. The conclusion left me feeling a bit empty but I appreciate the journey the game took me and the path it took through several constructed worlds.
From the mind of the french developpers of Darjeeling and Nova Production, Californium is a first person adventure game created to complete a documentary about Philip K. Dick released by the french TV channel Arte. The game is inspired bt K. Dick's life. You're Elvin Green a young writer with no success. Your wife and kid just have abandoned you and your editor is about to end your contract. It's a very bad day for you and it takes a twisted and bizarre turn. Your town, Berkeley, is now very strange. Everyone is in 2D like the characters of some comic books and you're experience some hallucinations. The only way for you to escape this situation is to find every anomalies of this strange world. The game is filled with references to Philip K. Dick's work and other Science Fictions novels. The visuals are good and colorful. However Californium is the epitome of the walking simulator genre. Like Dear Esther, Gone Home or more recently Firewatch, it's a game where you do very little. The gameplay consists in finding sigils hidden in the environment and that's all. It's the type of game that focuses on the narrative and the feelings of the player. It gets boring quickly AND the whole game is only three hours long!
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