FBI agent Erica Reed has an uncanny talent: she can see the past and piece together how a crime unfolded. But not even this sixth sense could save her younger brother, Scott, from a brutal serial killer.Read full description
FBI agent Erica Reed has an uncanny talent: she can see the past and piece together how a crime unfolded. But not even this sixth sense could save her younger brother, Scott, from a brutal serial killer. Three years later, the investigation into Scott’s murder has gone cold -- but Erica’s work has only just begun.
Jump into Cognition: An Erica Reed Thriller, the exciting four-part series that brings Erica face to face with the deranged demons of her past. A serial killer is loose in Boston -- one who seems to be leaving deliberate clues that only Erica, with her unique post-cognitive abilities, can uncover. Is she finally on her way to solving Scott’s murder? Or, blinded by vengeance, is she falling into a trap that could cost Erica her life? And how does this new killer know her secret?
Developed by Phoenix Online Studios (makers of the King’s Quest spin-off The Silver Lining), with contributions from veteran game designer Jane Jensen (Gabriel Knight, Gray Matter) and comic book artist Romano Molenaar (Batman, X-Men, The Darkness), Cognition is a thrilling adventure that grips you and won’t let go.
© 2013 Phoenix Online Studios.
Gameplay is well done. A traditional point and click interface adds a thoughtfully designed psychic angle, giving play an extra dimension. I normally find point & click games tedious but this one was fun. Agent Reed's powers develop as the game goes on and new mechanics are introduced right up to the last chapter, which keeps things fresh. There's no pixel hunting, as you can always highlight interactive items in any area. The built-in hint system has a very light touch - it was enough to get me through the game without ever consulting an external walkthrough, yet it wasn't a big enough crutch that it felt like cheating.
Interestingly presented adventure game. Its strongest part would be the artwork cinematics, along with a quite interesting storytelling and a good soundtrack. The gameplay is fairly comfortable, the riddles mix well with the overall plot and the voice acting is generally ok, if not falling short in some parts. The game's low point would definitely be the graphics: the characters' skin has a weird shine on it, while movement is unnatural and glitchy. Overall, I hesitantly recommend it, if you don't think the glitchy graphics would ruin your experience. It is a shame however, that it was not built around its strongest point which is its art style.
This isn't the BEST point and click adventure, nor is it the best episodic point and click adventure....Heck, it's not even the best Point and Click adventure from Jane Jensen, but it's still a fun and enjoyable experience. In fact, I would suggest ALL point and Click fans pick this up. It has a similar dark Graphic Novel feel like Jensen's spectacular Gabriel Knight game, except this features a strong female lead character...who..um...has to have a man use a shovel to dig a whole, because she's so frazzled that she can't focus on the incredibly difficult task of using a shovel on loose dirt to dig..what looks to be half a foot...in the rain. Erica Reed is an FBI agent that has the power to see into the past! Which admittedly sounds a lot less amazing than it is! She's chasing a serial killer and that's all I can say without tossing out spoilers. I didn't encounter any game breaking bugs...A few lip sync fails, some poor modelling(in fact early on in episode 1 where Erica looks less like a human, and more like a frog human hybrid)
Short version of this review could say: Cognition is excellent, get it if you like adventure games. But to explain it a bit better, let me say that the game is the kind of adventure games which made the genre so popular. Great story, which could easily be used for a TV series like CSI or a movie, reasonable and well designed puzzles, and enough content to put many other games to shame. It's not that the game (four episodes) is like for example Telltale games with their short 2-3 hours long episodes. Every episode can keep you busy for like 5-6 hours, so the whole game will offer 20-25 hours of great fun. I could only wish the graphics was better. It looks very indie and quite unprofessional. But don't let it distract you and discourage from playing this excellent game.
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