Darksiders II follows the exploits of Death, one of the four horsemen of the Apocalypse, in an action-packed tale that runs parallel to the events in the original Darksiders game. This epic journey propels Death across an expansive gameworld as he tries to redeem his brother, War, the horseman blamed for prematurely starting the Apocalypse in Darksiders.Read full description
Darksiders II follows the exploits of Death, one of the four horsemen of the Apocalypse, in an action-packed tale that runs parallel to the events in the original Darksiders game. This epic journey propels Death across an expansive gameworld as he tries to redeem his brother, War, the horseman blamed for prematurely starting the Apocalypse in Darksiders.
Like the original Darksiders game before it, the second iteration of the series is primarily a hack ‘n slash adventure. The game takes place across netherworld environments, including "The White city," an outpost where angels live, and "The Eternal Throne," a floating fortress where the Lords of the Dead stand guard over souls that need to be cleansed. Although Death is the most feared of the Four Horsemen, his physical abilities are very different than his brother, War. Death is far more nimble, and relies on a combination of melee and ranged attacks. In combat Death's primary weapon is his huge iconic scythe, with a wide range of other weapons and usable items that must be gathered as the game progresses. Weapons can be dual-wielded, upgradable armor can be acquired for protection and Death has access to his terrifying and powerful mount, Despair.
Play Death: Become the most feared of the legendary Four Horsemen, able to destroy entire worlds and battle forces beyond Heaven and Hell
Epic Universe: Unlike anything the player has seen before, delivered in the unique style of Joe Mad
Heaven/Hell: Explore startling gameworld environments reminiscent of heaven and hell
Player Choice & Customization: Customize your experience with varied armor sets, weapons, and skill trees allowing players to create their own Death
Replay-ability: Explore a vast open world, complete dozens of side quests and customize your Death with a full leveling system, skill trees and endless equipment combinations
Traversal: Death is a nimble and agile character capable of incredible acrobatic feats allowing the player to explore the world like never before
Deathinitive Edition Features:
Darksiders 2 with All DLCs* included and integrated into the game, offering a total playtime of more than 30 hours *(Maker Armor Set, The Abyssal Forge, The Demon Lord Belial, Death Rides, Angel of Death, Deadly Despair, Shadow of Death, Mortis Pack, Rusanov's Axe, Van Der Schmash Hammer, Fletcher's Crow Hammer, Mace Maximus, Argul's Tomb)
Improved Graphic Render Engine for higher visual quality especially in terms of lighting and shadows
Improved and reworked level, character and environment graphics
Running in native 1080p resolution
Reworked and tuned game balancing and loot distribution
© 2013 Nordic Games Licensing AB, Sweden. Developed by Vigil Games. Darksiders, Vigil Games, THQ and their respective logos are trademarks and/or registered trademarks of Nordic Games Licensing AB. All rights reserved. All other trademarks, logos and copyrights are property of their respective owners.
Darksiders is a must have. One of those games you love really hard and you want everybody to play. Darksiders II is just a good game. Darksiders II has lots of things to do. It is more like an open world experience where you have to search for collectibles, secondary objectives and leveling up as if you were playing a RPG game. It still has some of the same game mechanics we had in the first one (this is a hack and slash game in a huge world), but that's the only thing that works for this sequel. Leaving behind some imaginative puzzles we will find here, everything added to Darksiders II is boring and not worth it. I enjoyed some boss fights, but really missed the structure of the first one. Because Darksiders II is bigger, but not better at all.
Darksiders II Deathinitive Edition is not as good as the first game in the franchise , even though a better protagonist. The plot is very good, even with numerous side quests which in my opinion are not very well built , unfortunately the end is tied with a Darksiders III future, then left us to wait . As for this " REMASTER " Deathinitive Edition is disappointing , the game crashes constantly , the chart did not improve , it is only less colorful, not justiçando the launch price .
Darksiders II has visuals that won't disappoint and the interact-able environment is another great touch. While combat system does not introduce anything new, at least it's still solid. However, the pros come to an abrupt end as the game suffers from...itself. The game is too slow-paced and thus, repetitiveness will sink in. The world is quite large, too much for its own good as thus, feels empty. When enemies are encountered, the dull combat becomes nothing more than button mashing as they lack variety. This game receives a C+ from me for holding promise but the lack of content did not beef up Darksiders II which is an utter shame.
I picked this up recently. The art style and environments are pretty. Discovering loot and equipping new armor is exciting and the combat is intense and varied. The graphics are a bit dated , but the art style is still strong. The DLC missions are uneven. Some of them are exciting , others are mostly filler. The game also lags a bit toward the middle. All in all , a good game.
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