Death to Spies: Gold Edition includes Death to Spies and Death to Spies: Moment of Truth.
Death to Spies
Smersh is the Russian for Death to Spies and was the name of a set of counterintelligence departments in the Soviet Army formed during World War II. Their mission was to secure the rear of the active Red Army by arresting traitors, deserters, spies and criminal elements. During the war these agents became the main force combating the German intelligence service. The game's main character is a captain in the 4th department of the Soviet counterintelligence service. He is a professional spy trained to execute dangerous operations on his own. During missions he will have to complete various tasks in the heart of enemy territory including stealing important documents, eliminating different enemy officers or high-ranking officials, kidnapping and sabotage. Game missions are based on real historical events and operations which were executed by the military intelligence and counterintelligence during the war.
Death to Spies: Moment of Truth
Moment of Truth is a sequel to the popular stealth action title Death to Spies. The game's main character is Semion Strogov, a captain in the 4th department of the Soviet counterintelligence service called SMERSH. SMERSH literally means in Russian, Death to Spies, which was the name for a set of counterintelligence departments in the Soviet Army formed during World War II. Strogov is back from his previous missions and must now participate in a series of even more complicated and exciting military operations under the code name "Death to Spies: Moment of Truth". The hero possesses all the skills required to accomplish especially dangerous missions including, getting information about the disposition of hostile military and civil units, assassination of enemy agents and representatives of Wehrmacht’s high-ranking officers and espionage. By the order of his supreme commander Strogov, who passed through a serious retraining, will have to accomplish various top secret missions. His task is to capture spies, saboteurs and gather information about their actions using unique technologies and devices.
This game is rough around the edges for sure, but if you can look past the timeless graphics(looked sort of ugly even at release), and crude controls(takes some getting use to) this is the most fully realized spy experience in any game ever! You can do anything the commandos can by yourself, only this time, in 3D. You can dress up as the enemy, set traps, use every weapon on the map, and can even drive vehicles. There are 10 maps in the vanilla game, and maybe 7 in the expansion, and almost all of them are huge! The one exception is where you have to abduct someone from the Manhattan project, and that is the hardest on the other hand! O.o The AI isn't very smart, in fact they will fall for all your traps, but, they have superior numbers, so it's better to stay undercover. It is possible, to eliminate everyone of them in a firefight, but it's hard. You will usually run out of bullets faster, then they run out of men. Greatly recommended to those, who like stealth games. The game takes some getting used to, but it's well worth it.
I do recomend this game, it is kind of fun. Although I should probably just go straight for the bad which is essentially the game is quite hard and there are some points where you will most likely run out of pacience and end up killing everyone, the game is old so movement is quite fidly, and the AI intelligence is a bit weird particulary with spotting, but the worst part would be the voiceover and the cutscenes, which are kind of painfull to watch.
The game itself plays like and looks like a carbon copy of a Hitman franchise game. You control a single player through areas, avoiding detection by hiding, killing off guards, dawning disguises, etc. It sometimes feels as if the team simply covered Hitman series models with their own meshes and then produced the game with them. The game is sometimes falls prey to unfair glitches and crashes, generally without any warning beforehand. In some cases, you'll find yourself caught in the graphics or able to walk through a wall or sink into the floor. While these moments are rare, they are game breaking in some cases, causing you to need to restart completely, or from your last save point. The AI NPCs also sometimes act as if they are lacking a few brain cells. They'll watch as your nearly about to run them down with a car, for example. In some cases they'll also "spot" you when in cover and you should not have been seen. It is this bounce between stupid and genius that makes dealing with the AI (a major portion of the game) frustrating. The sound scheme is alright for a game of this type, but you'll wish you did not have to listen to the voiceovers. They tend to be lifeless, as if they were reading from a particularly boring book rather than the script they were given to read the lines. The controls respond well enough, but the driving segments tend to get a bit infuriating when the vehicles will not obey any command given to them. In short, opt for a different game if given the chance. If you want a close experience without the same story, look into the Hitman series. You'll want to skip spending this thirty dollars.
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