INNOVATIVE! ADDICTIVE! FASCINATING! LOGICAL!
It is EGO PROTOCOL, an award-winning action-packed puzzle platformer that will addict you from the first play!
It includes 60 levels to complete and a unique 4-stage mechanics testing your skills!
Guiding your humanoid character to safety is not easy, and to create safe passage through the abandoned orbital station, cunning strategy and quick reflexes is required. In order to overcome enemies and obstacles, and to reach the end of each level, you can jump, shoot and manipulate the world.
Enemy robots will stand in your way, as will sentry guns, mines, trap doors and many other deadly hazards. Suitable to players of all ages and experience levels, prepare yourself for an exciting gameplay experience packed full of fun.
EGO PROTOCOL is:
Ego Protocol © Static Dreams
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Puede deslizar el nivel a aproximadamente despu?s de iniciar el temporizador para llegar a la final, por lo que el reto conseguir una mejor puntuaci?n y no tanto s?lo sobrevivir a la habitaci?n al final.
Lemmings meets rubik's cube. If you like brain teasers mixed with some platforming, this one is well made. You slide the level around to allow a robot to reach the end destination while collecting as many points along the way and getting there as fast as possible to increase your score. You don't control the robot, you press play and robot begins walking, you can have the robot do things like shoot obstructions, jump, or stop walking until you tell him to again, depending on the rules for that row/tile. You can slide the level around after you start the timer to get to the end, making the challenge getting a better score and no so much just surviving to the end room. Chill ambient tunes that match the game's aesthetic.
Ego Protocol is a puzzle game that has some similarities to Lemmings but with you only needing to worry about one robot and having a different way to reach the level exit. The primary mechanic of the game is to edit the level by rotating different sections, different parts of the level are made up of different squares, and you need to create a path to walk to that will allow your robot to avoid enemies, traps, or destruction through other means. Your robot will walk automatically turning back around when hitting a wall but some rooms will allow you to perform commands such as stopping, jumping, or shooting if you have picked up a weapon. The controls and look of the game make it apparent it was made with a touchscreen in mind but the game still works well and is a good puzzle game for those looking for one.
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