Expert Rifleman is the first 3D ballistics simulator available to the general consumer. It includes a full featured ballistics calculator allowing the simulation of any type of ammunition and simulates several categories of scopes including front focal plane, second focal plane, dual focal plane scopes and digital scopes. It even allows the user to design and load your own scope reticle.
The goal of Expert Rifleman is to let you gain proficiency at shooting stationary and moving targets without expending valuable ammo or barrel life. Use preloaded ammo types or create your own ammo by entering ballistic data. The simulation will let you practice shooting in different environmental conditions, try out zeros at different ranges and set the conditions under which your rifle is zeroed. Expert Rifleman features a realistic 3D environment where the user can train in scenarios not commonly available such as engaging long range moving targets and high angle shooting.
The scope reticles in Expert Rifleman are calibrated in Mil-rads or MOA and function identically to the real thing. Learn how to use a reticle to range targets and calculate hold over.
The simulation allows the user to compensate for the forces which affect the path of the bullet. Vegetation sways and bends and particles follow the wind currents. You can visualize wind direction and intensity. Compare ammunition based on ballistic performance. The only thing which Expert Rifleman cannot do is teach you how to pull the trigger!
Pick between the following ammo types or create your own by entering ballistics data:
Expert Rifleman is built around an advanced ballistic calculator which calculates:
Three types of targets:
Three different maps each with multiple target ranges. You can place a target on any of the maps by pressing enter.
Internal Ballistics features:
Expert rifleman comes preloaded with a number of preset scopes and reticles. In addition you can easily create your own scope by loading a custom image file and entering a few variables. Scopes can use either the mil rad or moa systems.
I've played about twenty hours of Expert Rifleman and I can attest that it is unlike a traditional simulator or an FPS. Its an experience all to its own. I learned a lot about how guns work and had a lot of fun doing it. Most of the game is figuring out the perfect ballistics design and the right way of firing it. Its surprisingly fun.
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