Long ago, a war raged between two powerful deities. Each was sealed away, their weapons scattered throughout the world. Our hero in this RPG, Fang, happens upon one such weapon and now he alone must choose which deity will awaken again!Read full description
Long ago, a war raged between two powerful deities. Each was sealed away, their weapons scattered throughout the world. Our hero in this RPG, Fang, happens upon one such weapon and now he alone must choose which deity will awaken again!
1. In the three stories to play, friends become foes, foes become friends, and, based on your choices, multiple endings can be unlocked!
2. Customize weapons by fusing them with fairies and change dungeons stats through World-Shaping. Even transform with the “Fairize” skill and become stronger in battle!
3. With up to six party members on the battlefield at a time, you can play as all your favorite Fencers!
4. From Amateur to Hell, choose the difficulty level that suits your style!
©2017 IDEA FACTORY / COMPILE HEART All rights reserved. Fairy Fencer F is a trademark of IDEA FACTORY. Licensed to and published by Idea Factory International, Inc.
Fairy Fencer F was originally released in 2013 on the PS3, like most titles like this it often looks closer to a PS2 title than PS3 and while the overall story and the world can have interesting elements the characters and path it takes are the usual cliche anime tropes. The Advent Dark Force addition adds the ability to work for Evil Goddess, leading the story to take a different paths, new characters, and combat allows you to field additional characters compared to the original version. The alternate story path can take quite a bit of time for you to really see any difference and you will be fighting the same enemies and doing the same kind of things, so it isn't as big of a change as it might sound. The combat in the game is fairly enjoyable, better than most Compile games and the way you unlock dungeons are by using the furies that you find, using different ones on a dungeon will affect the way that the dungeon plays. The game ends up playing like many of their other titles, a somewhat grindy combat nature but with the the ability to effect how dungeons play, ok combat, cliche characters that can occasionally be amusing (at least in a so bad it's good kind of way), light story, and outdated graphics with pretty uninteresting looking environments.
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