As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Every second is a fight for survival, and every choice is yours. Only you can rebuild and determine the fate of the Wasteland. Welcome home.Read full description
"Fallout 4 has all the ambiance and history that made its predecessors such wonderful places to get lost for hours at a time, with a much more coherent set of stories within it." - [Polygon]
"The world, exploration, crafting, atmosphere, and story of Fallout 4 are all key parts of this hugely successful sandbox role-playing game." - [IGN]
The hype is real! We've been waiting a long time for Fallout 4, and it's looking like it'll be an absolute treat!
We're shipping up to Boston for this one, with Bethesda saying that we'll actually experience a little of the world before the bomb was dropped and everything went a little bit nuclear.
The new crafting elements look fantastic, with true freedom to create armaments and defences on the fly, not to mention the ability to build our own shelters and bases too! Dogmeat's back, and thankfully indestructible given how much of a liability he was in Fallout 3, and we can't wait to get stuck once more into this richly-detailed post-apocalyptic setting!
Bethesda Game Studios, the creators of the 2008 ‘Game of the Year’, Fallout® 3 and global phenomenon The Elder Scrolls V: Skyrim®, welcome you to the eagerly awaited Fallout® 4 – their most ambitious game ever, and the next generation of open-world gaming.
Freedom and Liberty!
Do whatever you want in a massive open world with hundreds of locations, characters, and quests. Join multiple factions vying for power or go it alone, the choices are all yours.
Be whoever you want with the S.P.E.C.I.A.L. character system. From a Power Armored soldier to the charismatic smooth talker, you can choose from hundreds of Perks and develop your own playstyle.
Super Deluxe Pixels!
An all-new next generation graphics and lighting engine brings to life the world of Fallout like never before. From the blasted forests of the Commonwealth to the ruins of Boston, every location is packed with dynamic detail.
Violence and V.A.T.S.
Intense first or third person combat can also be slowed down with the new dynamic Vault-Tec Assisted Targeting System (V.A.T.S) that lets you choose your attacks and enjoy cinematic carnage.
Collect and Build!
Collect, upgrade, and build thousands of items in the most advanced crafting system ever. Weapons, armor, chemicals, and food are just the beginning - you can even build and manage entire settlements.
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Really great game, the controls and gun-play are very fluid. The companions are pretty in depth and offer a lot of conversation and interaction, from one of them agreeing with your ideals to being your "lover". The story is nice with whichever faction you choose to represent, and they play a huge part in this fallout. Overall the game is great and you should buy it.
I have to say that this game is amazing. I came into this game with low expectations. After watching gameplay videos and reading plenty of reviews, I felt like this was a huge disappointment with how much I loved Fallout New Vegas, Fallout 2 and 3. When I finally got this game on sale, I was blown away with how amazing the shooting mechanics were and how much detail was put into the pre-nuke world (even if you didn't get a large amount of time to play in it). For the first 10 or so hours, I was actually enjoying myself. During that time, my only annoyance was the fact there were only four dialogue options and many of the options were pretty much the same. In the previous games, I've always maxed out my charisma so I could get away from fighting and trying being a pacifist. Yet in this Fallout, it didn't matter. Everything ended with me having to kill someone (well not everytime, but many times it was like that). Other than that, there were rarely any crashes and I came across few technical bugs. When I started my second play through, things turned for the worse. When I started looking deeper at the game mechanics, the S.P.E.C.I.A.L. stats were basically useless, V.A.T.S. (which was a HUGE feature in the previous games) is basically COMPLETELY useless because of the sprint mechanic, the karma mechanic is gone (which I personally find to be a huge let down since I can't be super good or super evil, I'm just neutral), and power armor is no longer an end game item (while this can be good or bad, having power armor on the second quest makes it more of something that's there like normal armor). I will also say that the story really doesn't change whether you go the Railroad, Brotherhood of Steel or the Minutemen, you still end up with the same ending and the difference is SUPER small. I will conclude with saying that Fallout 4 is an amazing open world shooter. One of the best I have ever played, but whether you think it lives up to the Fallout name is completely up to you. IN MY OPINION, I hope that this isn't the way Fallout is going. If they keep dumbing down the amount of role-playing aspects then it will just be a plain shooter and possibly turn into another corridor shooter (I know thats drastic and I highly doubt myself it will turn into that, but its just a thought). I'm not in charge of your money buy it if you want, but if you are a hard-core Fallout player (one that loves the roleplaying and the story), then I will say stay away until the price drops. On a side note, I am kind of pissed that Achievements are locked when you use mods, but it can easily be bypassed with mods.
I really enjoyed the ability to customize your character using the new perks system and I think the crafting system presented in this game is far better than previous Fallout games. I do, however, think that the story in this game has taken more of an FPS route than the complex RPG-style story fans of the series are accustomed to. Overall, I had a blast with this game while I was playing it, it just seemed to fizzle out towards the end for me.
It's certainly a well crafted game that is easy to sink many many hours into, but something about it is just missing the spark that Bethesda's previous games had that truly made them special
I love Bethesda's approach to the game: crafting was extremely fun and the traditional different routes to end the game was what made me enjoy how I play. The speech; however, was a downside as many dialogue options were ambiguous in the sense that you did not get exactly what you wanted. Yet, the gameplay really carried the speech differentiation and made the game extremely fun. A must have game to newcomers and fans.
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