As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Every second is a fight for survival, and every choice is yours. Only you can rebuild and determine the fate of the Wasteland. Welcome home.Read full description
"Fallout 4 has all the ambiance and history that made its predecessors such wonderful places to get lost for hours at a time, with a much more coherent set of stories within it." - [Polygon]
"The world, exploration, crafting, atmosphere, and story of Fallout 4 are all key parts of this hugely successful sandbox role-playing game." - [IGN]
The hype is real! We've been waiting a long time for Fallout 4, and it's looking like it'll be an absolute treat!
We're shipping up to Boston for this one, with Bethesda saying that we'll actually experience a little of the world before the bomb was dropped and everything went a little bit nuclear.
The new crafting elements look fantastic, with true freedom to create armaments and defences on the fly, not to mention the ability to build our own shelters and bases too! Dogmeat's back, and thankfully indestructible given how much of a liability he was in Fallout 3, and we can't wait to get stuck once more into this richly-detailed post-apocalyptic setting!
Bethesda Game Studios, the creators of the 2008 ‘Game of the Year’, Fallout® 3 and global phenomenon The Elder Scrolls V: Skyrim®, welcome you to the eagerly awaited Fallout® 4 – their most ambitious game ever, and the next generation of open-world gaming.
Freedom and Liberty!
Do whatever you want in a massive open world with hundreds of locations, characters, and quests. Join multiple factions vying for power or go it alone, the choices are all yours.
Be whoever you want with the S.P.E.C.I.A.L. character system. From a Power Armored soldier to the charismatic smooth talker, you can choose from hundreds of Perks and develop your own playstyle.
Super Deluxe Pixels!
An all-new next generation graphics and lighting engine brings to life the world of Fallout like never before. From the blasted forests of the Commonwealth to the ruins of Boston, every location is packed with dynamic detail.
Violence and V.A.T.S.
Intense first or third person combat can also be slowed down with the new dynamic Vault-Tec Assisted Targeting System (V.A.T.S) that lets you choose your attacks and enjoy cinematic carnage.
Collect and Build!
Collect, upgrade, and build thousands of items in the most advanced crafting system ever. Weapons, armor, chemicals, and food are just the beginning - you can even build and manage entire settlements.
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Something that made the previous Fallout games so fun to play was the RPG aspect of them. You could play as good, bad, or anywhere in between, be anyone you want, have your own backstory, and do whatever you want. In Fallout 4, all of that is thrown away, and you will always be viewed as a hero, or at worst, shady. The dialogue is also dumbed down, to what, yes, no, or sarcastic. Any choice you make has nearly no effect on the conversation. The game is massive but is missing a lot of depth. Also, like any Bethesda game, there are some glitches and bugs you'll come across. On the positive side, there is great graphics and art style. The combat is great and is the best in the whole series. There is lots of guns and armor that are customizable. Also, building settlements is cool, but can get annoying at times. Overall, it's a fun and a great open world fps, but lacks the depth to be a good Fallout game.
I played through the entire game doing almost all the side missions, building shelters and crafting weapons and can say that it really doesn't feel like a Fallout game should. New Vegas had an excellent system where your decisions made a difference as to how each tribe/community would trust you, making every mission seem important and that you actually had to pick a path. Fallout 4 just doesn't have that, I never really felt as if the game forced my hand or that I had to make a tough decision. I don't know, but the game just didn't feel like a "role-playing" game. That being said, I still had tons of fun playing the game. The missions are generally pretty good, Bethesda has maintained their humourous side-quests and witty characters. The settler missions, though repetitive and occasionally annoying are enjoyable to do a few times. All in all I would say get this game if you want to just have a fun shooter to play for 40 or so hours, but don't expect it to be much like previous FO games.
This game is huge in every aspect, and there are so many things to do ranging from the rpg elements to the general fps core. I just feel like the story is "meh." The main character goes from loving, civilian father to a seemingly blinded murderer. Not to say I don't like shooting all the people though, because that's quite satisfying.
Fallout 4 is just not a good game. Don't get me wrong, there are some ideas for a good game here, and some parts of the game have a lot of effort put into them. Quests, "RPG" mechanics, and the game world are not on that list. I won't harp on the main quest, as everyone else has already said how terrible it and I'd rather not beat a dead horse further. Instead, lets look at the other quests. Most of them are boring or badly done. Cabot house is the best side quest in the game because it's not just more of the same. Most quests can really only be solved by putting enough bullets in it (a lot, with the bullet sponge style enemies Bethasda so loves), as peaceful resolution is mostly gone. Gone also are skills. This isn't a good thing here. All this does is make all character builds feel mostly the same. For example, on our first playthroughs my friend and I started with two very different character builds. She started a stealth pistol user, and I went with a smart rifle user. By level 40, our characters played almost identical even with different perks taken and stats improved. Everything is so samey in the game it gets boring fast. What's worse, exploration doesn't feel rewarding at all, and often feels like a waste of time to explore the nearby ruins aside from the glue I may get. Settlements are probably the worst part of the game. I don't want to get too much into it, but nothing about them feels rewarding. The max population is extremely low due to Console limitations not being removed on the PC version (I know they can be modded out, but this shouldn't have been an issue in the first place). And the settlements do little aside from being a source of housing and somethings gun upgrade resources. Ultimately, the game only feels partially there and like it's a rush job. If you have to scratch that Post-Apocalyptic itch, and you already beat New Vegas into the ground, this game will suffice, but it's not gratifying.
Fallout 4 is a great way to waste most of your day without realizing you've been playing for five hours..The workshop system adds a lot of depth to the junk you collect and there's a lot to explore when it comes to building. The main complaint I have is the main story felt like it was cut short. It seemed to me that a lot more depth could have been put into certain factions. On the other hand the side quests made for some of the best parts of the game as far as story goes with rewarding loot. Any other problems that I found were easily fixed with mods. Mods add another level of entertainment to the game.
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