As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Every second is a fight for survival, and every choice is yours. Only you can rebuild and determine the fate of the Wasteland. Welcome home.Read full description
"Fallout 4 has all the ambiance and history that made its predecessors such wonderful places to get lost for hours at a time, with a much more coherent set of stories within it." - [Polygon]
"The world, exploration, crafting, atmosphere, and story of Fallout 4 are all key parts of this hugely successful sandbox role-playing game." - [IGN]
The hype is real! We've been waiting a long time for Fallout 4, and it's looking like it'll be an absolute treat!
We're shipping up to Boston for this one, with Bethesda saying that we'll actually experience a little of the world before the bomb was dropped and everything went a little bit nuclear.
The new crafting elements look fantastic, with true freedom to create armaments and defences on the fly, not to mention the ability to build our own shelters and bases too! Dogmeat's back, and thankfully indestructible given how much of a liability he was in Fallout 3, and we can't wait to get stuck once more into this richly-detailed post-apocalyptic setting!
Bethesda Game Studios, the creators of the 2008 ‘Game of the Year’, Fallout® 3 and global phenomenon The Elder Scrolls V: Skyrim®, welcome you to the eagerly awaited Fallout® 4 – their most ambitious game ever, and the next generation of open-world gaming.
Freedom and Liberty!
Do whatever you want in a massive open world with hundreds of locations, characters, and quests. Join multiple factions vying for power or go it alone, the choices are all yours.
Be whoever you want with the S.P.E.C.I.A.L. character system. From a Power Armored soldier to the charismatic smooth talker, you can choose from hundreds of Perks and develop your own playstyle.
Super Deluxe Pixels!
An all-new next generation graphics and lighting engine brings to life the world of Fallout like never before. From the blasted forests of the Commonwealth to the ruins of Boston, every location is packed with dynamic detail.
Violence and V.A.T.S.
Intense first or third person combat can also be slowed down with the new dynamic Vault-Tec Assisted Targeting System (V.A.T.S) that lets you choose your attacks and enjoy cinematic carnage.
Collect and Build!
Collect, upgrade, and build thousands of items in the most advanced crafting system ever. Weapons, armor, chemicals, and food are just the beginning - you can even build and manage entire settlements.
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It's certainly a well crafted game that is easy to sink many many hours into, but something about it is just missing the spark that Bethesda's previous games had that truly made them special
I love Bethesda's approach to the game: crafting was extremely fun and the traditional different routes to end the game was what made me enjoy how I play. The speech; however, was a downside as many dialogue options were ambiguous in the sense that you did not get exactly what you wanted. Yet, the gameplay really carried the speech differentiation and made the game extremely fun. A must have game to newcomers and fans.
This is a great triple-A title, very polished, clever, and entertaining. However, they included so much content, that it can feel thin or shallow at some point. At first, building settlements is fun and new, but those returns diminished for me after I built my first one. Now they are a nuisance. Here is my recommendation; get this game for the immersive lore and world, not for mechanics. The combat mechanics themselves are fun and comparable to New Vegas or Fallout 3. The sound quality is fantastic. The graphics are good too. Some of the vistas you encounter are wallpaper worthy. There's also a lot of content, some dynamic, some repetitive. I suppose that comes with the territory. If you want massive, ever-changing content, you need an MMO. All in all, this is a good game I look forward to getting on and playing. The weapon improvement mechanic is very cool. So is the companion one. I keep getting surprised by the game, when I find something new.
Fallout has always been like any other Bethesda open world RPG, well at least Fallout 3 and New Vegas. This game, however, is not like that. Dialogue forces you to be a good guy, or a snarky good guy. You can't be an idiot, you can't be a evil genius... or evil dingus. You are following somebody else's story, searching for somebody else's kid. Not to mention there's a sense of urgency that has never existed in previous games, it attempts to push you down the path to find your kid, and kind of feels weird when you stop to build a settlement during/after pretty much any quest. "Well just found out my infant son is with some maniac, better plant these pumpkins and decorate my bedroom" There's also the bugs, and the lack of building content, as well as the way the settlements require babysitting that can cause you to lose a lot of settlement resources because you were busy with a quest and couldn't warp out. The settlement building could have used a little more smoothing out, but it also lacks the ability to build, anywhere you like. It's fun, and worth the amount I paid for it on GMG, but it's far from perfect, and hardly an improvement from New Vegas.
This game is pretty fun. Not in the context that they present to you however... This game is pretty bland in many regards but there is a certain level of creativity that one can apply to improve how enjoyable this game is. For example, I got a power fist, focused solely on punching things, and pretended I was Terry Bogard. I had loads of fun. But inside my own world and not the one they gave me. This boarders on unacceptable. TLDR; Bland but can be made fun with some creativity.
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