"Whether you’re looking for a new, solid shooter to play or something set in a unique, horror-filled atmosphere, F.E.A.R. 3 has something for you." - IGN.com
"It's short on scares, but satisfying shooting and exciting cooperative play make F.E.A.R. 3 a thoroughly enjoyable shooter." - Gamespot.com
Alma is expecting and a new level of terror grows as you and your cannibal brother battle through a hellish nightmare. Fight together or die alone on a deadly mission to confront your twisted mother. Players can take on the role of Point Man, a genetically enhanced soldier with superhuman reflexes and the ability to manipulate time, or the undead spirit of his brother Paxton Fettel, a paranormal entity who possesses incredible psychic powers.
Blood Runs Deep, F.E.A.R. Runs Deeper: F.E.A.R. 3 delivers all the hallmarks that define the F.E.A.R. brand: terrifying paranormal experience, frenetic combat and a dramatic storyline.
Never Face Fear Alone: F.E.A.R. 3 evolves the brand, introducing Divergent Co-op: deep, social gameplay that gives players distinctly different abilities that affect their own play as well as the experience of gamers they are playing with… or against.
Frenetic Combat: Active 360 degree cover, evolutionary slow-mo modes, scoring systems and best in class mech- combat aid players in facing an army of soldiers and paranormal enemies.
Experience the Almaverse: The game world is tainted by the Almaverse, the alternate dimension where Alma’s psychic essence subsists. New sinister and fantastical enemy creatures birthed in Alma’s warped mind spill into reality and intensify the panic.
Generative System: Proprietary technology creates random events to increase the feeling of isolation and unpredictability when playing alone or with a friend, and offers new experiences each time gamers play through.
Masters of Horror: Legendary film director John Carpenter and writer Steve Niles provide their expertise and guidance to take F.E.A.R. 3 ’s intensity to the next level. Niles co-wrote the twisted storyline that reveals the motivations and family dynamics of the main characters, and Carpenter helped craft the cinematics for maximum storytelling and fright factor.
F.E.A.R. 3 software © 2011 Warner Bros. Entertainment Inc. Developed by Day 1 Studios, LLC. All other trademarks and copyrights are the property of their respective owners. All rights reserved. F.E.A.R. 3 and all related characters and elements are trademarks of and © Warner Bros. Entertainment Inc.
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I am a big fan of the F.E.A.R. franchise since the first game. I must admit that in this one, the fear that you had in the previous games has all disappeared. It is more of a shooter than an horror game. Some might like this, but it is not my case. The story is ok, but you all see coming way in advance. Personnayl, I found that the bosses were really hard compared to the levels themselves. Like in Deus Ex Human Revolution. I do not know if another team made them, but it feels very different. The game is not that long, maybe 7-8 hours, but this is normal for nowadays games. Overall, I was not impressed at all with F.E.A.R. 3.
As someone who doesn't enjoy online gaming as much as single player experiences F.E.A.R. 3 kind of ruined the series for me. The co-operative system is fun, but it takes the experience to a different level. I'm not saying it is worst, I just didn't like it that much. If you missed the horror experience from the first establishment in the second one, you won't find it in F.E.A.R. 3 either. You won't even feel alone in a hallway afraid of what is to come, you will just keep entering different areas that work as arenas where you and your pal co-operate/compete to get rid of the enemies. Good news is that old good enemies' AI is still there. F.E.A.R. 3 works better as a spin off that actually a game from the main series. Worth it, I suppose...
FEAR 2 nor FEAR 3 were able to bring back the impression that the very first game in the series left. What made the first game so popular was the feeling that after every move, something strange and scary is going to happen, but here it didn't. Even tho, when it comes to talk about F.E.A.R 3, it's a fun and a cool multiplayer and co-op game shooter game. Sadly, the single player campaign is uneven in the terms of "speed", and more awfully, it's not very interesting. The most awful thing here is, F.E.A.R begun as a perfect combination of horror and the characteristics of the paranormal things, which F.E.A.R 2 nor F.E.A.R 3 do have, sadly.
FEAR 3 is an entertaining game. It won't bore you, but it won't get you excited either. It isn't as scary as the previous 2 FEAR games and it isn't as intense either. FEAR 3 takes what the previous 2 games did and just does it again but with a story that seems like it simply exists just to make another game. The story line doesn't make much sense nor does it feel it belongs in the FEAR universe. The graphics are pretty good and the audio is great. The gameplay is good, but not great. The shooting feels soft at times as though it was designed for a controller and badly ported over to work with a mouse. Worth playing if you want more of FEAR, but not essential to complete the series.
The first F.E.A.R game was amazing. The second was a lot of fun. This one... meh. They recycle a lot of the gimmicks, but implementation is poor. They absolutely abandoned the horror aspect, as well. It's a generic third person shooter with heavily implied co-op focus. The Pointman and Paxton Fettel return. That's the hook for this game. The Pointman went from being mysterious to being a psychotic hobo. Fettel? Yeah, we killed him in the first game. Then he was resurrected as a clone in the second. Now he's a ghost in the third with magic ghost powers. If you loved the first 2 games, it might hurt to play this one.
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