A little girl was sleeping peacefully with her Teddy bear, when suddenly, a monster popped out from her cupboard then stole her favorite plush.
When closing the door, the little girl awoke then got inside the cupboard. She's projected in a magical world, full of monsters and oddities where she has to discover the place and help their beings and find back her Teddy.
Still one question remain: will she be able to go back to the real world?
The little girl: She's the main character, she's looking for her Teddy bear.
Mister Fly: Very useful fly to access some items where the little girl can't go. Very courteous.
Mister Cat: Has a bad temper, nevertheless useful to access small places and narrow galleries. Just need to scratch its back.
In a very traditional point'n'click way, the inventory is very easy to use. Just drag'n'drop the items where you want.
You can also click everywhere on the screen to interact with the environment.
You will meet two characters who'll help you in your periple.
You can save the game anytime, if you get killed, you'll go back to the same place, no need to load your game.
No dialogue. Riddles are the main point of the game.
Finding Teddy is:
The revival of Point'n-Click.
Graphics completely handmade, realized pixel by pixel.
An adventure divided into three chapters including dozens of riddles with multiple side quests.
Great music and the atmosphere make this game very enjoyable in a reception of Finding Teddy. The graphics are beautiful and the game has its message which sometimes is a rare thing. The only downsides are the length of the game and the fact that the puzzles may be too incomprehensible to some players. Still, I strongly recommend for indie game fans!
Finding Teddy is a sweet and pretty little game that aims to poke at your childhood nostalgia. It is minimalistic in every aspect: simple graphics, ambient music, short duration. The puzzles aren't mind bending, but some of them do involve some trial and error since they are music based, which means you get to figure out the right notes at certain points of the game in order to progress. While this type of gameplay may not appeal to everyone, I personally found it quite relaxing and perfect for a quiet leisurely evening. + Pretty and cute graphics + Relaxing gameplay + Simple sweet story that leaves you with a positive mood - Short - Some music puzzles can be annoying to figure out
Finding teddy is a very sweet adventure, ok you can die in multiples ways, but the art, backgrounds, story... are very innocent. It's not a difficult game, but it's very enjoyable. The music it's very important, because many of the puzzles in the game are music-based. It's a short game, about 3 hours, but everything you play it's a good experience so it's a very good 3 hours.
Story: 20/25 Gameplay: 15/25 Graphics: 23/25 Sound: 22/25 This is a story about a girl trying to find her teddy bear ... and you murdering her to get achievements. The story is actually pretty good and is explained entirely by your actions and context. I found the gameplay frustrating and a little annoying most of the time, with some parts of it just not feeling intuitive at all. The graphics looked beautiful and everything just seemed to fit together. This goes too for the sound, as the sound and visuals intertwined. It is rather short and you are forced to play through twice in order to do everything. I'd say get it on a sale.
Finding Teddy is a cute 8-16 bit styled game, where you help a little girl to find her beloved teddy bear through the fields of a vivid coloured world. While looking for Teddy, you have to complete easy puzzles and look for fireflies for some extra content. The controls were good, you can move the little girl with a click anywhere where she can go. The only unfortunate thing about this game is the lenght. It took about 3 hours to complete it, but I enjoyed playing it. I recommend it to everyone to finish it.
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