Adventure Awaits! For The King is now available for Early Access. Check back often for updates, new content, and other related news. Please visit the Official Forums for more details on build notes, feedback, tips and tactics. Happy Adventuring!Read full description
The King is dead, murdered by an unknown assailant. Now the once peaceful kingdom of Fahrul is in chaos.
With nowhere left to turn and stretched beyond her means, the queen has put out a desperate plea to the citizens of the land to rise up and help stem the tide of impending doom. Set off with your make-shift party, either single player, local, or online co-op. Choose to split your party up and cover more ground, or stick together for protection. A sound strategy can mean the difference between life and death.
For The King is a challenging blend of Strategy, JRPG Combat, and Roguelike elements. Each play through is made unique with procedural maps, quests, and events. Brave the relentless elements, fight the wicked creatures, sail the seas and delve into the dark underworld. None before you have returned from their journey. Will you be the one to put an end to the Chaos?
Fight and die as a party in fast paced and brutal turn-based combat using a unique slot system for attacks and special abilities. Find and gather herbs for your trusty pipe to heal your wounds and cure your maladies. Set up safe camps or brave the horrors that nightfall brings.
Just remember adventurer, you do this not for the riches or fame but for your village, for your realm, For The King!
For the King is a turn based rouge-light strategy game supports local and online co-op though some features were in beta when I played. You can access a lore-store page on the main menu where over time you will be able to unlock new characters or items that can then be found inside the game. When the game starts you create a party of three where you choose a class, name, and can edit hair, outfit, and skin colors. You move the character around a hex based board and can either split the part up or keep them together. Combat and events are typically handled by dice rolls or percentage chances but characters can spend focus to help complete activities in more favorable ways. Running into events can have different outcomes with a certain chance of different events or positive and negative effects happening, spending focus increases the chance of the good things happening. Moving into enemies to start combat can bring in other nearby enemies on the map, you can attempt to ambush them to isolate them from their allies, once combat starts you go to a turn based style where your characters can attack, use special abilities, and spend focus to power up their abilities. Items and gear can be found and equipped on each characters. You can visit places to receive quests or that have markets allowing you to buy equipment. The art style is cute. The game can feel a bit repetitive but if you don't mind RNG it will hopefully continue to improve in the future, the price isn't bad either. The game is in early access and was receiving frequent small updates very quickly, they are now working on something bigger that can go through some testing before being released.
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