Four years into the brutal military occupation, America is on its knees.
Philadelphia - once the birthplace of Independence - has become a ghetto, where surveillance drones and armoured patrols keep the population at heel, crushing any dissent with savage force.
Her once-proud citizens live in a police state, forced to collaborate just to survive, their dreams of freedom long since extinguished.
But in the badlands of the Red Zone, in the bombed out streets and abandoned subways, a Resistance is forming. A guerrilla force, determined to fight for their freedoms despite overwhelming odds and ignite the second American Revolution.
But Freedom always has a price…
Homefront: The Revolution is an open-world first person shooter where you must lead the Resistance movement in guerrilla warfare against a superior military force.
A living, breathing, open world responds to your actions - you and your Resistance Cell can inspire a rebellion on the streets and turn Occupation into Revolution, as oppressed civilians take up the fight.
But your enemy has the advantage - superior technology, firepower, heavy armour and air support. You must learn the art of guerrilla warfare – ambush, sabotage, infiltration, deception – and fight a running battle through the war-ravaged suburbs of Philadelphia.
And the single player campaign is just the start – in Co-Op you and your friends can form your own Resistance Cell and become renowned as Heroes of the Revolution.
- Explore a living, breathing open world - experience true open world gameplay in a first person shooter, brought to life with astonishing CRYENGINE-powered visuals
- Wage Guerrilla Warfare - this is no linear shooter; learn the art of guerrilla warfare and use ambush, infiltration and hit and run tactics against your foe in thrilling un-scripted firefights
- Build the Resistance - recruit revolutionaries to the cause, establish bases and safehouses, capture and customise a deadly arsenal, and build improvised, homebrew weapons for your Guerrilla Tool Kit
- Ignite the Revolution - from oppressed citizen to revolutionary leader, an epic single-player campaign tells the story of the second War of Independence. The dynamic, evolving world responds to your actions as an oppressed nation rises up in defiance against the occupation
- Online Co-Op - take the battle online, form a Resistance Cell with your friends and earn your reputation as Heroes of the Revolution
© 2016 and published by Deep Silver, a division of Koch Media, Austria. Developed by Deep Silver Dambuster Studios. Homefront, Deep Silver and their respective logos are trademarks of Koch Media GmbH. Portions of this software are included under license © 2004-2016 Crytek GmbH. All rights reserved. Crytek, CryEngine and their respective logos are trademarks of Crytek Group. All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.
Story is, well, there - standard resistance fare, with the insane premise I loved in the first game tweaked to be a different kind of insane. You get a nice feeling of being in a resistance movement, doing hit & runs and other stuff slowly wrangling control of a neighborhood from the Koreans' oppressive regime, also dealing with traitors and such things. Guns feel quite okay, there's a decent amount of variation when you consider all the mods or conversions. Moving around and climbing stuff is also decent. I had the game crash a lot, but that was completely fixed by switching to borderless window setting. Had few other issues that turned out to be my fault entirely. Only encountered one seemingly game-stopping obstacle in the last zone, where a switch in a garage didn't work, but that was solved (or rather circumvented) by some creative use of sprint jumping from a nearby roof. Other than this, I had a bug free playthrough. Performance seemed good to me, and there were no obvious places where it dropped dramatically. I presume the game launched with quite a lot more bugs and other issues, which of course didn't help the public opinion I imagine. Visually very nice, with a lot of nice little details here and there. I am by far not suggesting it's a perfect game - there is a ton of flaws, my main gripes being with the grenade system - you have to select what you want to throw from a quick-wheel menu first, which is sometimes bothersome in heated situations. I also didn't find much use for both proximity and remote trigger deployment methods, and stuck with the default plus the RC car one. I might've been quite less forgiving if I got the game at launch for full price and had to deal with all the bugs, but when I hopped in at ten bucks it was a very enjoyable ~25 hours long game I can imagine myself playing again in the future.
I honestly think that the developers pour their hearts and souls into this game but it just didn't work out somehow. There is probably no optimization at all. The game runs really, really bad and also stutters even with high-end graphic cards and gaming rigs. The story and the missions do get boring after some time because there is no depth to them. You can feel that the missions are based on going to point A, doing something to unlock point B and proceeding. While playing, I rarely enjoyed playing Homefront: The Revolution. I feel that the game is not as good as it could be. The missions, gameplay and many other things were better in the first game. I was looking forward to the day another Homefront would be released but I got disappointed. Overall I would say it's a coinflip, you should eventually get the game and just try it out for yourself.
I thought they'd try to improve the franchise and make it into a better game. But sadly homefront the revolution suffers from the same problems as the last game such as poor optimisation, controls, AI and audio quality. However, it is a solid first person shooter when it runs.
Homefront The Revolution is a first person shooter with some open world elements that has you working with a group of poorly voice acted violent sociopathic with annoying accents to fight against the North Korean government, a superpower in this timeline, that has taken over the United States. The people you work with seem to be worse than the people you are fighting. Taking over zones gets boring and doesn't really make sense narratively given the type of weapons the Koreans have access to it. The game has performance and it lags when you start a fight, pick up equipment, kill something, complete an objective, etc even though my computer is much better than the recommend requirements. Slow melee takedowns will get you killed or caught. People and broken objects teleport in and out of area, literally, they actually made teleporting effects. The weapon conversion system, which allows you to change one type of gun into two others, is nice, unfortunately the actual gunplay is poor.
I played the first game and was anxious to get my hands on this one. At first, after seeing the ratings and all the reviews from people had me disappointed. But I still purchased the game anyways. I have a few problems with the game. It's glitchy at times and it has forced me to restart the game every once and a while. I struggle to get a constant 60 fps even with an I7 6300k and a gtx 970 and have to change the settings everyone so often during intense moments just in order to get above 20 fps. I would consider the game semi open world and not open world. you are limited to a small area, once you complete all of the main missions in that area, another opens up for you to explore. Each new zone you go into, the events become repetitive. The game itself is great. The story isn't as good as I was expecting but it is still very fun. the gun play is fun and this one has improved immensely since the first one. Definitely worth a play. I am not surprised at how the game turned out though. It was sold and scrapped a lot of times before this version came out. They did well.
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