A virus, known as the Nanobyte has infected hardware around the globe rendering all systems useless - gaming is dead. The HoPiKo, who ran the games, have been enslaved... It’s time to hook up your power gloves and save your HoPiKo brothers!Read full description
A virus, known as the Nanobyte has infected hardware around the globe rendering all systems useless - gaming is dead. The HoPiKo, who ran the games, have been enslaved... It’s time to hook up your power gloves and save your HoPiKo brothers!
HoPiKo is an intense speed run platformer where you get to save gaming. Jump from platform to platform avoiding death, exploiting shortcuts and ripping through 100s of hand-crafted levels, each one dropped into a 5-stage mini run designed to break your mind!
Compete to be the fastest in the world with time based scores, level pars and collectable retro consoles opening unique bonus runs.
HoPiKo developed by Laser Dog, published by Merge Games Ltd. © 2016. HoPiKo and Laser Dog are trademarks or registered trademarks of Laser Dog Games Ltd. Merge Games is a trademark or registered trademark of Merge Games Ltd. All other trademarks, copyrights and logos are property of their respective owners.
HoPiKo is a platformer that has you controlling a digital being that needs to stop a virus preventing a gaming console from working. You point your character in the way that you want them to jump, or press a button to have them quickly jump straight up, with the goal of landing on different platforms until you can jump into and destroy the stage's virus. Things start of easy but become more difficult as platforms kill you if you stay on them to long, moving enemies and obstacles appear, platforms that you land on break and start rotating, lasers block paths, etc. Some of these give you a nice little puzzle where you might want to hit a certain side of a breakable platform to move a certain way or to rotate it, possible rotating it in a way to block a laser from hitting you while you make your next jump. There are multiple "worlds" to play through with each having different styles to them, each world has a list of stages with each stage consisting of five maps that you need to complete in one run. Failing on one stage will require you to start form the beginning, unlike a game like N+ where you get to retry that stage in the series. You can unlock additional tracks or a bonus stage in each world that might change up the gameplay. Stage colors and platform designs are used well to be both visually interesting and to quickly let you know and react to what is going on.
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