Pre-order now to experience the beautiful music of I AM SETSUNA with an exclusive digital track 'The warmth of hope' by composer Tomoki Miyoshi.
This is the story of Setsuna; a young woman of incredible inner strength and the sacrifice she must make to save the people of her land.
The Island had a custom.
To maintain peace, once a decade, a sacrifice was offered to a fiend on the island.
However, one year, the fiend grew violent before the next sacrifice was due.
Those living on the island were afraid and tried to calm the fiend by offering a sacrifice; Setsuna, chosen because of her powers of enchantment.
Setsuna must leave with her guards for the farthest land, where the ceremony of sacrifice will be held.
• A great homage to JRPG masterpieces of yesteryear, using the latest technology to develop a truly memorable story and player experience and bring the authentic JRPG style to current hardware
• A new battle system inspired by the timeless JRPG classic, Chrono Trigger
• An emotionally impactful and memorable story which immerses players in the narrative of Setsuna, whose story portrays heartrending sorrow
• Beautiful character designs and varied in-game locales evoke nostalgia for classic RPGs
I AM SETSUNA ©2016 SQUARE ENIX LTD. All Rights Reserved. Developed by Tokyo RPG Factory
I AM SETSUNA, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of the Square Enix Holdings Co., Ltd.
I think I am Setsuna is a great RPG game. I love playing it and it is very beautiful. As a standalone game it would make my top 20 games. A big problem everyone seems to have is that its not Chrono Trigger. While it might not be fair to compare a spiritual succesor to its progenitor, if you market it as an asset then people are going to compare them. This game is not nearly on the same level as Chrono Trigger, but it is good in the same way that DarkSouls2 is not half as good as DarkSouls but as a standalone game is still pretty fun. In addition to that, I really enjoy piano music so the soundtrack being somewhat limited in instrumentation didn't bother me at all, but if youre used to typical RPG soundtracks with electronic and guitar stuff then it might get on your nerves. The combat is very standard for JRPG's nothing to unique minus the momentum feature. I really enjoy JRPG's so the tedious battles that happen over and over again don't really get to me. More over, the fact that your choices don't really change very much is nothing new. That's a standard trope in RPG's simply due to the massive amount of time it would take to make branching story lines for every dialogue option. Giving the player the ability to chose is simply a mechanic to make the game feel more immersive.
At first glance, I am Setsuna might look like an attempt to copy some of the traditional JRPGs and focus on the nostalgia effect. In fact, this game ends up being a breath of fresh air with just enough nostalgia to keep both old and new gamers happy. Deep story, never obvious, with extremely interesting characters. The music alone is perhaps enough of a reason to buy and play it, and it simply shows that if you can count on a talented composer you won't need choirs or orchestras. A small note of warning: you will appreciate this game more if you experience it as its own thing, rather than hoping for a successor of Chrono Trigger or other JRPGs of the past.
I'm not going to lie, I flipped out a little when I first saw that teaser. Oh and by the way? constant 60 fps for the "cant stand 30 fps" Police The game does pay pretty good homage to chrono trigger. The story can ( I guess will) grab your attention. The whole game is a snowy winter wasteland, so do prepare yourself to look at nothing but snowy field after snowy field. Don't let the idea of nothing but snowy environment get to you with this game. That's what makes it standout. A lot of RPGs tend to have most of the same environments and fields anyways. So let it snow! Snow truly captures the end of an age and represents dying. There is so much emotion with dying, and I'm sure most people can relate to having great loss in their life. The way you earn skills and money is pretty neat. Sell enemy loot for money and the loot that you sell is then turned into skills that can be given to your characters. Combo attacks and the momentum ability add to the games battle system. I can only see it getting that much better as it goes along. You can even rename your characters and turn I am Setsuna into I am ______ (whichever you choose to name her). Beautiful music, exploration, turn based battles, and a very artistic game with a promise for a good story. What more can you ask for with a JRPG?! before closing this review out remember one thing. I am Setsuna is ?famous? for its great characters, mature storytelling, memorable music and fantastic battle system. Also, ANY fan of RPG / JRPG?s who doesn't own this should get it now. Unless you find yourself allergic to the typical trappings of such games like? Only piano? Only Snow? Then stay away.
I am Setsuna is the latest game from Square-Enix and the first one developed by Tokyo RPG Factory, their studio specialized in old school roleplaying games. The game has a lot in common with Chrono Trigger. Same top-down view, same battle system with combo and dual/triple attacks, Active Time Battle like in the old days, same type of overworld map. You name it. This is the game's biggest strength but also its weakness. I am Setsuna doesn't even try to be original, to bring something new to the table. It was created with the sole purpose of being a throwback to Chrono Trigger. Nothing more, nothing less. It is a good game though. The battles are fun and the story is pretty nice to watch but that's all we can say about it. It's a fun and decent old school RPG with cute visuals and nice music but there is nothing memorable about it.
First time I am posting a review on this site. Being a 84's gamer, I've grown up and it's always been hard to find a good throwback to my favorite game genre. Chrono Trigger is and will always be a staple, such as Final Fantasy, Dragon Quest, (insert jRPG of preference here). But I am Setsuna managed to make me remember what it was like those hours on end coming back to the same spot to grind EXP hoping that it'd be the last spot that you'd have to grind to get on with the story to then find out the next EXP spot to continue your quest to destroy the coming challenges. Approach this game with an open heart and you will have a blast. Graphics are just right, tons of snow, but I personally love that and just brought together the game world. This might be a new IP that could (I hope) keep the original jRPG without need of BIG productions (FFXV anyone?). Don't get me wrong, I love most RPGs and I enjoy the new tendencies, but nothing beats just not worrying for FPS or bugs left and right until the next update comes around. What you buy is what you get. Enjoy, this is rare to have a well made game with beautiful music that will melt the hours away. Thank you SE. PS: Too short.
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