The opening few sections of INSIDE are very slow with insultingly easy puzzles, but the game soon picks up and becomes enjoyable. You play as a boy, helping him to explore and escape a facility after he sneaks inside. The atmosphere and environments pull you in as you struggle to help the boy escape both man and beast. Although INSIDE is technically a 2D puzzle platformer, the creepy and sometimes shocking settings is clearly the strongest trait this game has to offer. The puzzles never really get hard--the first thing I tried was almost always the correct solution--and most of them aren't even unique to the genre, but I kept wanting to play the game just to see what bizarre situation I would end up in next. + art style and atmospheric sounds + varied settings you travel through during the game + significant variation in the puzzles + complete lack of loading screens and scene changes + puzzles don't involve trial-and-error repeated deaths like Limbo - continuous walking from left to right without any apparent reason - lack of story telling - unresolved ending
The only thing I have to say about this game is PERFECT, its mechanics, puzzles, levels, sound, technical direction, abstract concepts, it has it all, its an amazing experience with truly complex concepts only smart people will understand, sincerely I wasn't expecting this game to be so awesome because lately everything seems to be super productions and Triple-A games with no sense, but this one with it minimalist details and fantastic story definitely takes the pie, they've put in one game such a complex idea about life itself, its too rare to find something like that nowadays. Sincerely this guys from Playdead have my respect, totally.
I didn't like Limbo much and I don't like this one much, because of the same reasons I disliked this studio previous game. Wonderful art direction, good OST, some very nice moments and atmosphere, which is nice and there is some sense of urgency in how character behaves. And just like Limbo, it has the same weaknesses, it's short (from three to five hours) and feels little half-baked and unpolished. While the game being short is not always an issue, here it is serious flaw, because once you beat it, that's it. You saw all this game had to offer pretty much, like with many of those "artsy" indie games, which is a shame, because they had nice idea for it. Don't pick it up for full price, because you will be seriously disappointed, but on sale there is no reason not the get it, it might even be a pleasant surprise.
INSIDE is a pieces of art. The story, the atmosphere, visual and sound design are just stunning. She is super effective at creating special kind of atmosphere that is scary, oppressive and paranoid, and the puzzles are on the right side of not being too difficult, but still making you feel smart when you find the solution to them. I recommend it to those who like deep story driven games. The puzzle part isn't the main part of the game for me. 10/10 "Inside quietly examines the way we abuse and exploit bodies, humanity's oft-indulged aptitude for senseless cruelty, and the violent and desperate measures we'll take in our quest for control"
The first thing to know about this game that made Dead Play, Play the Dead, who created the Limbo. you need to know about me is that I liked Limbo, and was INSIDE - I love it straight! Play Dead, you did it, again! In the game you are running away from someone, but whom a boy na? I actually did not really understand it, in fact, think of the child, who was directed not understand what is going on around him, or perhaps he is the only one who knows? Is this a good point in the game, do we produce theories and reflect on it, and this is the point which I loved, just because that's what everyone who is interested in the genre, he loves this game. There is an atmosphere that isn1t just better then LIMBO, but also from that of almost all other games I've ever played. (I'm talking about here is the AAA-salts) The graphics are very nice, emphasize the shadows, I think it looks a lot platformer is not so good, and there is also a well optimized, because I did not have my present one, and had over 60 FPS. The music so much, not much, but that they are, they can be added to an amazing atmosphere, a lot of funds. What is good: Graphics + + Atmosphere Animations + Shadows + Which is not good: - Short - 4-5 hours when play was I recommend: Those who liked Limbo, would like to think a game or getting tired of Call of Duty-like "are you going shoot" games.
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