Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.Read full description
“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.” - 9.0 – Hooked Gamers
“Insurgency is going to win fans for its gameplay. The action is highly competitive and focused. It brings me about as close to a real gunfight as I’ll likely ever want to get.” - 75 – GamesBeat
“Insurgency is a well paced tactical shooter that's just a couple of big fixes away from competing with Counter-Strike.” - 75 – IGN
Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.
Over 40 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
16 maps playable in day and night versions on various multiplayer and cooperative modes, ranging from environments in the Middle East, Africa, and Central Asia.
7 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
5 cooperative game modes where you and your friends team up to complete mission-based objectives.
Free content updates that include weapons, game modes, maps, and new features.
Offline practice mode, playing with bots on all game modes.
Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
Overhead map detailing objective and teammate locations.
Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
Highly immersive particle FX and audio to intensify the game experience.
Create custom maps and content using the Insurgency SDK and scripting system, and share them on the Steam Workshop.
Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility.
Dedicated Server Support for PC and Linux.
Multiplayer Game Modes:
Push --- Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.
Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.
Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.
Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".
Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.
Strike --- Three weapon caches must be destroyed by the attacking team to achieve victory. Destroying a cache earns the attackers more reinforcements and time on the clock. The defenders must retain at least one cache from being destroyed and eliminate the enemy team once their reinforcements run dry.
Infiltrate --- The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.
Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.
Elimination --- In this single life mode, attackers must destroy one of two weapon caches, or eliminate the enemy team within the time limit. Defenders must kill all attackers.
Cooperative Game Modes:
Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.
Hunt --- Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.
Survival --- Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.
Outpost --- Defend your supply cache against endless waves of enemy trying to destroy it. Each successfully defended wave will bring in reinforcements of your teammates.
Conquer --- Capture the objectives in the area and defend them from enemy trying to retake them. Destroy enemy weapon caches to thin out their numbers.
© 2010 - 2017 New World Interactive LLC. Insurgency and related logos are registered trademarks or trademarks of New World Interactive LLC. in the U.S. and/or other countries. All other trademarks or trade names are the property of their respective owners. All Rights Reserved.
The developers are doing a great job, always adding content like guns, maps and game modes. The maps are much bigger than Counterstrike, and you will be dying a lot in this game since running and gunning will get you killed. The co-op mode is one of the most fun you will have playing with friends because the enemy AI are very difficult and smart. There are multiple weapons to choose from like sniper rifles, RPG's, smoke and frag grenades, and you use skill points to add on your weapons like laser sights.There are multiple game modes where you team must keep advancing to destroy weapon caches while the other team is defending. There's even a VIP mode where your team is defending and escorting one of your members who's a VIP and only has a pistol to certain locations while the other team are trying to kill him. The graphics are decent, just as good as Counterstrike. There is also a competitive mode, but I'm not sure how that works, since its not like Counterstrike. It's a fun FPS shooter to play with friends that offers a nice look at modern warfare.
Insurgency is a multiplayer FPS, with an emphasis on realism by way of a minimal HUD (which you can entirely disable if you so choose), that has a fairly active community and consistent player count. It strikes a balance between the fragility that comes with death in Counter Strike - where every single life matters - and any other FPS off the top of your head, with plenty of gunfire, noise, and commands all going on at once. There's a handful of modes to pick from, and a number of mods available from the Steam Workshop (different sights, weapon skins, etc). Aside from PvP, there s a handful of co-op modes as well, allowing you to play against waves of AI, or move around capturing points on a map. It's also worth mentioning that it utilizes the Source engine (same engine as HL2, the game for which this began as a mod for), which means you can play it on just about any computer fairly well - be it laptop or dedicated PC - albeit the graphics not exactly the prettiest thing in the world, but definitely passable. Since it regularly drops on sale, it's worth checking out if you're numb from your shooter of choice, or just fancy trying something different.
I'm not going to go into detail about the gameplay, you can find that out through videos and other reviews. To sum it up, it's a hardcore multiplayer shooter where every bullet counts. It finds a perfect spot between the chaotic Call of Duty and the overly skill-based Counter-Strike. It does what it sets out to do really well. But what I really want to tell you about, is how devoted the developers are. Ever since the official launch of the game, the devs have constantly been adding new content. Maps? Weapons? Game modes? Sure thing! And it's all 100% free. And they fully support modding too. But even more admirable; they've been adding in new gameplay mechanics! Things like night maps, with accompanying accessories like night vision goggles, flash lights, flare guns and the likes! And the development is far from done, with a new content update being beta tested and readied to be shipped right around the corner as I write this review. Sure, the game being good is obviously important too! And Insurgency is great! It's hardcore, but it's never as frustrating to die here as in, say, Red Orchestra or ArmA. The maps are small enough so that you always spawn right near the action. But unlike games like Call of Duty where you're spawned literally in the face of your opponents, Insurgency also gives you a little more breathing room, and a little more options for tactical approaches to each situation you find yourself in. But, if there was ever a game you felt like you needed to buy for the sole purpose of supporting the developers, then INSURGENCY is it. The amount of devotion it's second to none that I've ever seen.
Insurgency is best compared to Counter-Strike. It plays, feels and looks almost identical to that game. There is nothing that really makes this game stand out on it's own. That said, it is a fun multiplayer shooter if you don't already own counter strike, call of duty or battlefield and you don't want to spend more money on those bigger games. The graphics and sound are nothing to write home about and the gameplay is what you would expect. During my playtime, It seemed that everyone playing online was actually trying to play the game as intended and not just causing chaos or team killing, so that was nice. I didn't run into any screaming or cursing little kids either, so another plus. So the online experience was rather pleasant.
With the absurd number of multiplayer shooters available on steam, Insurgency stands out as one with both great gameplay and some degree of uniqueness. Yes, it’s yet another modern military shooter set in the middle east, but it’s adherence to realism and objective based team play to go along with satisfying shooting mechanics help it rise above its tired template. It lacks some features most would expect from a shooter released in 2014, most notably any sort of party system, but its tense and exciting tactical gameplay more than makes up for it. If you’re sick of the run and gun nature of Call of Duty but find the simulation aspects of something like Arma a bit too daunting, Insurgency is the perfect middle ground, and a supremely enjoyable multiplayer experience.
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