Kholat is an adventure-horror game inspired by true event known as Dyatlov Pass incident – mysterious death of nine Russian hikers, that led to countless, unconfirmed hypotheses.Read full description
“A strong candidate in the “videogames as an art form” circle.”
9/10 – [Casual Gaming]
“Kholat is a well-crafted game that sends an experience that has a soothing soundtrack mixed with a beautiful graphical art style, and a story that holds interest alongside good and engaging story-telling with aw-inspiring moments.”
4/5 – [Gaming PC Forum]
“Kholat‘s world also offers one of the creepiest atmospheres I have ever experienced”
9/10 – [Gamer Headlines]
Narrated by one of the most popular British actors, Sean Bean, Kholat is an exploration adventure game with elements of horror, inspired by a true event known as the Dyatlov Pass incident – a mysterious death of nine Russian hikers, which led to countless, unconfirmed hypotheses. The player will plunge directly into the boundless scenery of the inhospitable Ural Mountains with the task to find out what really happened. In the course of events, you may come across more speculations than expected...
Will you find the answer? Will you get any closer to the truth? Will you survive?
Dyatlov Pass incident was a real story that happened in winter of 1959. Nine skilled alpinists went for a trip to the northern part of Ural Mountains, which ended fatally. Bodies of expedition's crew were found scattered on slope of Kholat Syakhl.
Russian investigators closed the case stating that "a compelling unknown force" had caused the deaths.
More information about Dyatlov Pass Incident can be found at: http://en.wikipedia.org/wiki/DyatlovPassincident
stunning art design
immersive exploration experience
sophisticated music and sounds
chilling atmosphere and tension
self made story inspired by true events
main storyline and a lot of background plot to be discovered by players
non-linear open world
in-game navigation by map and compass
powered by Unreal Engine 4
estimated game length: 4 - 6 hours
Kholat is an investigative explore 'em up that has players looking for answers. What will you find up at Dyatlov Pass? Or, perhaps more pertinently, what will find you?
It's a gorgeous game, as you can see in our Let's Play video of Kholat's first fifteen minutes. One of the first commercially-available titles created using the Unreal 4 engine, there are dizzying, snowy particle effects in amongst the beautifully haunting snowy peaks of the Urals.
It's important for exploratory titles such as Kholat to nail the atmosphere and the aesthetics, and this game absolutely delivers on both fronts, helped along by a cracking turn from Sean Bean as one of the narrators. The real-life mysteries of the Dyatlov Pass incident have never been solved, and this game is a great way of interactively exploring such rich source material.
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Kholat has a really great and evocative atmosphere, whose big AAA games can only envy. It's just a pity that the potential of history has not been fully exploited, and the game itself is only seemingly open. No less in the creators see the potential and I sincerely hope that their next title will be even better. They have my trust after seeing the power of this developer.
Kholat fits the stereotype of poor walking simulators: an attempt at an engaging story that ultimately fails due to monotonous game play. I view Kholat as an opportunity sorely missed. This could have been a superb atmospheric horror adventure but instead everything is so spread out that the vast majority of your play time will be walking through an empty trail with nothing happening. The graphics are great, the voice acting is great, the music is great, the environment is great... but the game play is terribly boring. Kholat offers a unique environment with an engaging story, but the game ultimately fails to offer much enjoyment due to the constant need to backtrack through empty terrain and the Anomaly that will spawn in front of you, kill you, and force you to repeat up to 15 minutes of travel from your last save spot. Also, there is no manual save, so there is no way around this annoying feature. Here are some of the more notable pitfalls from this game: This is the only game I've ever played where running actually seems to slow you down. You almost immediately run out of stamina and then slow to a crawl to catch your breath. The map is almost entirely useless. The trails never actually seem to align with the points on the map, and several of the trails you can walk on aren't even marked. I'd find a new note, which gives a new marker on the trail map, and every time I would think, "How the heck did I get all the way over here!?" The Anomaly can spawn in front of you and kill you before you have time to react or escape. You see coordinates written on rocks indicating where you can find something, yet there is no way to mark your map to record the coordinates.
Kholat is an extremely shiver inducing and creepy experience. This isn't your casual full of jump scares horror game. What's scary about the game is the narration, which is based on a true story, and the conditions your character is put in. The music, the sound effects and the incredibly beautiful graphics let you see the world of Kholat come to life. This game gave me the shivers on every step and every sound effect that made me look around in fear. The atmosphere that is achieved is absolutely terrifying. The voice acting in the game is a nice touch that contributes to the story. Sean Bean's narration is fantastic. You explore the game using only your compass and map, which I found very confusing at first. I got lost more times than I can count, but later I understood that this is the purpose of the game. Getting lost and surviving in the unknown is scary. When I got used to the map and compass it got a bit easier. Besides the storm and the paranormal events in the game, your enemy is a mysterious silhouette that I'll try not to spoil. The AI of the enemy is a bit questionable as it is too easy to trick it and bypass the danger. Yet that does not take away from the creepy experience. There are collectibles in the game that fill in the gaps you may have in your mind about the story, but they don't really provide much replay value. However, Kholat is a unique experience that I would certainly recommend.
Kholat is a game in the flavor of Outlast. You cannot defend yourself but find yourself up against a scary enemy that can kill you quickly. This game is properly eerie and the environment, the music and the sound effects all come together to really keep you on edge. The graphics are surprisingly good. I also only encountered 2 glitched during my 4 hour playthrough. Overall, this game is fun, creepy and very well done. I never got bored nor did I get less scared as the game went on. You really do feel alone and feel like you are roughing it in blizzard conditions in this game. I recommend it to anyone who likes a fright.
Walking simulator in an open world map. Kholat looks like The Vanishing of Ethan Carter but without puzzles, powering the idea of being a walking simulator with a story driven development. In Kholat you'll have to explore more than you think. You are lost in a huge area with your compass and a map. Knowing where you are would be the most important of your concerns. The idea of the game is getting to the places where story advances, reviving some situations that happened in that place and were part of the events that led to the main plot. A narrative experience, kind of tedious, that lacks a bit more interactivity. The awful save system doesn't help either.
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