“Limbo is as close to perfect at what it does as a game can get.”
10/10 – Destructoid
“The game is a masterpiece.”
5/5 – GiantBomb
“Limbo is genius. Freaky, weird genius. Disturbing, uncomfortable genius.”
5/5 – The Escapist
“Dark, disturbing, yet eerily beautiful, Limbo is a world that deserves to be explored.”
5/5 – Joystiq
LIMBO is a short but stellar puzzle-platformer with minimalist visuals. And while it may look childish or at the very least child-friendly, it is anything but that. The game explores mature themes, which are complimented by the very dark atmosphere (both in visuals and sound design) but are similarly contrasted by the main characters appearance and animation (both of which are very child-like). This leads to a very eerie looking and feeling game which tries to make you feel uncomfortable at every turn. The story itself is very abstract and, even after multiple replays, I'm not entirely sure what everything means. But the atmosphere is so dense that it just draws me in every time
LIMBO is the clear definition of visual storytelling. We wake up in an unknown, gloomy, forest-like place. The background is blurry, the picture grainy and black and white like an old movie on a projector, you can hear nothing except the sound of the wind and a ... what is that ...? A distant carillon? We go off and see other characters, not too dissimilar to us; just as we hope to get an explanation for our current situation, the human looking silouettes we encounter are startled and run away from us. Chasing after us is a strange, cruel, but also fascinating world the likes of which we have never seen or experienced before. Quickly we realize that only through keen observation and rapid reaction can we get to the bottom of the hostile creatures, the unpredictable environment, and the physics puzzles in order to understand and overcome them, for nothing does not seem to wrench us off our path. The important question here is not "Why?", but "How?". Dying is the order of the day, but the places where we wake up again after our demise are always fair; still, frustration often crops up. Since we're out of action, we do not have too many ways to interact with the environment; in the end it just comes down to that one question, we have the possibility to try again and again after all? In conclusion, LIMBO tells a stylish but often drastic, a small but fine story, carried solely by the images, the sound and the actions of the player.
Limbo is the kind of game, that you don't really need to introduce. It looks nice, it is Easy to control, and is fun to play. Also, it is very short, so if someone buys it, he will finish it. Some of the platforming sections are very trial and error, and it's really hard, or in fact impossible to do right the first time, but falling into the traps is part of the fun. Some of the iconic parts of the game you will never forget. Your very early duel with the spider is like that, and getting through it feels like a true accomplishment. So yeah, if you didn't already, buy this.
LIMBO is a very nice puzzle platformer and with it's black and white theme and beautiful musics provides a unique atmosphere which keeps you intrigues till the very end of the game. most of it's puzzles are not so much sophisticated and you can easily beat them with only few retries or even at you first playthrough if you are a veteran platformer player, the game is kind of too short and there's also a hidden level in the game which i discovered it by accident and believe me it was really hard and challenging unlike the other ones! I definitely recommend to buy this hidden gem if you have not tried it yet!
LIMBO is the 2D experience par excellence that immerses you in a panorama where everything lacks color but its shades Gray, Black and white make the experience feel visually of great quality Limbo does not have elements of HUD so everything happens without interruptions and in a fluid way The art direction of LIMBO makes every minute of the experience worth, Counting on several scenes of soundtrack that manages to balance the environment LIMBO It has a linear scenario that provides you with a simple mobility to learn and that many times you long to run a little faster because of the environment Although the enemies of LIMBO lack textures and colors such as the clearest example of the Spider, it is not a serious problem since its great design of fluid mobility, Sound effects and size do that it certainly gets you more of a fright and you frighten you by escaping from it! Without a doubt LIMBO will give you several hours of fun and many moments too entertaining!
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