The first in an all-new series of paranormal mystery adventures from award-winning game designer Jane Jensen, creator of the bestselling Gabriel Knight® series and Gray Matter.
Step into the shoes of Malachi Rector, a brilliant antiques dealer and historian whose photographic memory and eye for deduction transforms locations and clues into interactive puzzle pieces and historical patterns. Players will criss-cross the globe's most exotic locales as they solve challenging riddles, search for hidden clues, and connect evidence and events to uncover a global conspiracy that threatens to bring worldwide ruin. When a young woman is brutally slain and a secret government agency decides to investigate, only Malachi Rector holds the key to unlocking this puzzle—a man whose destiny may not be his own to define.
Use your photographic memory and deductive powers to analyze locations and clues to fit historical patterns
Blends 2D and 3D graphics to provide sophisticated storytelling, atmosphere and puzzles
Travel to Venice, Cairo, Zurich, and more, unraveling the mysteries of space and time
Unlock hero Malachi Rector’s destiny, and uncover his mysterious connection to ex-Special Forces soldier David Walker
Unearth a global conspiracy that threatens to bring worldwide disaster
This is perhaps the worst point and click adventure game I have ever played. For a game that was made in 2014, it looked like it was made in the early 2000's. As an avid fan of this genre, I was utterly disappointed with this game. The characters are vapid and the story hollow at points. The puzzles were often mediocre. I am a huge fan of Jane Jensen's previous work - The Gabriel Knight series and Grey matter was quite enthralling. This game - is just plain bad. I played all the way through it - hoping there would be a payoff of some sort. There was nothing. Don't bother.
This is a commercial failure with top-of-the-line writing by one of the industry's most veteran adventure creators. If ever there was proof that the mainstream market has given up on this genre, it's that this wasn't one of its year's top sellers. I can't recommend it enough. A brilliant story, solid acting, fun puzzles, investigation mechanics... if none of that means anything to you, just quietly go back to Doom.
Moebius is a good example of mixing modern mechanics with a great story. Many may dislike the appearance of the game, but this seems to be the trademark for POS. The story is familiar Jane Jensen - rich history blended with fiction and some supernatural elements. The plot is really good with it's subtle adult themes. Game even offers the possibility of dying - like the good old Sierra-games did. Game mechanics are similar to Cognition - An Erica Reed thriller. Puzzles tend to be very logic in nature, but few person analysis seem very trivial. There isn't so much inventory puzzling - and good so. The games is a very good proof of point & click -scene is still going on strong and not dying with the introduction of pseudo p&c-games. Towards the end game rushes its story and leaves the player with a feeling of a sequel might explain some things more.
This game is very very very good! Seriously, its brilliant. The graphics in the game look phenomenal and the 2d and 3d environments are mixed together flawlessly. The awesome graphics are accompanied by simply stunning sound design which helps to bring the realistic setting of the game to life. Each of the different puzzles that you will come across in your play through are varied and each present different challenges which help to keep the game fresh. The different locations is also a nice touch and the exploration of each city is a joy. Highly recommended!
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