"Mortal Kombat X is friendly both to casual players who want to experience its rich suite of single-player content and knock around with some friends, but deep enough for competitive players who want to plumb its roster and variations. " [Polygon]
"Mortal Kombat X is easily the pinnacle of Mortal Kombat, building on every improvement the series made in 2011, adding depth to the main fighter and delivering advancement to the modes that only NetherRealm could offer." [NY Daily News]
"The combat is rock-solid, and offers a technicality that may surprise those with a low opinion of the series." [Hobby Consolas ]
Fuelled by next-gen technology, Mortal Kombat X combines unparalleled, cinematic presentation with all new gameplay to deliver the most brutal Kombat experience ever. For the first time ever, Mortal Kombat X gives players the ability to choose from multiple variations of each character impacting both strategy and fighting style. And with a new fully-connected gameplay experience, players are launched into a persistent online contest where every fight matters in a global battle for supremacy.
MORTAL KOMBAT X software © 2015 Warner Bros. Entertainment Inc. Developed by NetherRealm Studios. All other trademarks and copyrights are the property of their respective owners. All rights reserved.
WB GAMES LOGO, WB SHIELD, NETHERREALM LOGO, MORTAL KOMBAT, THE DRAGON LOGO, and all related characters and elements are trademarks of and © Warner Bros. Entertainment Inc. (s15)
One of the best for me, it is good in itself and remember those moments when I played it on PS1 console.
Mortal Kombat X is the tenth main Mortal Kombat game and follows where MK9 ended. We're still in the new timeline and this time, it's all about Shinnok, the Elder God who was the main foe during Mortal Kombat 4. But this time, after a game which felt a lot like a "MK Trilogy HD" in terms of characters, the developpers tried something new. The cast is mostly composed of children and apprentice of old MK characters. See Cassie? She's the daughter of Sonyo and Johnny. Everyone here got a child or a apprentice to throw into battle. The new variation system is really good, declining each character into three different variations of the same guy. There is a lot of depth here and the game is very fun. The netcode is not stellar at all however and while there are plenty characters to play and things to unlock, there is already a whole bunch of DLC fighters to buy... It's a good game, a very good Mortal Kombat but maybe you should wait for the Definitive Edition that will come eventually.
The game has kicked up the graphics ten-fold since the last instalment. The environments are amazingly detailed and well-rendered. I experienced no frame-rate issues or anything. I love the fatalities. Mileena's especially is incredibly gruesome. I've never been a big fan of fighting games, and I've never actually played any of the old MK games for extended periods of time. This one I could barely stop playing.
I bought the game knowing of the risks and what i did know before i bought it was that story mode for the most part was fine and that the netcode for online was bad. I was pleasantly surprised over how good the game was if you exclude the obvious issues that plagued the game and i enjoyed the story mode very much, i was intrigued by the faction system and the non standard fighting features and the krypt dungeon crawling like was fun and filled with random stuff. and the cons which are the glitches like cutscenes freezing and occasional lag in the single player story mode to mention a few in my experience of the game could ruin the immersion and take you out of the excellent story of the story mode. So if the bugs/glitches had not been a issue i would have probably given the game a full score.
Mortal Kombat X is the 10th installment in the legendary fighting-game franchise, Mortal Kombat. Coming after Mortal Kombat 9, which undoubtedly delivers one of the best fighting-game experiences of all time, my expectations were pretty high. I was not disappointed; they've done it again! Mortal Kombat X is basically a reconfiguration of the traditional Mortal Kombat formula with a large host of tweaks and configurations. Firstly, the story mode; clocking in at about 6 hours, the campaign is significantly shorter than the previous game, and the character variety throughout is fairly limited. Most of the story mode focuses on the dull, new special forces characters as opposed to some of the more interesting characters. By far, the most interesting segments of the game have you fighting the civil war in Outworld as awesome characters such as Kotal Kahn and D'vorah. Unfortunately, the campaign is quite short and doesn't get as entertaining or substantial as the excellent story mode in MK9. With that said though, there are a lot of great moments and it was a great way to get familiar with many of the characters (many of Takeda's and Kung Jin's moments are pretty fantastic). Speaking of characters, this game includes 25 fighters (I think that's correct, but feel free to correct me), each with one with three variant fighting styles. An incredible amount of love and care has been put into designing these characters and their fighting styles, and I can honestly say not a single one of these characters feels underbaked or half formed. It is a shame that Goro, an iconic Mortal Kombat character, is locked behind a paywall (or free if you preordered). Once you finish the story mode, there's a wealth of other play modes to muck around in. You have single fight, which lets you choose your fighter/variant and face off against a number of fighters in a stage of your choice. You always have the excellent tower modes, including the awesome Living Tower mode, which lets you run through a list of opponents as a fighter of your choice while a random event will change the fight unexpectedly (for example, the 'sloth' sends orbs into the stage that force you into slow motion if they collide with your character). This was an excellent addition, as it helps vary the gameplay even after you've played for a considerable number of hours. There's plenty of content for offline-only players here, making Mortal Kombat X worth the price purely for the single-player content. The online modes are also a hell of a lot of fun, and remain pretty addictive after investing a significant amount of hours into the game. You can choose your Faction, meaning you and other players in the same Faction will earn XP towards their Faction goal, and the winning faction for that week will allocate Krypt coins to the members of the winning team. While the online modes are excellent fun and are very substantial, the netcode is currently rather shaky and players may have trouble connecting to and remaining in a stable online game. Hopefully further patches can improve this issue. Overall, Mortal Kombat X is an excellent fighting game; the wealth of content and sheer polish put into this title makes it worthy of purchase for long-time newcomers and even for newcomers of the franchise. I've had an excellent time playing this, and I expect I will play it for many more hours in the future. Well worth the buy, and highly recommended!
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