"It’s well worth dropping in on Nuclear Dawn: despite frayed edges, it deserves a community explosion." - PCGamer.com
"_With an array of class customization and ability to control the battlefield as a commander, a trip to the war torn world of Nuclear Dawn is highly recommended. _" - GamingNexus.com
Nuclear Dawn is the first game to offer a full FPS and RTS experience, within a single gameplay model, without crippling or diluting either side of the game.
As a soldier, explore war-torn post-apocalyptic landscapes, modelled on modern cities, and take the fight to your enemies as armoured, assault or stealth infantry, using various weapons across ten distinct load-outs to accomplish your objectives. The first person shooter action in Nuclear Dawn is hard, fast and unforgiving, with weapons that rely on skill and tactics more than on twitch reflexes and map memorization.
Then, take Nuclear Dawn above the action, and play as the commander. Organize your fellow players in squads, and assign them to tactical objectives. Plan the resource routes for your army, and production of your structures for forward deployment. Exploit the terrain and resource point locations to block your enemies’ advance, and crush their plans in an iron fist. Research and implement new technologies to give your soldiers the edge on the battlefield, and set up forward bases to lead the assault on your enemies, with a full complement of defensive and offensive structures to choose from, to build your perfect fortress.
Two factions: The Empire and the Consortium have completely separate base-building paradigms.
RTS commander: Produce structures, research advanced technologies, unleash devastating strikes on the enemy, and lead your team to victory as a RTS commander.
Four classes: Each faction has four classes with various kit load outs, totalling over three dozen weapons.
Squad up: Squad-based 32 player full warfare battle mode.
Six maps: Travel across the largest, most detailed maps built in Source multiplayer to date.
Advanced Weaponry: As a commander, judiciously dispense healing to your troops, and death to their enemies, by managing your advanced abilities.
Stats and Unlocks: 60 ranks, 12 unlocks for each weapon, achievements, gizmos and more.
SDK: Nuclear Dawn Software Development Kit will be available for the community to be able to create custom maps, etc.
Source Powered: Based on the L4D2 engine and modified to bring you the ultimate online battle experience.
Steam Powered: Available for both Mac and PC through Steamplay with Steam Cloud support.
This is a game were you need to work along with your teammates to reach the victory, it has big maps, four classes to choose (the typical classes like heavy, assault...) Also, this game has a really fun commander mode and... no, it's not like that boring commander mode for BF4, this one is about upgrading your base while the other players look for resources, so it feels like playing Dawn Of War BUT with real players, and if they are veteran players they will follow your orders! (unless you are doing a useless job as a commander and they want to kick you of the commander sit). But actually (and sadly) is hard to find servers with players since the community is dying, and as i said above, is a game about teamwork, so if you have some friends to play or if you look for a group of players then you may love it!
This FPS/RTS hybrid has some interesting ideas. It does not have AAA gameplay or graphics, but it is very fun multiplayer. I specially liked the objectives and resource point taking so that the commander(RTS mode) can deplay turrets, and ammo depots. The online community is very, very small. That being said, I did enjoy playing the game with the same regular guys. It's a fun shooter with a high learning curve if you plan on playing in RTS mode. But is a game worth a try.
If there is something that should never be set aside by the developers of a multiplayer game, it's balancing. Unfortunately, despite its qualities, Nuclear Dawn fishes on this important point. It might not be a prefect game, but it's still a good idea combining FPS and RTS together, but the idea of only one guy who can build, that ruins it in some cases. InterWave laso failed into advertising, unfortunately, it's hard to find full servers, like in cod, bf, csgo.. Although, some nice fans made groups and set up events, you may get some rounds with some players.. or not. Or you can still play with bots, if you like bots. At that price, i think it's worth a try.
To summarize the concept of Nuclear Dawn, imagine a RTS game except the units are actual players in the server following your orders. One person on each team is the commander and plays the RTS aspect of the game. If you aren't the commander you choose one class and go into game. Each class has it's own special ability like temporary invisibility, extra speed etc. If you want a new, hybrid experience this is the game for you.
For those of you who don't know who 2Chainz is, he's a US-based "rapper" (using the term loosely to be honest) that has this very annoying and repetitive song "I'm Different". The problem here is that this game follows the same mindset. It's drab, has some potential that likely won't be lived up to, and consistently touts how different it is from others. Sure, if you get enough people to play together, you might find it somewhat fun, but the glitches are frustrating and if you join in too late into the matches then you're pretty much screwed. This game has some room for improvement overall, but the biggest problem is how imba it can quickly become and that just makes people avoid it like the plague. Good game, somewhat, but definitely not worth the price. Get it on a major sale or something if you want to try it out, that way if you don't like it, no harm no foul.
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