Mars has been colonized and has invited you to lend a hand to make sure the new colony has a shot at success. But you're not the only one that's been invited, other business rivals are here as well and they have no qualms about playing dirty to gain the choicest territories on the Martian surface and driving their competitors out of business.Read full description
“Offworld Trading Company starts off seeming fairly simple, and low-conflict, but escalates into something smart, complicated and tense”
[Rock, Paper, Shotgun]
“Offworld Trading Company moves at a surprisingly brisk pace and those who fail to keep up will quickly suffer a hostile takeover”
“This is a game where the Littlefingers and Cyril Figgises of the world can truly shine.”
From the lead designer of Civilization IV comes a new kind of strategy game: Offworld Trading Company, an economic strategy game.
Mars has been colonized and has invited you to lend a hand to make sure the new colony has a shot at success. But you're not the only one that's been invited, other business rivals are here as well and they have no qualms about playing dirty to gain the choicest territories on the Martian surface and driving their competitors out of business.
**Venture to Mars to Earn Your Fortune**
With space travel becoming a reality and the easy-to-reach resources on Earth dwindling, hopeful people seeking their fortune are rushing to the next great frontier: Mars. Rekindle humanity’s adventurous spirit by leaving Earth behind and make a new name for yourself as a titan of industry on the red planet.
**Discover the Origin of the Major Martian Businesses**
Determine the fate of the Martian colonization effort in the dynamic single-player campaign mode. Multiple types of CEOs, each with unique traits and abilities, deliver many hours of discovery into their motivations and how they intend to dominate the future of Mars.
**Experience New Adventure in Multiplayer**
Turn your friends into frenemies! With a robust and exciting multiplayer mode that can support up to eight players, no two games of Offworld Trading Company are the same! The market fluctuates depending on which of the four starting corporations you and your opponents choose and what resources you accumulate. Strategy is key, and tenuous alliances between rivals are easily broken when the opportunity arises.
**Control the Market before your Competition Controls You**
In Offworld Trading Company, market forces are your weapons, not guns or bombs. The real-time player driven market is your sword and your shield here. In order to win, you will need to make tough choices on what resources to acquire, what goods to build and sell, how to interact with the planet's thriving underworld, and what stocks to acquire and when. With over a dozen different resources available and a constantly changing market economy, no two paths of victory are alike -- each game holds a different “key” to dominating your competition.
**Enjoy a Rich Soundtrack from a Grammy Award Winning Composer**
Transport yourself to Mars and immerse yourself in the battle for big business with an incredible soundtrack from composer Christopher Tin (Baba Yetu, Civilization IV). This retro-futuristic score mixes orchestra instrumentals, piano, and synthesizers while utilizing unique pitch-dives and other electronic treatments. All of these unique elements gives Offworld a truly otherworldly tone. Check out the full interview here: http://www.mohawkgames.com/2016/04/26/christopher-tin-goes-offworld/
Copyright © 2015 Mohawk Games and Stardock Entertainment. Offworld Trading Company is a trademark of Mohawk Games. All rights reserved.
It is a good game with basic principles of economy. It has a very good learning curve, starting with low levels of difficulty to accustom the player with the interface and mechanics of the game, to very high levels of difficulty with very aggressive AI and very unfavorable scenarios that give a very good challenge. Coon 20 hours of play, I could win until "Employee", but I still have a lot to learn. It has a very clean presentation, dynamic and pleasing to the eye, although most of the time is spent watching numbers. The scenery seems quite original. Recommended for fast games of 15 to 30 minutes with campaigns of up to 3 hours.
There is a really strong caveat in recommending this, which is that the tags on the store page are extremely deceptive. This is not an economic game, this is not a simulation game, this is not a trading game, and this is not a base building game. This is a very fast paced, micro-intensive RTS. Its an interesting take on the RTS genre, because you don't have any units to control. But make no mistake, this game plays very similarly to one of the micro practice maps for SC2, and uses essentially the same skillset. Its just that instead of microing units around a map, you're constantly scanning the map, spamming abilities, and hitting the buy/sell button. I know it may sound like this is fundamentally different from microing units around, but in practice its not. If you're someone who likes the micro game in SC2, you'll like this game. If you're a more casual RTS player then this probably isn't the game for you. There's nothing wrong with that, and the game itself is quite well done, but the game is definitely targetted towards a relatively small niche and the store page/reviews in no way reflect that.
The title says pretty much everything. This game is, at the moment of talk (7th July, 2015) in early access version. However, the price you have to pay for a game that will most-likely (like 99% of other this-like games) be canceled sometime soon, too high. If you want to spend $40 on a game full of bugs, game crashes, very bad (sometimes pixelated) textures and very bad lighting, then go and get this game. I won't go into details on what I don't like about this, but I simply can't understand why the company provides no updates that fix these problems.
Did you just build the greatest building known to man? SELL IT NOW! Build, sell, sell, build, sell the building, build buildings that will sell, and continue that cycle! It's fast, fun, cool, and enjoyable every step of the way. It'll take a bit of time to get used to how it all begins and starts, but once you get going, everything flows as smooth as silk. Pick it up and give it a try. It's fun.
The themes of this game are great, the universe is vast, the whole fish in an ocean feeling is oddly empowering, an it's just the kind of thing barely tackled, being a working joe in a massive universe. Unfortunately, the gameplay doesn't hold up, and the building options are lacking depth, as well as some repetitive quests. it's still very cool, but could be amazing with time.
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