Built by the same award-winning Ubisoft Montreal studio that created Assassin's Creed™, Prince of Persia has been in development for over three years to deliver a whole new action-adventure gaming experience to consumers.
With a whole new Prince, storyline, open world environments, combat style, signature illustrative graphical style and the addition of Elika, a deadly new ally, Prince of Persia brings the franchise to new heights of deadly acrobatic artistry and is set to become the #1 action-adventure game of 2008 this holiday season.
© 2010 Ubisoft Entertainment. All Rights Reserved. Based on Prince of Persia® created by Jordan Mechner. Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Prince of Persia are trademarks of Jordan Mechner in the US and/or other countries used under license by Ubisoft Entertainment.
This Prince of Persia is very different from the previous games. You are not killing hordes of monsters but more likely fighting your way trough several bosses. It is still pretty good gaming experience and game requires you to be much more carefull with your sword since every time the fight is a little different and you need to adapt. I was surprised but in a good way. The game took a different course but I like where it went. Story was separate from other games and I loved every minute of it. Just give it some time and you will get used to it and believe me, you will enjoy this game a lot.
I think this game had potential. However, the fact that in this game you cannot die takes away the challenge. While in the other Prince of Persia games one mistake can cost you your life (but you can rewind time to try again) this is the exact opposite: it is truly hard to lose, but when you do, the game holds your hand and just revives you. The story: This is where they tried to be different, with the whole "reboot" and all, and, personally, I didn't like it. In the other games you are the prince, a noble who tries to save the world but, by messing with the tides of time, he creates new problems. He has to learn to grow up, to fight his evil side and accept life as it is. In this game you are some sort of poor guy with a metal arm that doesn't come with a back story or anything of this sort. He meets some girl and then they have to save the world. I won't spoil the ending but it's nothing impressive again. The gameplay: As I said, the game is way too easy. No matter how intricate you try to make the combat system, if players can win by mashing random buttons and can't lose, they will get bored fast. The bosses were pretty cool, but the parkour is not as good because failing doesn't mean death, just tedious backtracking. The graphics: The game looks gorgeous. However, I think I should mention that it isn't well optimized, so you will have to have a pretty good computer to play it on max graphics. The cell-shaded look is also pretty well-done The conclusion: Buy this game if you want to see a different take on the Prince of Persia formula. It is a pretty ok game if you ignore the fact that we got this instead of a proper sequel to the great original trilogy.
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