When you’re dropped off to visit your uncle, you notice something’s wrong. He’s not there to greet you. There was an explosion just as you arrived. And the house seems to be even weirder than you remember. It’s up to you to find—and ultimately rescue—your uncle. Use his newest invention, the Interdimensional Shift Device (or IDS), to switch between five different dimensions and solve puzzles. Switch dimensions in real time, work your way through the crazy complex mansion, and rescue your uncle!
Engaging Puzzle Gameplay: Using the Inter–Dimensional Shift Device, players will shift to and from various dimensions to manipulate the world around them.
Experience New Dimensions: Each dimension the player gains access to becomes a valuable asset to manipulate objects around the manor. Move between the Normal, Fluffy, Heavy, Slow-Motion and Reverse Gravity Dimensions on the fly.
Immersive, Interactive Environment: The look and feel of each dimension is completely distinct. When shifting to the Fluffy Dimension, everything in the room becomes a soft and cuddly version of its previous state.
Unique Art Style and Humor: The Professor’s manor and all the items within it have a unique style, but players should also be on the lookout for humorous touches scattered throughout.
Copyright © 2012 Square Enix, Inc. All Rights Reserved. QUANTUM CONUNDRUM is a registered trademark of Square Enix, Inc. SQUARE ENIX and the SQUARE ENIX logo are registered trademarks or trademarks of Square Enix Holdings Co., Ltd.
The ability to manipulate dimensions to solve your Uncle's annoying puzzles! This game is pretty unique (at least I haven't played a game with a fluffy dimension before). It's a quick, fun little puzzle game where you manipulate time and dimensions to solve puzzles. The pacing of the levels and new skills is nice and easy. The game can be pretty fast paced, with having to throw items, stop time, change dimensions, etc. The puzzles are fun, and some are pretty challenging. The art style is pairs well with the humor. It runs very well and it's quite fun. I would rank it alongside Portal. Definitely worth a buy if you enjoy puzzle games like Portal.
This game is visually stunning and the concept of it gameplay-wise seems great in theory. Unfortunately, it turns out to be kind of a rushed mess. It's really glitch and most of the puzzles are painfully easy. It feels like an attempt to cash in on the puzzle craze after Portal without any idea of what made those games so amazing.
Funny when I decided to review this game I was thinking.....Well the very first thought that comes to mind is 'Portal'....Then I get on here and read other reviews and see "portal.... portal....portal.....portal" Well that's because they are right....I mean...you go through these areas using abilities to mess with physics...making objects more dense, or light as a cloud..It sounds cool, but it feels empty to be honest....The puzzle, despite adding a new element each area feel kinda redundant and basic, not much of a thought process.....The game, much like Portal involves a person talking to you the entire time you make your way through the puzzles....Not really a witty, cold GlaDOS. To be short about it, this is what you would get if Portal tried to play it safe.....I couldn't even finish the game...
I loved Portland/Portal 2 and was thus excited to get my hands on another puzzle game, only to be sorely disappointed. The puzzles are alright, but some of them are rather glitchy and very difficult to get through. I just persisted with it despite hating the game every step of the way. Even the controls are clunky. The premise and the ending are far from satisfying. Whereas in the Portal series, I kept getting insulted in funny ways, I get insulted in this one too, but hardly found it funny. It's as if the game treats me as a piece of crap. I would suggest not to waste your money on this but instead, opt for playing Portal with your mates instead, or look out for any other puzzle game, just not this one.
first off, it took forever to try and get this game to run smoothly. wasn't sure if that was just me or if the game just isn't optimized fully. but, when i finally got it going, wow was i impressed. it did feel a lot like portal. one room then the next then the next, but it wasn't at the same time. instead of portals, you use dimensions which radically change how things act in the world. it makes for some interesting a difficult puzzles. the games engine, while innovative, is very slow (at least for me) if i had a more powerful pc, i'm sure it would have been better,but i can get portal 2 to run like butter, and this was more like a thick chunky poo.... i did get all the way through it, however, and the difficulty of the game with all its weird mind bending puzzles was well worth the effort. this game would probably be better experienced on a console or better PC, but should defiantly be experienced.
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