RAGE is a groundbreaking first-person shooter set in the not-too-distant future after an asteroid impacts Earth, leaving a ravaged world behind. You emerge into this vast wasteland to discover humanity working to rebuild itself against such forces as bandit gangs, mutants, and the Authority – an oppressive government regime that has a special interest in you in particular. Featuring intense first-person shooter action, breakneck vehicle combat, an expansive world to explore and jaw-dropping graphics powered by id’s revolutionary id Tech® 5 technology, RAGE promises an experience like no other.
Fearing a planet-wide extinction from a massive asteroid headed towards Earth, world leaders are faced with the inexorable task of ensuring human survival. Left with few alternatives, life-sustaining pods filled with select people are buried deep beneath the earth’s surface. You are one of the chosen members of these modern day arks and abruptly enter the RAGE universe after surfacing alone. Leaving you to your own devices to stay alive in a world filled with those who prefer you dead, RAGE combines powerful storytelling with heart-pounding action.
Visceral 1st-person gunplay and exploration – Take on bandit gangs and hordes of mutants using an arsenal of exotic weapons and special items, such as Wingsticks, personal turrets, sentry bots, and remote-controlled bomb cars.
Frenetic 3rd-person vehicular mayhem – Burn rubber across the wasteland in your very own super buggy! Upgrade and customize your car with special parts, paint jobs and weapons, then test your skills as you battle four-wheeling bandit clans and participate in deadly races.
An expansive experience – Beyond the first-person action and vehicle combat, RAGE offers a world open to explore, with unique characters, side quests, and a compelling storyline.
Graphics that have to be seen to be believed – Powered by id’s cutting-edge new id Tech® 5 engine, new Megatexture technology brings the vast wasteland to life in never-before- possible detail with action running at an astounding 60 frames per second.
Three ways to play for non-stop action - Immerse yourself in a rich single-player story, exclusive co-op modes, or intense on-line car combat.
RAGE® © 2011 id Software LLC, a ZeniMax Media company. Bethesda, Bethesda Softworks, ZeniMax and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the U.S. and/or other countries. RAGE, id, id Software, id Tech and related logos are registered trademarks or trademarks of id Software LLC in the U.S. and/or other countries. Uses id Tech® 5. Copyright © 2011 id Software LLC. All Rights Reserved.
"Welcome to the wasteland son. It's pretty ugly out here. I need you to do something for me. We've lost communications with the scouts at the northern outpost. We need medical supplies from them but fear something has happened. Can you please go and check out what's happened to them" And so - after stocking up on supplies and ammunition - you leave the safe haven of the settler settlement and head north towards adventure ...for about 10 seconds. Are you kidding me old man? The Northern outpost is about 200 yards away. You could find out what's happened to the scouts with a good pair of binoculars. Oh btw they're dead and you will have to fight 38 mutants, but that's the fun bit. RAGE is a game that's all about scale. It has everything a good open world game has. Wastelands, Cities (well, 2 of them anyway), crafting, side-quests, races, a smash-TV style battle arena, stunt jumps, delivery jobs, gambling mini-games, a really awesome trading card game, and more. And it fits all of this into a match box. This is the smallest "open world" you'll ever see. I swear that everything is within a minute distance of everything else. It's both ridiculous and amazing. For the rest, it's pretty fun, the game doesn't take itself too seriously - I think there was a story but it's not that important - the combat plays a bit like borderlands minus the loot but with a nice variety of weapons, ammo, and sentrybots, and all in all it's definitely worth a playthrough. The game ends like it started: abruptly, not far from the start, and without getting boring.
You start finding cards almost immediately, but you can't even look at them to see what they do until at least an hour into the game, after you kill dozens of enemies. Yes, that's right, there are inexplicably long FPS shooting segments that you'll have to slog through to find new cards in the (ugly) environments and to reach new card battling areas. The enemies either rush right into shotgun range, or hide behind cover and take potshots at you. It's boring. The actual card battle system is very simplistic. The playfield has four lanes. If your side isn't already full, you automatically play the top card of your deck. (Cards have a point value that stops you from loading your deck with all your most powerful cards, but they have no "casting cost" in the actual match). Melee cards only attack in their lane, Ranged cards can shoot any enemy unless there's a enemy Vehicle in play, Healers heal, and Bombs explode. And some cards give a bonus to others of their same faction. That's it. You may be better off just playing a dedicated card game that's similar to Rage Frenzy, such as Tyrant Unleashed.
Gameplay wise I really enjoyed RAGE. Its a nice mix of solid shooter mechanics with racing thrown in. It mixes up the experience and keeps the game feeling interesting throughout. The gunplay really shines here. Standard fair weapons with some uniques, but each with unique ammo types and functions that feel very satisfying to use. The explosive shotgun shell rounds for instance, or the electric bolts for the crossbow to name a few. Gadgets like the wingstick are fun as well. Combat is almost always in small corridors. Larger areas are mainly for travel or vehicle comat. Its not a bad thing but rarely will you ever do your fighting out in the wilds. The racing aspect feels pretty decent. Its got some fun challenges and upgrading your car is fun as well. It mixes the pacing up which I enjoyed. Graphics wise it has a uniuqe look. They use the mega texture technology to have no "repeating tiling textures" and for a more unique look. It does look very good, but it it lacks in other areas such as dynamic lighting, decent shadows, and high resolution textures. Still its got a very unique look compared to other games. Now the game is not perfect at all. The story and characters are very poor. The story barely exists at all. Some HUD features are obviously from the console and the game could make much better use of PC options. Standard PC features like mouse smoothing and FOV have to be changed via console or autoexec.cfg files. Really sad in this day we still get this crap from devs. Challenge is another problem. Im not an amazing gamer, but I played on hard and didnt have a hard time with anything except a couple encounters. Still in the end once you get your FOV and mouse set, and are playing the game its a great experience. Very fun simple good old fashion shooting with some racing to spice it up. Really recommend especially now when its so cheap and is 5 bucks on sale every other month or so.
I still remember the times when Carmack was the main guy in id and first screens of this game. It looked amazing. After little disappointing Doom III and Quake IV, they had a chance to redeem themselves and show who is the king of FPS. Sadly, they disappointed yet again. While the graphics are really nice, the sound is ok and shooting gameplay is solid, the most annoying part is the open world aspect of it and driving. Driving is more boring and pointless than the Great Sea in WindWaker or whatever the skies of Hyrule were called in Skyward Sword. Driving part is not fun at all and it kills the pace also making the game incredibly repetitive. It's a shame because there was potential for a redemption for id, sadly weird design decisions killed it. This game also spawned one of the worst game engines known to mankind, idtech5, which was used in games like Evil Within, which had huge problems on PC. A good part of the story is that redemption came with Doom in 2016. If you're curious, pick it up on sale, it is amusing how they tried something different and failed.
Finally, there is a game, that has story, has vehicles, has lots of good weapons, and home bases you can explore, yet it's not a damn rpg, where you can stop time, or your hits are determined by invisible dices or some other hot mess. This game is like fallout, except, here you have a world, that looks pretty, and realistic, and your guns are useful. The game isn't super long, but i played shorter ones, lot shorter ones actually. This one can hold it's own for a good 20 hours easily.
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