"As it stands, this very likely is the best PC fighting game available, period – and doubly so for the money. And not only that, but buying the game gives you access to the Skullgirls Beta, so you can test out changes in advance of their going live in the game proper." - Gamingtrend.com
"A sharp, snazzy and accessible fighting game, held back by the unnecessary sexualisation of its antagonists." - PCgamer.com
Skullgirls is a fast-paced 2-D fighting game that puts players in control of fierce warriors in an extraordinary Dark Deco world. Featuring all-new game systems which test the skills of veteran fighting game fans while also making the genre enjoyable and accessible to newcomers, Skullgirls is a modern take on classic arcade fighters with a hand-drawn high-definition twist. It’s a one-of-a-kind, action-packed competition complete with awesome combos and an intriguing backstory.
Classic six-button play gives each character a huge variety of attacks and special moves
Variable Tag Battle system allows players to pit different size teams of one, two or three characters against one another
Custom Assists let you outfit your team with a huge variety of attacks for nearly endless strategic possibilities
A Robust Anti-Infinite Combo system keeps competitive play free of abusive tactics
TM & © 2013 AUTUMN GAMES LLC. ALL RIGHTS RESERVED. LICENSED TO AND PUBLISHED BY MARVELOUSAQL. Autumn Games is a trademark of Autumn Games LLC. All Rights Reserved.
Skullgirls has been one of my favorite fighting games for years now. Everything about it is pretty much great, although not perfect. The game takes the best things of the most well-known franchises, and makes use of them while still feeling completely fresh and keeping its own identity. Graphics are good and the art style is amazingly well done, and it is quite astonishing that every frame was hand-drawn. Skullgirls' soundtrack is probably one of the best I have heard in an indie game, most of it being composed by Michiru Yamane (The composer behind most modern Castlevania soundtracks) and the voice acting for the fighters is superb. The most important aspect of any fighting game is its gameplay, and this game's gameplay is amazing. It is completely fluid, with a combo system that will make you want to practice and eventually perfect your favorite character's combos, powerful moves you can use in synergy with one another, and what I consider one of the best tutorials ever made in a fighting game. If you are a fighting game fan, get this game as soon as you can, it is highly unlikely that you will regret it. The DLC can put some people off (Considering most DLCs just add one character and their respective campaign), so you might want to wait for those to be on sale. People who are not fans of the genre but want to get into it can wait for the game to be on sale and buy it then.
Notable features: Infinite combo prevention system (so combos are more complex and ironically less escapable) Asshats on motorcycles Strong female characters (if you're into that) Sexually suggestive clothing (if you're into that) A whopping eight people to play online with Controller support A boat made entirely out of blood You may have heard there is glorious anime cleavage in this game. You have not been misinformed. Just go ahead and buy it now if that's what you're here for. I'll be here, making disapproving faces at my computer and pretending you can see me. I've been told Skullgirls is one of the most technical fighting games to exist. A goodly few of the mechanics were designed in part by fighter champion Mike "Mike Z" Zaimont. As a salty casual who can't beat the tutorial but still makes a ham-fisted attempt at playing anyway, I know I've only scratched the surface of what can be done with this game (a process akin to scratching the surface of the moon). I've seen videos of high-level play, and it is astonishing. So if you're somebody who can decipher the phrase "qc.P+P -> a.HK -> dp" you'll find a lot to love here. If you can't, that's no reason not to buy this game. The combat is fun and engaging even if you can't explain to your friends what's happening in absurdly small acronyms. Skullgirls has 13 playable characters, each with their own engrossing story modes and unique playstyles (up from 9 in the wake of a devastatingly successful Indiegogo campaign). At least 2 more characters are still on the way. If you grab them fresh out of the oven, they're free, too! But don't burn your hand. Then you won't be able to play Skullgirls, and that would be unfortunate.
Mike Z made the game that the FGC wanted but didn't deserve. Skullgirls is essentially a spiritual successor to Marvel vs Capcom 2 and its engine, and while the art style of Skullgirls DEFINITELY leaves something to be desired, it's a damn good game. A bastardization of CVS2's ratio mode exists, and along with completely custom assist selections (As opposed to 3 predetermined moves), allows for nearly limitless team combinations. It's a good game, buy it.
The gameplay is great, fighting is quite complex and will keep your experience very fresh. Not very repetitive really, thanks to all the wonderful mechanics, very creative ideas in this! The game does great to add variety. Cool art-style, the graphics are fine. Gameplay is wonderful, so much fun! The context is good and the story-telling is alright. The core of the game is the gameplay, the fighting, and it's fantastic. If you like fighting games, check this out. I highly recommend buying this, the price is unbeatable. I absolutely love this game just for the amazing gameplay, it's very, very enjoyable and fun to play. So goood!
Skullgirls is quite the creative fighting game, something that is difficult to do these days. At first, it seems like every other combo-based fighting game, which it can be played as, but add in how vastly different the playstyles of different characters are and how the number of characters you play as during each battle alters their strength, and whole new strategies become apparent that simply can’t be done in other fighting games. However, the most creative aspect of the game is the characters, setting, and story. It embraces pure ludicrousness that is somehow balanced out by the fact that everything makes sense within the universe; it’s like the creativeness of old comic books was used to create this video game. And the story plays off this ludicrousness and makes the characters believable and sometimes relatable. Of course, you will need to play through the different characters, and you will learn something new every time. Play Skullgirls. Its creativeness is something that deserves to be experienced.
All reviews are moderated and may not appear on the site staight away
Thank you for your patience whilst we complete this process.