Ok, cadet. This is it. All your training has brought you to this point - you are here for one reason only: to be the best.
Strike Suit Infinity is a frantic high score chaser where your skill is the only thing that matters. Whatever combat experience you have had so far is considered irrelevant. There is no end to the enemies you will face. There is no winning. There is only the fight for survival.
Take to the cockpit of one of three Strike Suits, engaging waves of enemies, building your multiplier and putting as many points on the board as possible. You’ll need to use your head, though. In between rounds, use credits to purchase upgrades and reinforcements, maximizing your potential in the next round. The longer you can stay alive, the bigger your score, and the higher up the leaderboard you’ll find yourself.
Engage intelligent enemy fighters and take on colossal capital ships, exploiting weak points in their super-structure to blow them apart piece by piece. Upgrade your Strike Suit and customize your weapon load-outs to tailor combat to your tastes. Take advantage of three very different Strike Suits to experience dogfighting action as you’ve never seen it before.
Fast, frantic space combat: freely engage multiple enemies, dogfight other pilots and fight massive fleet battles.
The Strike Suit: strategically switch from Pursuit Mode (speed and power) to Strike Mode (a powerful, highly maneuverable combat mode)
It’s all about your score – build your multiplier, take down waves of enemy as fast as you can, and race to the top of the leaderboard.
Manage your strategy – use credits in between rounds to purchase upgrades and reinforcements for the next round
Capital Ship Destruction: take capital ships apart piece by piece – take out their turrets and target weak-points to blow out entire sections of their superstructure.
Ship Designs from renowned Mechanical Design engineer Junji Okubo (Appleseed: Ex Machina, Steel Battalion.)
Music from award-winning sound designer Paul Ruskay (Homeworld) including a collaboration with Japanese singer/songwriter Kokia (Tales of Innocence, Gunslinger Girl: II Teatrino) and Subsource.
Joystick compatible: as well as being fully optimized for mouse and keyboard, and gamepads, Strike Suit Infinity is compatible with a range of joysticks for full immersion.
The original Strike Suit Zero is a space combat game where your ship could transform into a mech like mode that could quickly dash around the battlefield as you filled a meter by killing enemies. I wasn't a huge fan of the gameplay due to how automated many of the attacks are but Infinity removes some of the other unneeded elements such as the unnecessary and not very interesting story and annoying bonus objectives to give you a score based horde style mode that allows you to focus on the part of the game people tend to enjoy the most, the gameplay. The lower price also makes this a more worthwhile purchase for people who want to try out the gameplay or who already own the main game and are interested in more.
This is a score attack version of Strike Suit Zero. For those of us who enjoyed flying around and blasting at spaceships in a giant Mecha but hated the story and the poor checkpoint system this game gives us exactly what we want at a lower price!
Infinity is only similar to strike suit Zero, it's like the arcade version, based only on high score and there isn't absolutely a plot. Someone could find it more interesting but in my opinion you have to play Zero before Infinity. It has a very nice price, it can give hours of fun (not too much) So If you want to trust me, buy Zero before, play it and decide if you want to continue playing it and buy Infinity or not
This game is quite entertaining, specially for when you just want to blow things up. The battles are very fun, with a lot of dog fighting, reminiscent of Wing Commander, Freespace and similar games. Note that this version of the game doesn't really have any story, it's just a couple of levels with the primary objective being survival and getting a good score. The biggest drawback would be the HUD. It's a shame they didn't put the effort to make a more good looking and useful one. As it is now, it's not just ugly, it's hard to see at the important info while in battle.
Bringing the original game's game play to the arcade challenge table, Infinity takes the players head-on with differing waves of enemies. While you lack equipment and upgrades at first, you can still acquire reinforcements that can aid you in combat. Heck, you can bring your own armada if you want to sit back and relax while they finish the game (It has an achievement for that.) Unlocking upgrades however, is not easy if you lost sight of the target ship. For anyone wanting to get in gear and kill bad guys in space, or just want a good game that allows them to sit and just play, I would certainly recommend this game.
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